252,898 Commits over 3,990 Days - 2.64cph!

10 Years Ago
Added an normal map version of the LOD atlas, to reduce popping, shrunk atlas res to 1024 woth almost zero loss. :)
10 Years Ago
Backup
10 Years Ago
Tweaks and cleanup
10 Years Ago
Fixed roadside / riverside topologies dilating into road / river Optimized some topology checks Fixed missing bridges
10 Years Ago
Nuked a load of old prefabs
10 Years Ago
Fixing GameManger ExitToMenu issues Added Reset methods for some Managers and PlayerComponents WorldZones destroys Zones on Reset
10 Years Ago
Added proc building stuff.
10 Years Ago
-merged with main
10 Years Ago
Added powerline topology around powerlines
10 Years Ago
-managed to get an action happening, going through resource's so, onto being called on the agent, onto delivering an item to it.
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10 Years Ago
Windows Build 540
10 Years Ago
Added rain weathersettings
10 Years Ago
Fix for BeforeEditorTab DrawStandardInspector NRE WeatherSettings tweaks
10 Years Ago
Tweaks
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10 Years Ago
Windows Build 539
10 Years Ago
Don't allow road slopes that would break the current Guinness world record
10 Years Ago
Mo tweaks
10 Years Ago
10 Years Ago
tweaked some jump animations
10 Years Ago
finished all of the 3rd person handcuff animations.
10 Years Ago
Added collider to high voltage pole
10 Years Ago
Tweaked wire shader
10 Years Ago
Tweaked some rock scales
10 Years Ago
Better asset editor toolbar buttons (rename/copy/delete/select)
10 Years Ago
Removing redudant code in BeforeEditorResources
10 Years Ago
Second pass at better prefab and view handling for buildings/resources etc Fixed some annoying layout issues
10 Years Ago
New roads WIP Various improvements for the road and river terrain adjustments
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10 Years Ago
Windows Build 538
10 Years Ago
Lion-El backhand stand
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10 Years Ago
Windows Build 537
10 Years Ago
Lots of prefab rebuilding or refactoring
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10 Years Ago
Windows Build 536
10 Years Ago
Some more work on generic view/skin handling in BeforeEditor BuildingSettings fixed to show config window
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10 Years Ago
Windows Build 535
10 Years Ago
Added Incendiary ammo types! Added incendiary rocket Added explosive ammo fixed seeing reload options menu when clipsize was 0
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10 Years Ago
Windows Build 534
10 Years Ago
Forgot to submit graphics tweaks UI prefab
10 Years Ago
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10 Years Ago
Linux Build 621
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10 Years Ago
LinuxDS Build 629
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10 Years Ago
Windows Build 533
10 Years Ago
Little BuildingView and Resource cleanup
10 Years Ago
Fixed a huge exploit with "cvarlist" console command
10 Years Ago
Added alpha cutoff range; alpha cutoff now visible in material inspector again
10 Years Ago
merge from main
10 Years Ago
Better shader error detection
10 Years Ago
Moved twig skin lods to atlas texture, prefabs updated Added LODs to some pieces that didnt have any to maximize the impact
10 Years Ago
Super important icon
10 Years Ago
Skipping some complex code during SHADER_TARGET_SURFACE_ANALYSIS
10 Years Ago
Better view listing