132,902 Commits over 4,232 Days - 1.31cph!

4 Hours Ago
Tests: Amend TestNoClipConsistency to generate players permutations with non-zero vehiclePauseTime alongside forceCastTime This should trigger a slightly different code path for noclip checks. Still need to generate relevant physics colliders to validate this path. Tests: ran TestNoClipConsistency
5 Hours Ago
Merge: from jobs_coarsedist_crashfix - Bugfix: fixes crash when players connect to a fresh server with UsePlayerUpdateJobs > 0 Tests: local C+S with UsePlayerUpdateJobs 2 enabled from the start - no more exceptions by height and shoredist jobs
5 Hours Ago
Bugfix: UsePlayerUpdateJobs - fix GatherWavesIndicesJobIndirect returning invalid count of deepsea players - Also fixed invalid index usage for acessing positions Tests: local C+S with UsePlayerUpdateJobs 2 enabled from the start - no more exceptions by height and shoredist jobs
5 Hours Ago
▅▌▍'▆ ▍▉▆█▉ ▍▌▍▍ ▉▅▍▊ ▉▄ ▆▇▉█▄'▇ ▊ █▋▆▌▉▇ ▋▆ ▅▋▉ ▆▄▇▍▇ ▆▄ ▌▇▅ ▉▉▆▇▍█▅▉ ▊█▍▌▇▅▉ ▆▋█▉▆ ▋█▇▇ ▇█▊▆▍ ▇█▆ ▍█▍▅▍▉▉
5 Hours Ago
Heavily simplified food market barge (top section) collision
6 Hours Ago
ore & explosive - guide meshes added
6 Hours Ago
Fixed missing door collision on bottom of food market containers. Simplified collision mesh overall.
6 Hours Ago
Swimwear 01 and all variations reposed
Today
box ore - tweak display anchor location
Today
box explosives - updated manifest, updated icon manifest, updated localization.
Today
network++
Today
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
Today
Fixed a texture streaming issue in the Icon Render scene where icons were rendered with the wrong mipmap levels
Today
box explosives - updated texture settings
Today
edited lr300 space world model skinning and created/linked attack anim for it in the animator
Today
Enabled AllowKinematicDrift for PlayerBoat
Today
more splat work ferry terminal
Today
Merge from netting_placement_rework
Today
Merge from main
Today
Merge from parent
Today
▍▋▇ ▊▍█▇▌▋█ ▄▋▊██▉ ▊▇▅▆▅ ▍▆▆ ▆▊▌█▊▌▄▅▆█▇█▌▅▋
Today
more splat on the right of ferry terminal
Today
Boat planner can go into tc tool slots
Today
naval_update -> main
Today
glass surface types for airfield hangars
Today
Add model components to all window bars, embrasures, floor grills, shelves to fix offset bullet impacts and stringpool warnings
Today
deleted stray foundation piece water_well_b
Today
stripped rendererbatch on powerline cardboard crates as that still causes issues
Today
▅▇▌█▅▇▊▇ ▌▍▍▄▇▊ ▍▅ ▇▄▋█▅▆ ▊▍▌▄▍▆ ▉▋ ▉▅▆▄▄▌ █▍▅'▆ ▊▉▍▌▉ ▌▉▋▄ ▅▍▆▄ ▌▇▌ ▋▌▉▅██▌
Today
Enabled RW on 2 bullet meshes to fix 50 cal particle system warnings
Today
merge from fix_boat_teleport_checks -> naval_update
Today
Fix portal teleport check not ignoring the terrain margin properly - make it also ignore TerrainMargin outside of editor too so it works on Craggy standalone (shouldn't affect Procgen as TerrainMargin will never be in the way of the boats)
Today
Set tropical terrain material decal layers 0 & 1
Today
Merge from tropical_shore
Today
Adjust shore and underwater values
Today
Merge from naval_update
Today
soften wallpaper/planner deploy sound and add two more variations since we're hearing it more often now
Today
Fixed mainland fog of war being cleared when deep sea closes
Today
Merge from parent
Today
Increase imposter render bounds to fix culling issues in deepsea
Today
reduce cannon fire mech sound volume slightly
Today
assign UI handling sounds to boat deployables
Today
Null check in TerrainPath:FindClosest
Today
RHIB storage sounds
Today
Add PT Boats to deep sea vehicle whitelist
Today
▄▄▇▄▌▉ █▌▋▋▉▉▅▊█▉▌▉▄▋▌▅█▆▇▍█ ▋▉ ▊▆▊▅█▇ ▋▋▌▌▄ █▊▊▄▇▌▄▇ ▊▌▄▍ ▌▋ ▇▍▉▅▋▍▅ ▋▆▅█▍▇▊▆ ▊▌▍▊▄▆ ▆▉ █▌▉▍▄▄ ▋▉▇▋█ ▄█ ▅ ▊▅▍▍ ▋█ █.▉█ █▇▄▍▄ ▅▇▌ █▄ █ ▅▆▅ ▍▄▊█▉ ▅▆▍ ▉▌▉▅▋▊▄▉▌▄▌█ ▄▉▍▅ ▊█▍▌▄▄▍▍ █▄▄▌ ▄▍▍ █▅▉▋▆▇ ▍▇▊▋ + ▌.▆█ ▆▋ ▄ ▇▅▉▌ ▄▅▇▌▉▍ ▉▋▋▊ ▅▉▍▄█▇▉▌ ▋▋▋ ▅▆▄▅▋ ▉▋▊▍▊▋█ ▄▌▇▋▊▅▆▋ ▅▊▄▉ ▇▇▇▋█▉▉ █▌▅▍▌▆ (▋▌▇▌ ▅▌▄█▄▌▅▅▉ ▌▊█ ▍▉▉▆▉▌ ▇▅▍▅█ ▄▆▊▍ ▍█▉▍▇/▍▍▄▋▄▅ ▆▉▅▊ ▍▊▍ ▄▍▉█▉▋)
Today
Fixed incorrect layer on small ramp trigger allowing opening into construction Don't allow ramp to be extended if there are static world objects in it's bounds Show a blocked interaction prompt if the ramp cannot be extended
Today
Use slightly smaller bounds when picking a spawn position for ghost ship sounds
Today
space lr300 sounds
Today
Fix tropical1 terrain size, and add earlier assert