249,341 Commits over 3,959 Days - 2.62cph!
* Fixed a crash problem with NPC player companions
* Fixed func_tank custom ammo types ( Fixes Episode 2 Auto Turret )
* Fixed npc_strider not dealing damage with his fast minigun attack
* Fixed server workshop downloads persisting after disconnecting from a server while downloading server workshop addons and connecting to another
Warn if Spawnable has no Population
Added looting. Some bugs but mostly done.
Fixed some entities not bundling properly (like the bota bag)
finished the semi-auto pistol viewmodel and the worldmodel prefab.
added sounds and special fx.
Fixed foundation placement weirdness
Menu music has volume control
Spear hold positions
Fixed C4 directional damage bug
Mege from terrain_painting
Added the new systems to island-0002 and island-0003
Updating phrases
Making botabag a default blueprint
Network++
Making pumpkins so you can't get stuck in them
Added LodBias and DOF options to tweaks menu
Spectators can use F3 (for battle royale mod)
Fixed Mavis Prefab
Added check for null playermesh
Fixed corn not fuiting for very long
Corn dies properly after fruiting
BaseScriptableObject.ID is set/forced via OnValidate
Enforcing Spawnable Population settings properly
Corn/Pumpkin plants grow naturally
Nights are shorter
Added terrain painting overlay to terrain and terrain blend shaders
Fixed various edit mode NRE logs
added fireflies sprite to swamp court
tweaked lighting, bringing down shadow depth, slightly brightened
changed water shader to have more depth
added blend colour to all courts
tweaked character shader to be brighter
Fixed terrainBlendExt and terrain related shaders to work with new system
Lion-El backhand volley stand
Merge pull request #5 from bawNg/master
A few small improvements
Fixed NRE when sending empty string
Bota Bag implementation WIP
SignalBroadcast Gestures
Server-side texture support for Image component
Implemented Outline component
Fixed NRE when parent panel does not exist
Added a pause at the end of character select
Updated Igor select controller
Fixed court select animator
Made everything work
Added a bunch of spawn tests to island-0001
Re-exported campfire and small hut views
Fixed some issues with buildings
Fixed container radial menu not clearing deposit interactions
Fixed some issues with Item SO interaction mangement not working properly
Added StagPoint SpacialDatabase class
Added SpacialDatabase unit test (which is failing right now)
FindAndReplace tool
DuplicateWithReferences tool
BuildingView skin handling tweaks
Started hooking looting back up.
Fixed everything being broken
- Added custom editor for ItemSpawner, with EXPLOSIONS
- Human pickup and gather anims