238,093 Commits over 3,837 Days - 2.59cph!

9 Years Ago
Fixing GameManger ExitToMenu issues Added Reset methods for some Managers and PlayerComponents WorldZones destroys Zones on Reset
9 Years Ago
Added proc building stuff.
9 Years Ago
-merged with main
9 Years Ago
Added powerline topology around powerlines
9 Years Ago
-managed to get an action happening, going through resource's so, onto being called on the agent, onto delivering an item to it.
bot
9 Years Ago
Windows Build 540
9 Years Ago
Added rain weathersettings
9 Years Ago
Fix for BeforeEditorTab DrawStandardInspector NRE WeatherSettings tweaks
9 Years Ago
Tweaks
bot
9 Years Ago
Windows Build 539
9 Years Ago
Don't allow road slopes that would break the current Guinness world record
9 Years Ago
Mo tweaks
9 Years Ago
9 Years Ago
tweaked some jump animations
9 Years Ago
finished all of the 3rd person handcuff animations.
9 Years Ago
Added collider to high voltage pole
9 Years Ago
Tweaked wire shader
9 Years Ago
Tweaked some rock scales
9 Years Ago
Better asset editor toolbar buttons (rename/copy/delete/select)
9 Years Ago
Removing redudant code in BeforeEditorResources
9 Years Ago
Second pass at better prefab and view handling for buildings/resources etc Fixed some annoying layout issues
9 Years Ago
New roads WIP Various improvements for the road and river terrain adjustments
bot
9 Years Ago
Windows Build 538
9 Years Ago
Lion-El backhand stand
bot
9 Years Ago
Windows Build 537
9 Years Ago
Lots of prefab rebuilding or refactoring
bot
9 Years Ago
Windows Build 536
9 Years Ago
Some more work on generic view/skin handling in BeforeEditor BuildingSettings fixed to show config window
bot
9 Years Ago
Windows Build 535
9 Years Ago
Added Incendiary ammo types! Added incendiary rocket Added explosive ammo fixed seeing reload options menu when clipsize was 0
bot
9 Years Ago
Windows Build 534
9 Years Ago
Forgot to submit graphics tweaks UI prefab
9 Years Ago
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bot
9 Years Ago
Linux Build 621
bot
9 Years Ago
LinuxDS Build 629
bot
9 Years Ago
Windows Build 533
9 Years Ago
Little BuildingView and Resource cleanup
9 Years Ago
Fixed a huge exploit with "cvarlist" console command
9 Years Ago
Added alpha cutoff range; alpha cutoff now visible in material inspector again
9 Years Ago
merge from main
9 Years Ago
Better shader error detection
9 Years Ago
Moved twig skin lods to atlas texture, prefabs updated Added LODs to some pieces that didnt have any to maximize the impact
9 Years Ago
Super important icon
9 Years Ago
Skipping some complex code during SHADER_TARGET_SURFACE_ANALYSIS
9 Years Ago
Better view listing
9 Years Ago
Drastically reduced terrain and terrain-blend shader variant count; simplified shader LOD options Added graphics UI logic for anisotropy and parallax
9 Years Ago
Added anisotropy and parallax graphics UI options
9 Years Ago
Updated RustBuilder
9 Years Ago
Reimport shaders on build if needed
9 Years Ago
First pass at generic asset prefab and view prefab management in BeforeEditorTab (currently working for Buildings)