250,300 Commits over 3,959 Days - 2.63cph!

7 Months Ago
Fixed potential NRE in AudioListener component when scene camera isn't valid (yet)
7 Months Ago
Larger plank stack addition and upload
7 Months Ago
Add damping to lower body blendspaces
7 Months Ago
Fix cargo ship spawning extra scientists (have to turn off both variant roots)
7 Months Ago
Set up look at chains, crouched movement
7 Months Ago
A couple of small bike edits
7 Months Ago
Ladybug
7 Months Ago
Merge Bikes -> main
7 Months Ago
Tuned all bike and rider damage thresholds
7 Months Ago
Update human_player animgraph to support movement and holdtypes
7 Months Ago
Steer angle small edit
7 Months Ago
Pedal bikes slightly slower
7 Months Ago
Cyclist stands up automatically when going slow up steep slopes
7 Months Ago
Fix spectators joining in-progress games getting a blackscreen/not spectating anyone by default
7 Months Ago
Broadcast between round cleanup event
7 Months Ago
Equipment NRE fix
7 Months Ago
Changed Scale on Vintage Rectangle Table to match other tables
7 Months Ago
Merge main -> Bikes
7 Months Ago
Use DistanceSquared in marker panel Distance check
7 Months Ago
Bee
7 Months Ago
dev models
7 Months Ago
Fixed hitmarkers being wrongly applied, and recognize kill markers properly
7 Months Ago
Fixed spottable team being wrong on spawn
7 Months Ago
compile fix
7 Months Ago
Clean up player states correctly, fixed FPS testing scene
7 Months Ago
defuse: Add TeamAssigner to Preparing stage
7 Months Ago
merge from travelling_vendor
7 Months Ago
Fixed typo which was making weapons break between rounds Don't show play area overlay if we're dead
7 Months Ago
Would help if I turned back on the other gamemodes
7 Months Ago
Fix defuse objects not spawning
7 Months Ago
Add play area to refinery map
7 Months Ago
Add basic notion of a play area, displays on hud if you're out of it, give you a bit of time to get back in, then kill the player
7 Months Ago
set dressing progress backup
7 Months Ago
merge from twitch_drops_delete
7 Months Ago
Add a bunch of spawn points to shipment map
7 Months Ago
merge from hood_and_cuffs
7 Months Ago
Add new browser
7 Months Ago
▊▇▇▉▅▋▍▋ ▄▅▅▅▋▊▊▋.
7 Months Ago
Added failing ByteStream stress test Rewrite ByteStream to use Span / ReadOnlySpan where possible
7 Months Ago
Fixes
7 Months Ago
Looping fix.
7 Months Ago
Merge from travelling_vendor/dynamic_vendor_pricing
7 Months Ago
▄▌▌█▌█▊ ▆█▆█▆▇▄▅ ▉▆▊▊ ▄▄▊▆▍▆▆▆▋▊▋.
7 Months Ago
Calulate the running average as a double to properly capture averages for small sales amounts Don't save the previous average with the save data, we can calculate it on the fly Added a VendorPriceTester editor tool that can crunch analytics data to plot out the discount over time
7 Months Ago
Merge from main
7 Months Ago
Scene.RunTrace optimization (test)
7 Months Ago
merge from 10052 (pink wires fix)
7 Months Ago
updated sbl material to take advantage of new tinting
7 Months Ago
added a tint alpha channel to corrugated_e_white texture
7 Months Ago
Manifest rebuild on Main as well