124,776 Commits over 4,171 Days - 1.25cph!

1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Updated storage adaptor sockets names
1 Year Ago
merge from electricity_power_fixes/2
1 Year Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship
1 Year Ago
cctv desk basic prefab setup
1 Year Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
1 Year Ago
LocalPosAnim for screen signal distort.
1 Year Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
1 Year Ago
Reapply 95063 w/ compile fix
1 Year Ago
Merge from main
1 Year Ago
1 Year Ago
Various screen related.
1 Year Ago
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1 Year Ago
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1 Year Ago
subtracting 95063 - compile issue
1 Year Ago
3p minigun - shortened fire anim to be more responsive
1 Year Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
1 Year Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
1 Year Ago
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1 Year Ago
3p minigun fire animation shortened from 30 to 15 frames
1 Year Ago
updated sks mesh
1 Year Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
1 Year Ago
updated 4k textures for cinematics
1 Year Ago
added camera animation to deploy and admire anims
1 Year Ago
postit note
1 Year Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
1 Year Ago
sks texture updates
1 Year Ago
Fixed visualize texel density shader error + now works in edit-mode
1 Year Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
1 Year Ago
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1 Year Ago
merge from save248
1 Year Ago
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1 Year Ago
edited minigun view model deploy and admire animations
1 Year Ago
▆▌▄▄▍ ▍▊ ▅█▅▆▉█▄▌ ▌▄▋▌▉ ▌▊▅█▊█▌ ▍▅▆█ ▊▌▌▋▊▇▋▌ ▉█▅▇▍▉▅▅▌▅▋ ▌▄▉▍▆▊▋▊██ ▄▋▄▅▋▉▊▉. ▆▆█ ▆▍ ▆▄▋▆▅▍▉▇ ▍▋▇▇, ▇▄▍ ▉▅▌▋ ▇██▋ ▄▅ ▅▍█ ▉▉▍
1 Year Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
1 Year Ago
Restored Unity version to 2021.3.35f1
1 Year Ago
Snapped all crates on cargo ship back to the ground
1 Year Ago
oilrigs s2p
1 Year Ago
fixed flickering decals in moonpool
1 Year Ago
Enabled custom convex env volumes for oilrig sat tube complex parts (moonpool, tubes)
1 Year Ago
missing materials
1 Year Ago
fixed colliders of barges being too skinny
1 Year Ago
set up viewmodel renderer script with ammo belt materials included
1 Year Ago
Fix minigun belt lod glitch
1 Year Ago
merge from save248
1 Year Ago
missing material config effect specific to objects using Particle layer already in default state
1 Year Ago
Fixed left over volume under the ladder area of module_1200x1800_ladder_moonpool
1 Year Ago
merge from pie_menu_phrases
1 Year Ago
merge from tutorial_island