193,021 Commits over 4,049 Days - 1.99cph!

10 Months Ago
update to shockbyte toolcupboard - zeroed lods - fixed lod materials not being properly assigned (order was wrong)
10 Months Ago
Added new head to skinset.male
10 Months Ago
exported all updated wolf animations in a new folder
10 Months Ago
Wire invisible over ~4 meters
10 Months Ago
Added distance-based culling to the wire shader
10 Months Ago
protocol++
10 Months Ago
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10 Months Ago
Increased the default npc vending machine IntervalHours to 5 in-game days This means that prices will adjust themselves every 5 in game days, used to be 4 times a day This should result in more stable prices and smooth out the sharp drop off of prices a week into a monthly wipe
10 Months Ago
Merge from main
10 Months Ago
Unsaved changes
10 Months Ago
Simplify TwistCorrectionComponent
10 Months Ago
Merge from main
10 Months Ago
Ported the two bone IK component into our framework Updated the twist scene with a more representative example of bone shearing
10 Months Ago
Made an example scene for the twist component Fixed the TwistCorrectionComponent resetting it's initial rotation offset value every time the component is updated, preventing it from working at all
10 Months Ago
Gibs, more closely match icon
10 Months Ago
Set up skin, rebuild deployable prefab to keep consistency with base TC
10 Months Ago
Changed some shelf contents for lighting purposes. Lighting prefab backup
10 Months Ago
Merge from main
10 Months Ago
Added a timeout and make sure the UI is layered properly in the HUD
10 Months Ago
Merge from monument_scenes -> aux1
10 Months Ago
Fix remapping order being reversed
10 Months Ago
Fix remapping only remapping the requested monument instead of every single one
10 Months Ago
Add some fallbacks if a player dies, walks too far away, is wounded, etc mid game
10 Months Ago
Fix train tunnel prefab that got overwritten with SceneSpawner during some S2P
10 Months Ago
&& => ||
10 Months Ago
Minor prop swizzling for lighting purposes.
10 Months Ago
Fixed building ceiling material not having any secondary textures applied.
10 Months Ago
Prefab backup
10 Months Ago
Apply convar defaults at client and server boot instead of only on the client when it connects to a server
10 Months Ago
Merge from monument_scenes -> aux1
10 Months Ago
-disablehttp also blocks Panel:OpenURL and sound.PlayURL http.Fetch/Post calls onFailure callback if HTTP() returns false Fix RichText InsertColorChange to black not working when its the first color change RichText uses localized string for Copy conext menu option Also fixed Text Entry Copy/Cut context menu buttons not being disabled when they should be
10 Months Ago
S2P compound & oil rig as they had the BBQ prefabs
10 Months Ago
Merge from main -> monument_scenes
10 Months Ago
merge from fix_static_bbq_missing_prefab -> main
10 Months Ago
Fix unable to delete twitch headset
10 Months Ago
Fix possible NRE when deleting twitch drops items from your inventory Fix twitch drops somtimes still showing in your inventory right after deleting them
10 Months Ago
Revert GUID of static BBQ to old value to fix missing prefab error in monuments
10 Months Ago
More coastal cliff erosion
10 Months Ago
Skinnable setup Phrases rebuild
10 Months Ago
Description changes
10 Months Ago
Icon generation for Frontier Hazmat Description changes Phrases rebuild Skinlist rebuild Pack setup
10 Months Ago
Frontier skin setup
10 Months Ago
Merge main
10 Months Ago
Skip apply test
10 Months Ago
wallpaper build fix
10 Months Ago
placement_check_before_notify -> Main
10 Months Ago
Do shelter and bag limit toast notifications after placement checks rather than before. Toast should only show up if it passes placement checks
10 Months Ago
Reset skin colour gradient on all skin sets (for now)
10 Months Ago
work in progress road/rail rejection for coastal cliffs
10 Months Ago
junkpile_flyhack_fix -> Main