130,357 Commits over 4,201 Days - 1.29cph!
    
    
    
        
            
            
            
                
                merge from softcore_update/deployable_corpse
                
                
                
                
             
         
        
            
            
            
                
                Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
                
                
                
                
             
         
        
            
            
            
                
                Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
                
                
                
                
             
         
        
            
            
            
                
                Merge from softcore_update
                
                
                
                
             
         
        
            
            
            
                
                Fixed args error when attempting to invite players to a team while the team is full (use ShowToast method instead of running command)
                
                
                
                
             
         
        
            
            
            
                
                MIP tweaks & texture size optimizations
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_building_split_corpses -> main
                
                
                
                
             
         
        
            
            
            
                
                Fix building split being incorrect because it was iterating over the decayEntiites field instead of the parameter fed into the method
- make method static so it can't unintentionally read fields
- switch decayEntities -> list variable
                
                
                
                
             
         
        
            
            
            
                
                Tested turning off MIP streaming on the base atlas.
                
                
                
                
             
         
        
        
            
            
            
                
                Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server)
Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces
Create new TraceRealm method that doesn't only work on entities
                
                
                
                
             
         
        
            
            
            
                
                Clean: variable rename
Tests: none, trivial change
                
                
                
                
             
         
        
            
            
            
                
                - Fix asserts firing in listen server mode
- Increase croc range when attacking players standing on rocks etc
                
                
                
                
             
         
        
            
            
            
                
                Rustige Egg G - Fixed LOD1 popping too aggressively
                
                
                
                
             
         
        
            
            
            
                
                Add terrain occlusion culling to the instanced renderer (WIP)
                
                
                
                
             
         
        
            
            
            
                
                Fix rust editor not updating the loadout when switching to another loadout category tab
                
                
                
                
             
         
        
            
            
            
                
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                Update rust editor loadout to be more representative
                
                
                
                
             
         
        
            
            
            
                
                Fix log spam when croc charge fails
                
                
                
                
             
         
        
        
            
            
            
                
                merge from store-ui-2025-april
                
                
                
                
             
         
        
            
            
            
                
                Prefabbed up vines kits made so far. Added to asset gym.
                
                
                
                
             
         
        
        
            
            
            
                
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                turned specular glare value down from 1.75 to 1.25
                
                
                
                
             
         
        
            
            
            
                
                Fixed gate reskinning not using the same checks as high walls
Created Gate class, inheriting from Door - only used by gates
                
                
                
                
             
         
        
            
            
            
                
                Throw a warning when trying to create unprecached particles
Added 2 new options to console quick options
vcollide_wireframe & cl_particle_show_bbox
Fixed particle precipitation not precaching the particles
This happened when only PCF particle based precipitation types are on the map.
Make Linux use the same console.log code path as Windows
This concerns Linux dedicated servers only. Makes it so that ANSI command sequences are not written to console.log on Linux SRCDS.
Added gmod_cleanup and gmod_camera to KB Options
Fix Lua errors with weapon_base when NPCs try to use it
TTT: Update French and Ukrainian localizations
                
                
                
                
             
         
        
        
            
            
            
                
                jungle power box prefabs, lods, collision and fixes
                
                
                
                
             
         
        
            
            
            
                
                disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update
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118054 Can now pickup bag and beds corpses, gives you the broken item
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118055 Disabled ShowHealthInfo on towel corpses
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118061 Fixed corpses not spawning when killed by a non authed player
                
                
                
                
             
         
        
            
            
            
                
                merge from softcore_update/deployable_corpse
                
                
                
                
             
         
        
            
            
            
                
                Fixed corpses not spawning when killed by a non authed player
                
                
                
                
             
         
        
            
            
            
                
                Retain item ownership after throwing and picking up the boomerang
                
                
                
                
             
         
        
            
            
            
                
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                rug_deployment_fix -> main
                
                
                
                
             
         
        
            
            
            
                
                Use override placement layer system to prevent rugs being able to be placed  on top of other deployables, this ensures they always go underneath
                
                
                
                
             
         
        
            
            
            
                
                Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
                
                
                
                
             
         
        
            
            
            
                
                Disabled ShowHealthInfo on towel corpses
                
                
                
                
             
         
        
            
            
            
                
                Can now pickup bag and beds corpses, gives you the broken item
                
                
                
                
             
         
        
        
            
            
            
                
                main -> rug_deployment_fix
                
                
                
                
             
         
        
            
            
            
                
                Add frustum culling to the instanced calls
                
                
                
                
             
         
        
            
            
            
                
                Cherry pick quality_level_squash
                
                
                
                
             
         
        
        
        
            
            
            
                
                Vending Machine consumes the same amount of power as fridge
                
                
                
                
             
         
        
            
            
            
                
                Bugfix: NativeList.Expand now properly clean us old list
Tests: none, trivial change
                
                
                
                
             
         
        
            
            
            
                
                Fixing some changed/broken settings on the new IO stuff
                
                
                
                
             
         
        
            
            
            
                
                Fix BaseAnimalNPC.TryThink and BaseAIBrain.Think NRE spam