userBill Bcancel

10,891 Commits over 2,313 Days - 0.20cph!

19 Days Ago
Added a one second delay between the player's last move and the dealer's play in Blackjack. Gives the final move time to update things before the round is over. New InGameRoundEnding state for card games.
19 Days Ago
Removed the various LODGroup and RendererLOD scripts from the Caboose Dressing prefab and combined them all into a single new LODGroup. Adjusted the cutoffs.
19 Days Ago
Enable/disable the caboose window quads with the lights
20 Days Ago
Fixed the caboose ceiling light bulb being nigh on invisible when off
20 Days Ago
Fixed caboose bug causing lights to not work anymore
20 Days Ago
Improved handling on the small screen for having too many cards as well
20 Days Ago
Blackjack - Main screen handles the dealer having >7 cards
20 Days Ago
Merge Main -> MoreCabooseFixes
20 Days Ago
Merge Main -> MoreCabooseFixes
20 Days Ago
Fix 'Cannot set the parent of the GameObject' error if client disconnects while near a modular car with glass damage decals on its windscreen
20 Days Ago
Fixed vehicle module damage conditionals updating via the base vehicle's Load method instead of the module's one. Was causing parts not not fall off anymore etc.
21 Days Ago
S2P Trainyard
21 Days Ago
Fixed TrainYard scene having a random caboose added
27 Days Ago
Fix NRE is caboose is destroyed during the end-of-round info UI
27 Days Ago
Fix server calling OnAnyFlagsChanged as well in listen server mode, causing errors in editor
27 Days Ago
- Fixed armoured vehicle module windows not opening/closing on the client side when the vehicle is idle. - Fixed vehicle central locking switch not updating visually wen the vehicle is idle.
31 Days Ago
Update EntityMenu with the new cards_play token from 76333 - needed a CodeGen
31 Days Ago
Be nice and use the dealer rule that gives the house a little less edge. Stand on a soft 17 instead of hitting.
31 Days Ago
Fixed a remaining bug in how the dealer handles soft 17
31 Days Ago
Merge Main -> MoreCabooseFixes
31 Days Ago
Fixed conflict between the card game "play" action text token and the main menu "play game" text token which is also just "play". Renamed mine to cards_play.
31 Days Ago
Minor fix for the way the dealer handles aces, now implementing the Soft 17 rule correctly
31 Days Ago
Merge MoreCabooseFixes -> Main
31 Days Ago
Fixed poker table NullReferenceException when trying to play
31 Days Ago
Show the player's current card value in the main UI at the bottom. Removes confusion when look at scores when you have a split
32 Days Ago
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32 Days Ago
Merge Main -> MoreCabooseFixes
32 Days Ago
Fixed missing DoPrepare labels the static BlackJack machine (for modders), also fixes MissingReferenceException when running DoPrepareAll
32 Days Ago
Fixed dealer still playing his hand if all players busted
32 Days Ago
Let players participate in card game chat whenever they're at the table, not just when they're in the game. This aligns the ability to SEND card game chat with the ability to RECEIVE card game chat - these were previously misaligned.
32 Days Ago
Fix cards chat messages not showing up for the other player(s) at the blackjack machine
32 Days Ago
Fixed voice chat and text chat not being available in the card game UI
32 Days Ago
Revert 76289 re dealer hitting on two aces. Behaviour was actually correct before.
32 Days Ago
Fix bets not swapping over when the split hand and main hand swap over. Bug was only noticeable when doubling on one hand and not the other, then winning on one and not the other
32 Days Ago
Fixed dealer hitting on two aces (dealer should always count all aces as 11 when deciding whether to hit - this was broken for two aces in another fix I did yesterday)
32 Days Ago
Don't show hit option if the player has 21 already (but has other options like Insurance, so the round hasn't automatically ended)
32 Days Ago
Fixed insurance not paying out correctly (I thought it paid 2:1 like you pay $10 insurance and get $20, but it's 2:1 like you get your original $10 back + $20 = $30)
32 Days Ago
Increased blackjack table LOD distances a bit
32 Days Ago
Improved card player UI widget action popup behaviour
32 Days Ago
Fixed caboose having no death screen icon
32 Days Ago
Prevent interacting with caboose light switches from behind
33 Days Ago
Fixed bug with the player widget UI if the top hand had less cards than the bottom hand. The bottom hand would show some of its cards in the top row.
33 Days Ago
A slightly more intelligent fix for TriggerPlayerForce
33 Days Ago
Fixed TriggerPlayerForce not working correctly on rotated objects
33 Days Ago
Fixed caboose Vehicle World wheel collider alignment, fixed missing Vehicle Detailed layer wheel colliders, fixed slightly incorrect bogie height
33 Days Ago
Fixed not being able to crawl under caboose
33 Days Ago
Slot machines now drop their scrap when destroyed
33 Days Ago
Increased caboose decay time to 4x whatever TrainCar.decayminutes is set to. The default is 30 minutes, which puts caboose at two hours. Note that decay only starts when no one is nearby, and resets if someone boards the train.
33 Days Ago
Fixed dynamic bet bug + dynamic bet now remembers the player's last bet amount
33 Days Ago
Fix "don't have enough scrap" message popping up and immediately disappearing.