141,222 Commits over 4,505 Days - 1.31cph!

2 Months Ago
merge from main -> satellite_art
2 Months Ago
Fix dismounts being too low into the ground on swings/roundabouts, re-run s2p
2 Months Ago
Lower apartment upkeep terminal from 6 slots -> 1 slot
2 Months Ago
Fixed the lighting discrepancies between BRP and RRP
2 Months Ago
Export viewmodel pool animations at origin
2 Months Ago
Heavy fuse world models and variants.
2 Months Ago
Add "Thank you" response option after buying an apartment and they explain how it works
2 Months Ago
Merge from main Kept Oilrig_1.prefab PlayerMaintainedMonuments version
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
Add powergrid stages Updated all current powergrid connected things to work with stages. Each stage has a certain number of required fuses, some things will only power on at a certain stage S2P powerplant
2 Months Ago
gamesroom minifridge - Lods added - Gibs added - Prefab updated - Icon updated - Skins updated
2 Months Ago
merge from glowing_wallpaper -fixed material and texture names, rerendered directional graffiti floor icons
2 Months Ago
glowing wallpapers - texture renames, updated icons and material types
2 Months Ago
missing files
2 Months Ago
Changed Old Sofa materials to Rust standard and added detail maps to help with low texel density
2 Months Ago
re-export 3p pool animations facing correct direction
2 Months Ago
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
2 Months Ago
Removed obselete ServerSubscriptions feature
2 Months Ago
Fixed the issue with point/spot light shadows not showing on RRP
2 Months Ago
paper zfighting floor2
2 Months Ago
fix for the gaps by subway entrance
2 Months Ago
apartment complex s2p
2 Months Ago
signage of rooms for rent on the marketplace side
2 Months Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
2 Months Ago
boosted hanging tarps draw distance 2x
2 Months Ago
binbags are more orderly
2 Months Ago
zipline dismount points
2 Months Ago
electric wires path update
2 Months Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
2 Months Ago
bespoke collision pass on the foundation lip
2 Months Ago
- Hide interesecting balls rather than bumping the y height - Prevent clipping on the new model
2 Months Ago
ensure fake players queue is cleared on shutdown
2 Months Ago
increased prevent building radius
2 Months Ago
layout changes
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
Update crash remains entity with new art
2 Months Ago
Merge from satellite_art
2 Months Ago
Gameplay tweaks
2 Months Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
2 Months Ago
made clan map more like paper with the limited shader functionality
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
merge from glowing_wallpapers
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
added ping to socket to attempt to keep the socket connection alive during low load
2 Months Ago
exported 3p hit reaction animations
2 Months Ago
merge from glowing_wallpapers - fixes to neon carpets
2 Months Ago
slightly brightened emissive on neon carpets mats
2 Months Ago
tweaks to neonspace carpet bc and em
2 Months Ago
merge from glowing_wallpapes - fixed material offset on graffiti tags ceiling
2 Months Ago
fixed material offset