255,783 Commits over 3,990 Days - 2.67cph!

8 Years Ago
merge into main
8 Years Ago
merge from main
8 Years Ago
Fixed EntityId implicit conversion NRE
8 Years Ago
spears do less throw damage spears do more melee damage easier to hit people with spears slightly longer spear range slightly cheaper bone knife
8 Years Ago
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8 Years Ago
Culling volume inspector also checks parent objects when adding connections
8 Years Ago
Removed animators from some static dungeon meshes
8 Years Ago
Scene2Prefab
8 Years Ago
Added culling volume to large caves
8 Years Ago
Moved action chain pooling to the AI manager, to ensure we alloc on init Added EntityId type with implicit conversions to IEntity via EntityManager.GetById (for persistence) Added DataAsset.Id, replaced GetInstanceID usages
8 Years Ago
Workshop voting on main menu
8 Years Ago
Fuel tank LOD's
8 Years Ago
Workshop support multiple materials AK47 in workshop
8 Years Ago
YAMFM
8 Years Ago
Minor thing
8 Years Ago
Behaviours are aware of the plan they were created from, some other small refactors
8 Years Ago
When loading Interaction Positions, Occupier and ReservedFor might not hold valid Unit Id, so account for that.
8 Years Ago
SmartObject now holds GetInteractionPlanById
bot
8 Years Ago
Automated Linux DS Build #500
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8 Years Ago
Automated Windows Build #500
8 Years Ago
Health fix
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8 Years Ago
Automated Linux DS Build #499
8 Years Ago
Some in-progress work. Things a bit broken. Changing player health to allow for some direct server-side damage.
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8 Years Ago
Automated Windows Build #499
8 Years Ago
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8 Years Ago
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8 Years Ago
Automated Linux DS Build #498
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8 Years Ago
Automated Windows Build #498
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8 Years Ago
Automated OSX Build #498
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8 Years Ago
Automated Linux Build #498
8 Years Ago
render.PopFilterMag/render.PopFilterMag now properly disable their overrides straight away
8 Years Ago
8 Years Ago
m92 pistol viewmodel / worldmodel / sounds
8 Years Ago
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8 Years Ago
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8 Years Ago
Disabled decals on wreckage
8 Years Ago
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8 Years Ago
Cleanup after merge
8 Years Ago
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8 Years Ago
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8 Years Ago
Merging from trunk. Unity 5.5 update.
8 Years Ago
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8 Years Ago
merge 5.5
8 Years Ago
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8 Years Ago
5.5
8 Years Ago
FOR FUCK SAKE ocean shader
bot
8 Years Ago
Automated Linux DS Build #497
bot
8 Years Ago
Automated Windows Build #497
bot
8 Years Ago
Automated OSX Build #497
bot
8 Years Ago
Automated Linux Build #497