249,212 Commits over 3,959 Days - 2.62cph!

9 Years Ago
Updated Elvis run south
9 Years Ago
Fixed root bone reference of player model prefab (bone list no longer includes mesh LODs and shit)
9 Years Ago
Added paddle rackets.
9 Years Ago
creating koinobori fish kites
9 Years Ago
Added paddle rackets. Unticked import materials from models.
9 Years Ago
added new lighting to test court, working on backdrops. added grass to wooden frames. Moved environment up slightly to fix bad shadows. Added court wear. Working on kites
9 Years Ago
Send ball position
9 Years Ago
Passing ball ID to networked player
9 Years Ago
- More mission work and mission randomisation stuff
9 Years Ago
unit desintation debug gizmos
9 Years Ago
Fucked off all old unet code.
9 Years Ago
Send anim speed
9 Years Ago
Skin screenshot tool wip
9 Years Ago
Broadcast shot data instead of buttons
9 Years Ago
train wagons greybox set
9 Years Ago
Moved input broadcast from input handler to player script so it can broadcast movement not driven by gamepad
9 Years Ago
Added Overlay/Top (for custom UI from mods during loading screens)
9 Years Ago
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9 Years Ago
First draft of the underlying Stat framework that will drive Attributes and Skills (Not yet integrated with Attributes or Skills).
9 Years Ago
tweaks
9 Years Ago
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9 Years Ago
Fixed error.
9 Years Ago
Added editor cheats (free craft, instant craft, unlock all skins)
9 Years Ago
walls and fence greybox set
9 Years Ago
Removed shit causing errors.
9 Years Ago
5.2f1 Human rig fixes and anim controller tweaks (begone, ice skating cave people)
9 Years Ago
MErging UI changes to main
9 Years Ago
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9 Years Ago
Fixed potential GameTrace issues when inside of colliders Further reduced dynamic memory allocations in GameTrace
9 Years Ago
Rubble piles greybox set
9 Years Ago
Fucked off yet more old UI stuff
9 Years Ago
Renamed new UI assets.
9 Years Ago
Shifted some files about.
9 Years Ago
More workshop bullshit
9 Years Ago
FOR FUCK SAKE factory prefab/asset
9 Years Ago
Time advances. Climate tweaks.
9 Years Ago
Spawn tables. Various world material improvements. Manifest.
9 Years Ago
Climate baseline. Spawn table arid/tundra bushes.
9 Years Ago
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9 Years Ago
Reflection fix.
9 Years Ago
Improved daynight cycle.
9 Years Ago
Env parameters.
9 Years Ago
updating third party stuffs
9 Years Ago
Workshop stuff
9 Years Ago
Simplified dirt shader layer Workshop previews in editor Workshop import fixes
9 Years Ago
Changed run threshold values Moving Elvis in code
9 Years Ago
PVE servers: Don't allow any construction damage from players (players were running out of cupboard range after placing C4) PVE servers: Demolish is available forever instead of just 10 minutes
9 Years Ago
Elvis run now uses the correct movement type and fixed wrong parameter
9 Years Ago
Gimme that water.
9 Years Ago
Water2: added high frequency distortion to water refraction Water2: added normal fold slim texture caching