255,387 Commits over 3,990 Days - 2.67cph!

9 Years Ago
Switched back to post-based SSAO
bot
9 Years Ago
Automated OSX Build #284
bot
9 Years Ago
Automated Linux Build #284
9 Years Ago
Switched cars Added console and silent server startup Set IP
9 Years Ago
Subtracting 13980 (temp powerline fix)
9 Years Ago
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9 Years Ago
Fix crash when CNewParticleEffect has an invalid particle collection
9 Years Ago
Rougher grass, less lawny
9 Years Ago
Forest rock clutter and bushes
9 Years Ago
Adding tints. Slightly broken.
9 Years Ago
River source prefab adds decor topology
9 Years Ago
Various splat mapping improvements
9 Years Ago
beancan deploy duration fix bandages and syringes stackable to 3 and 2 respectively
9 Years Ago
Forgot the start of the Ms Budget List Wrapper. Wrap all the things!
9 Years Ago
Working on Management refactor. Not yet working / probably breaks shit for now.
9 Years Ago
Improved asian skin tones
9 Years Ago
grenade throws more reliable throwing grenades is much quicker (less delays between actions) beancan grenades are more reliable ( less dud chance )
9 Years Ago
resized ao for arrow heads
9 Years Ago
arrow heads fbx with textures, materials and prefabs
9 Years Ago
fixed shelves being able to be placed inside one another fix for freelook while ADS
9 Years Ago
Cleaning out old player model/skin assets
9 Years Ago
Fixed missing skinned collider of some clothes
9 Years Ago
item attachments are refunded when weapon is used for crafting (eg. sentry)
9 Years Ago
updated stairs, door and window lods
9 Years Ago
Kick idle players after 30 minutes
9 Years Ago
Reduced holosight texture to 128x128
9 Years Ago
ceiling light placement bug fixes manifest
9 Years Ago
Fix for disappearing holosight (#671)
9 Years Ago
Legs can get damaged
9 Years Ago
Fixed warnings Added -nowarn:0618 to gmcs.rsp
9 Years Ago
Removed debug code
9 Years Ago
metal_panels_d texture set with blending masks and materials ready material_zoo update
9 Years Ago
Merge from main
9 Years Ago
Imporved conform of LOD3 head shape. Removed any variations in collision meshes.
9 Years Ago
didn't checkin properly
9 Years Ago
fixed metal facemask bug causing it to protect way too much rebalanced metal facemask so you take 40 damage from an ak headshot ( instead of 3-6, whoops! ) syringe heals 15 instantly and heals 20 over time ( slight buff ) brought bucket helmet, coffee can, and riot helmet protections down to match up
9 Years Ago
more bugs!
9 Years Ago
facemask bugfix
9 Years Ago
more bug fixes
9 Years Ago
Fixed chromeheads caused by low shader lod
9 Years Ago
psds
9 Years Ago
More task triggers
9 Years Ago
Tinkering with play task triggers Fixed some layout issues in AI Designer
9 Years Ago
Fixed viewmodel shadow shader errors on legacy opengl
9 Years Ago
fixing some ui bugs
9 Years Ago
9 Years Ago
Fixed a thing
9 Years Ago
Mesh replacement fix (hopefully)
9 Years Ago
increased emission of ceiling lights
9 Years Ago
Cliff mesh variety and visual improvements