239,687 Commits over 3,837 Days - 2.60cph!

9 Years Ago
- Weapon names now appear above weapon pickups when in range to collect
9 Years Ago
Fixed a few bugs with server NRE + group change bugs.
9 Years Ago
Metas, removed EGL from ReorderableListDrawer
9 Years Ago
-camera bugfixes + some commenting
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Vis.Colliders is allocation-free and supports collider subclasses as the generic type
9 Years Ago
- Level progress bar work
9 Years Ago
New types to files, comments, comments everywhere
9 Years Ago
icons
9 Years Ago
Fixed all the data I broke, ActionChain loops through all actions on break and executes any marked ExecuteOnBreak by their wrapper
9 Years Ago
Fixed potential signage NRE when database was deleted
9 Years Ago
ActionSettingsWrapper / break execution WIP refactor
bot
9 Years Ago
Automated Windows Build
9 Years Ago
- Rooms are now assigned invididual time allowances and when the level is generated, the total time allowed is calculated - Set some initial time values
9 Years Ago
Native updates, Protocol++
9 Years Ago
Cowboy - character selection update Smash main update, smash body & stretch WIP
bot
9 Years Ago
Automated Linux Build
bot
9 Years Ago
Automated OSX Build
9 Years Ago
9 Years Ago
Raknet tweaks
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
added gravity, removed sub-d modifier
9 Years Ago
Concrete trim textures Brick wall b textures
bot
9 Years Ago
Automated Windows Build
9 Years Ago
baby "item" attached to back slot
bot
9 Years Ago
Automated OSX Build
9 Years Ago
copy to .bundle
9 Years Ago
9 Years Ago
Native library update
9 Years Ago
- Added a portal energy timer which counts down, gameover if it reaches 0 and the level exit portal closes before you reach it - "Cash" from dead enemies now replenishes portal energy - Room tweaks
9 Years Ago
If we detect a crash on startup, mark steam content as corrupt
9 Years Ago
new birds new human child latest unit assets
9 Years Ago
setup to spawn in biome and move files around folders(a folder is like a filing cabinet on your compute, you put stuff in it)
9 Years Ago
Roof conditional model adjustments
9 Years Ago
Don't need to copy pdbs now we have a symbol server
9 Years Ago
Cowboy - character selected anim
9 Years Ago
merge from branch I accidently made
bot
9 Years Ago
Automated Windows Build
bot
9 Years Ago
Automated Linux Build
bot
9 Years Ago
Automated OSX Build
9 Years Ago
Fixes
bot
9 Years Ago
Automated Windows Build
bot
9 Years Ago
Automated OSX Build
9 Years Ago
posix fixes
9 Years Ago
birds; sparrow, crow and gull prefabs and flocks setup. also made a low detail bird model that can be swapped to test with if we feel performance on big flocks is to much of a hit
9 Years Ago
Merge from main
9 Years Ago
Merge from main
9 Years Ago
Fixed "no configurations" error