250,305 Commits over 3,959 Days - 2.63cph!

7 Months Ago
emissive tweaks. less ring around the indicators
7 Months Ago
More utils tidying
7 Months Ago
merge from doorcontroller_fixes
7 Months Ago
Fixed pulsed door controllers ending up in the wrong state in some cases
7 Months Ago
Added inspector foldout for in-place editing of the material assigned to a deferred decal component
7 Months Ago
Added normal scaling to deferred decal shader
7 Months Ago
Increase indicator speed
7 Months Ago
radtown redux set dressing progress backup
7 Months Ago
Tidy player/state GameUtils and usage
7 Months Ago
Can view s&box team news posts at normal URL Link to platform news
7 Months Ago
Fix PlayerState.Pawn not networking correctly, hud not showing
7 Months Ago
Reduce base dry fire delay
7 Months Ago
merge from main
7 Months Ago
Only use supported game modes in our map pool, instead of all of them
7 Months Ago
Fixed IOEntity editor tool spawning wires with missing materials
7 Months Ago
updated unique textures
7 Months Ago
Flipped indicators
7 Months Ago
Removed doublers
7 Months Ago
Added buttons to Vehicle Light to allow them to be toggled in editor
7 Months Ago
Added "Albedo Tint Mask" option to all layers of standard blend4way shader
7 Months Ago
Block movement server side too when downed and handcuffed
7 Months Ago
Travelling Vendor -> Main
7 Months Ago
Removed unused RendererLOD
7 Months Ago
Added null check on IsPositionClear - should prevent NRE's
7 Months Ago
Update main menu scene Temporary map selection system
7 Months Ago
T-side player Initial Model
7 Months Ago
Initial commit
7 Months Ago
Edit ladder volume on A Catwalk, it was too high
7 Months Ago
merge from wire_slacking/optimisations
7 Months Ago
map instance adds tags from object entry
7 Months Ago
Fixed some wire parenting update issues when a single line is attached to multiple doors
7 Months Ago
set up left indicator - functions great other than going black when off. right indicator not working yet
7 Months Ago
Hostile NPCs will attack anything that isn't a friend
7 Months Ago
Environment + Shader + Particle change
7 Months Ago
Merge from travelling_vendor/dynamic_vendor_pricing
7 Months Ago
Clamp npcvendingmachine.intervalHours between 1 and 120 hours
7 Months Ago
merge from main
7 Months Ago
Rip out leaderboards page for now
7 Months Ago
Fixed slider control being positioned wrong
7 Months Ago
Fixed blocked door after crowbar pickup area Fixed not being able to change weapons/pick up new ones
7 Months Ago
Merge Bikes -> main
7 Months Ago
Fixed a couple of wonky collision meshes that were making it impossible to finish the demo New map compile
7 Months Ago
Fix for first-time codegen
7 Months Ago
applied brake material colour changing across lods
7 Months Ago
Added damage masks for the pedal bikes
7 Months Ago
Console no longer errors when clicking on objects that can't be serialized. Resolves Facepunch/sbox-issues#5737
7 Months Ago
All bikes feeling decent to drive, no more speed wobbles. Tweaked various other parameters also.
7 Months Ago
better brake light and tail light colours
7 Months Ago
Codegen fixes
7 Months Ago
Basic events