reporust_rebootcancel

129,605 Commits over 4,140 Days - 1.30cph!

53 Days Ago
4k materials/textures for deployable anchor
53 Days Ago
Re-enable scientist procedural aim up/down
53 Days Ago
snap_deployables -> main
53 Days Ago
Storage barrel changes
53 Days Ago
Merge from manual_anchor
53 Days Ago
Snapping for Abyss barrels Better barrel to barrel snapping
53 Days Ago
main -> snap_deployables
53 Days Ago
Turn on snapping for bamboo shelves (full size)
53 Days Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
53 Days Ago
Breakdown buttons styling
53 Days Ago
added detail map to enhance deployable anchor material
53 Days Ago
texture optimisations
53 Days Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
53 Days Ago
merge from fogmethod1
53 Days Ago
Tests: new GameTrace tests - TestsTraceAll and TestsTraceAllBatched TestTraceAllBatched is currently failing, as it's wip Tests: ran new unit tests
53 Days Ago
Fix sprinting players not being noticed by scientists fast enough, and crouching players being noticed too fast
53 Days Ago
Balance scientists vehicle awareness
53 Days Ago
merge from new_menu
53 Days Ago
Menu compile errors
53 Days Ago
Fix twitch drops json model error
53 Days Ago
Enabled left and right triangle roof line conditional models on the server (for most skins) Fixes flyhack kicks when climbing them
53 Days Ago
gibs and collision setup for deployable anchor texture update
53 Days Ago
Make horse riding players more visible to npcs
53 Days Ago
Add convar to tweak npcs health
53 Days Ago
Compile fixes
53 Days Ago
Tags styling, price is in the marketable tag
53 Days Ago
Restored TMP menu drop shadow preset
53 Days Ago
Potential fix for all scientist placeholder audio being feminine on some systems
53 Days Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
53 Days Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
53 Days Ago
Have scientists coordinate a push together when throwing a smoke grenade
53 Days Ago
Steam inventory twitch drop nicer view
53 Days Ago
Still shoot when panicking, just be inaccurate, looks less silly
53 Days Ago
- Have scientists notice a player 1.5 times faster based on playtest feedback - Have scientists spot vehicles from further away
53 Days Ago
Merge from parent
53 Days Ago
Merge from main
53 Days Ago
Merge from UI
53 Days Ago
Show tick for valid required items
53 Days Ago
Improve placement of boat building station
53 Days Ago
Non tradeable and non marketable tags
53 Days Ago
53 Days Ago
Assets for External Walls page and fix weekly skin tile long names
53 Days Ago
Show required item status. UI fixes.
53 Days Ago
Steam inventory item tags system
53 Days Ago
Deployable anchor merged mesh together into 1 object, LODs
53 Days Ago
merge from main
53 Days Ago
Show the reason why an item cannot be scrapped in the modal
53 Days Ago
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53 Days Ago
Hide another incorrect prefab id error Fixed case senstivity causing editor to think entities are missing from the manifest
53 Days Ago
Syncvars and Protobuf, save into separate scene