142,264 Commits over 4,383 Days - 1.35cph!

2 Months Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
2 Months Ago
Add protection for mounted cannon users (50% to all for now)
2 Months Ago
regenerate testlist
2 Months Ago
merge from hackweek_more_tests
2 Months Ago
merge from oldmenu_purge
2 Months Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
2 Months Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
2 Months Ago
boat display models rw
2 Months Ago
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2 Months Ago
Compile fix 3/2
2 Months Ago
Compile fix 2/2
2 Months Ago
Compile fix 1/2
2 Months Ago
Guns Box - optimized mesh and LODs
2 Months Ago
Fix a VendingMachine.GetItemsToSell NRE that could trigger when the deep sea wipes
2 Months Ago
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2 Months Ago
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2 Months Ago
merge from scientist_spawners_convar_fix
2 Months Ago
Fix new scientists spawning with ai.scientist_spawners_enabled 0
2 Months Ago
merge from bbq_uv_fix (made bbq skinnable)
2 Months Ago
scientist_boat_ai_driverkill_fix -> main
2 Months Ago
merge from swedishlanguage_fix
2 Months Ago
Fixed swedish language not selectable in the language dropdown
2 Months Ago
Explosives box - optimized mesh and LODs
2 Months Ago
Fix a WaterCatcher.IsFull NRE that could trigger when the deep sea wipes
2 Months Ago
merge from demobrowser_command_fix
2 Months Ago
Fixed demo.browser command
2 Months Ago
Placement wip
2 Months Ago
merge from main
2 Months Ago
merge from oldmenu_purge
2 Months Ago
Deleted old Main Menu prefab folder
2 Months Ago
Removed UI_ConfirmationPopup, we have UI_Popup Fixed demo recorder UI while im here
2 Months Ago
Ensure Scientist boat AI will be left enabled if the driver is killed. Prevents AI from not shooting when the driver dies
2 Months Ago
Temporarily disable preventbuilding volume on floating city 1. Test placement of a static bbs in floating city 1.
2 Months Ago
inventory_commands_streamermode
2 Months Ago
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
2 Months Ago
merge from supplydrop_boat_fix
2 Months Ago
merge from scientist_rock_fix
2 Months Ago
Slightly shifted one scientist spawn point of Ruins C - it was causing it to spawn inside a cliff on one of the islands
2 Months Ago
Prefab variant, more setup. Manifest.
2 Months Ago
merge from main/salvaged-sword-audio-rework
2 Months Ago
merge from main/salvaged_icepick_new_sounds
2 Months Ago
Re-added indirect instancing multi-compiles
2 Months Ago
merge from main/salvaged_axe_new_sounds
2 Months Ago
merge from main/butcher_knife_new_sounds
2 Months Ago
Golfcart read write/golf driver mesh and textures
2 Months Ago
wip
2 Months Ago
Folder cleanup, renamed some classes
2 Months Ago
catapult_bee_worldmodel -> main
2 Months Ago
Add worldmodel script to bee ammo for the catapult
2 Months Ago
Deleted all the old main menu code, updated some old references Moved some stuff around and renamed some classes