130,443 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Added custom buff tooltip text for temperature tea effects.
                
                
                
                
             
         
        
            
            
            
                
                Remove sv_autojump as it does nothing
Pull Requests
* TTT: add ttt_filter_role entity
* TTT: Close player volume slider along with scoreboard
* Updated AngularJS from 1.1.2 to 1.8.2 + potential performance improvements
* Fixed DButton:SetConsoleCommand() not accepting vararg
* New Localisation Phrases
                
                
                
                
             
         
        
            
            
            
                
                added desc for bee grenades, brief description of XP system on nucleus.
                
                
                
                
             
         
        
        
            
            
            
                
                Merge: from main
Tests: none, no conflicts
                
                
                
                
             
         
        
            
            
            
                
                edited crocodile turn 90 left and right anims and exported wip croc intimidate attack rm anim
                
                
                
                
             
         
        
            
            
            
                
                Merge from temperature_teas
                
                
                
                
             
         
        
            
            
            
                
                Remove old (now null) teas from cooking workbench visuals to fix NRE when mixing
                
                
                
                
             
         
        
            
            
            
                
                ▋▆▅▋▇ ▍▄▆▆ ▊▌▇█▅▍_█▋█▌▋▉▅▌▋_▉▆▄▊▍▅_█▇▌█▇▆▉▇█_▄█▊▊▊▅▋▋▍▋
                
                
                
                
             
         
        
            
            
            
                
                ▊▊▋ ▇█▆▅▆▍ ▍▇ ▌▄▅▉▅▌ ▅▌▍▇▊█▄▇▍ ▆▇▇▉▊▋▄▇▊ ▅▍▍▄▌▍▅▉█▅▄▄▌
- ▊▅█▊▆█▌▍ ▅▋ ▍█▍▌▌█▆ (▊▋▋█▇▆▍▄▍ ▄▆▅▄▌▇▍█ ▋▆▅▄█▉▉▊▄▅ ▍▊▍▅▆▅)
                
                
                
                
             
         
        
            
            
            
                
                auto calculate craft times
                
                
                
                
             
         
        
            
            
            
                
                - Fixed issues with the workshop normals when downloading from steam and reuploading.
- Fixed general compound texture compression issues when downloading from steam and reuploading.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added LOS check system to master swarms so they cant damage people through walls
                
                
                
                
             
         
        
            
            
            
                
                Item names, manifest file.
                
                
                
                
             
         
        
            
            
            
                
                - Makes the tiger shadow your movement when your back is turned -> this prevents brutal charges from behind that could occur because of the RNG is the previous sneaking behavior
- Reduces tiger speed when fleeing -> this helps land a few shots before the tiger disappears in the foliage, and make sharp turns look less jarring
- Improves debug speed logging
- Renames ProcessEntity to UpdateEntityVisibility ("ProcessEntity" was too vague of a name)
                
                
                
                
             
         
        
            
            
            
                
                Delete now unused recipes.
Remove unused recipes from recipe lists.
Assigned new tea recipes.
Added final teas to recipe lists.
                
                
                
                
             
         
        
            
            
            
                
                Deleted min/max temperature tea items.
Deleted regular/advanced/pure tea items.
Renamed combined teas to Cooling/Warming.
                
                
                
                
             
         
        
            
            
            
                
                ▋▊▌▋▋▇ ▉▋▌▊▌▉▇▆▊▉ ▋▊▇▇▄▉▉▄▋▄▊▌ ▊▌█▆▆▍▋, █▌▇▅▆▌ ▇▋▉▅▄ ▆▊▍ ▍█▍▍ ▄█▆▄▌▄▋
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Rebalanced beehive temperature
Bees like temperature biomes and relatively low altitiude. Need to use a heater if you are higher up or in the snow
                
                
                
                
             
         
        
            
            
            
                
                Merge: from concurrentquueue_leak
- Fixes an edge-case on high-pop servers that can cause a 10MB/s garbage allocation rate
Tests: validated fix works via synthetic test, then had a 2-player session on craggy to validate network traffic works as intended
                
                
                
                
             
         
        
            
            
            
                
                ▉▅▉▅▇▌▆▊▇▆ ▄▅▅▄ ▆▄▊▅▄▋█/▉▉▌▉▇ ▇▇▇▆▍▅▇
- ▊▉▍ ▍▆▅█▊▄▍ ▅▌█ ▅█▋▇▄ ▉▆▉▄▍▉▊▊▄ ▉▌▇▅▆▌ ▋█ █▇ ▅█▄ ▊▄█▊█▄▄▅ ▍▊▄ ▅█▍▌▊▉ ▇▇ ▉▅▍▌▋▋ ▌▍▊▊ ▍█▅▉█▊▉▉▇ ▅▉▉▌▉▅ ▆▍▌▍▍▌▌ (▍▌▍▍▋▅▊▍▉ ▄▇█ ▍▅▌▊▍▇▆▄▆▅▋ ▄▆▇▋█ ▋▄▄▊▌ ▄█▇▊▉▍) ▇▍ ▇▊▉▅█ ▊▍▇▇▍▊▋▌▊▋▅▍▋▇ █▅ ▅█▄▋ ▉▍▊▉▍█
- ▇▌▅▌▉▆ ▌▋▊▋▄█▅▇ ▍▄█▋▆▋ ▋▉▍▋▆ ▅█ █▍▊▆▌ ▇█▆▌ ▊▋▆▌▄▍ ▊▋▄▋ ▇▊▋▉▉▍▇ ▆▊▌, ▍█ ▊▇▋▇▌ ▄█▆▄▊▅ ▅▇▊█ ▇▊▋▌▅▊▉▌▋ ▋▇▅▇ ▉▄▌▇▌▆ ▅▌▅▊▅▊▆ ▌▊▊▉▉▆
- ▌█▍▉▌▄ ▋▌▅█▍▊█▍▅▋▍▋▋▇▅▉▊▆ ▍▊▅▍▋ ▌▆ ▆▅▅▆▌ ▉█▄▇ ▄█▍ ▇▅▄▊▋▅▅▋▌ ▋▆▅▆▌▋▊ ▅▌▌▄▆▆ ▋▉▇ ▊▇▅█▋█▆▊▉ ▆▄ ▍▍█▋▊▅ (▇█▍▄ ▍▍▋ ▌▌ █▅▇▊▅█ ▉▇▄▌ ▍▆▅ ▇▍-█▊▊)
                
                
                
                
             
         
        
            
            
            
                
                Clean: remove false-sharing todo
Don't have proof of how impactful it is now in this area, so not going to jump the gun for now
Tests: none, trivial change
                
                
                
                
             
         
        
        
            
            
            
                
                Undo: pick the right version of ProjectSettings from history
Tests: none, trivial change
                
                
                
                
             
         
        
            
            
            
                
                Undo: revert ProjectSettings
Tests: none, trivial change
                
                
                
                
             
         
        
            
            
            
                
                Bugfix/Optim: propagate fix to other ConcurrentQueues in the file
Tests: local 2-player session on Craggy in editors
                
                
                
                
             
         
        
            
            
            
                
                - Cleanly handle nucleus grades
- Fix bugs with progress bar
- Add even more convars to allow quicker honeycomb generation and how much xp to give
- Added some more tooltips and last minute polish
                
                
                
                
             
         
        
            
            
            
                
                Turn a bunch of static settings into ConVars. This allows server owners to adjust a bunch of variables on the bee system: from bee swarm survival length to how much xp is added to a nucleus each cycle.
                
                
                
                
             
         
        
            
            
            
                
                Merge from mfm3. Bringing branch up to date with main and all the related merge fixes.
                
                
                
                
             
         
        
            
            
            
                
                Clean: remove the hack test
Now that the bug was validated this doesn't serve any purpose
Tests: compiled in editor
                
                
                
                
             
         
        
            
            
            
                
                Bugfix/Optim: Don't force ConcurrentQueue to allocate new segments on every push
My hack/forced test no longer allocates - now I just need to cover left-over cases of this problem
Tests: on Craggy in editor took a snapshot - no more allocs in the forced test area.
                
                
                
                
             
         
        
            
            
            
                
                Merge from parent/merge_from_blowpipe
                
                
                
                
             
         
        
            
            
            
                
                Ensure bee swarms target the closest accepted player, not the first one they find that fits the bill
                
                
                
                
             
         
        
            
            
            
                
                Add more tooltips to loot panels
                
                
                
                
             
         
        
            
            
            
                
                Hack: improved the runaway test
Now I can see it via server profiler - ~90KB across 192 allocs for 192 packets
Tests: Craggy in editor, took a snapshot
                
                
                
                
             
         
        
        
            
            
            
                
                toolcupboard_www -> crafting_update
                
                
                
                
             
         
        
            
            
            
                
                Fixed toolcupboard items showing a bunch of w's
                
                
                
                
             
         
        
        
            
            
            
                
                Bamboo scaffold kit lods, collision, optimisation
                
                
                
                
             
         
        
            
            
            
                
                Merge from blowipe (lots of folder changes so merging here first to be safe)
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed natural beehives spawning on fire