reporust_rebootcancel

135,162 Commits over 4,444 Days - 1.27cph!

2 Years Ago
Stone barricade protection value didn't save
2 Years Ago
merge from fix_ping_estimation_lag_spikes
2 Years Ago
merge from optimize_sqlite_fastmode
2 Years Ago
merge from optimize_sam_site_air_vehicles
2 Years Ago
merge from horse_ragdoll_material_fix
2 Years Ago
merge from mediumbattery_size
2 Years Ago
Allow horses to be able to walk backwards at half the speed of normal walking
2 Years Ago
player update. Exported 3p military flame thrower anim set and set up in unity
2 Years Ago
Allow barricades to be placed anywhere in monuments - melee damaged increase against barricades: same damage as normal deployables - bullet & explosive damage against barricades stays the same as before - split building volumes of barricades and bypass "prevent_building" tagged with monument
2 Years Ago
Use string builder instead Publish attachments list to tooltip https://files.facepunch.com/ianhenderson/1b2411b1/Unity_91TpvFeD1c.mp4
2 Years Ago
Removed manual controls
2 Years Ago
Fixed bug causing attachments to not be registered
2 Years Ago
Added profiling
2 Years Ago
Refresh sell order stock no longer frees attachment list
2 Years Ago
Fixed ground watch and colliders
2 Years Ago
Fixed gibs scale
2 Years Ago
Deploy sound, placement tweaks and guide mesh scale
2 Years Ago
lod and prefab setup for corrugated sheets and radtown shed.
2 Years Ago
Item icon
2 Years Ago
Quick cleanup
2 Years Ago
Now forward attachments on shop listings over the network Added slots to map vendor
2 Years Ago
Art implementation, blinking light behaviour
2 Years Ago
More wip anim/wm/vm code
2 Years Ago
Rustoria door skin update
2 Years Ago
radtown S2P
2 Years Ago
master house LODs, Collider pass, Prefab setup and baked LOD
2 Years Ago
Assign all breed materials to the body renderer so the tail is correctly retextured
2 Years Ago
Sell manifest update
2 Years Ago
merge from main
2 Years Ago
seismic detector model, materials and lods with basic prefab setup
2 Years Ago
Merge from main
2 Years Ago
WM flag
2 Years Ago
Set world model anim params to reflect state
2 Years Ago
Assign world model animator
2 Years Ago
merge from main
2 Years Ago
Disabling loading from save by default on CraggyIsland
2 Years Ago
Add anim override for captive state
2 Years Ago
Set entity animation override default to kidnapper
2 Years Ago
Merge from main
2 Years Ago
Add weekly skin models
2 Years Ago
merge from qol_salvaged_hammer_buff
2 Years Ago
merge from laserdetector_range_fix
2 Years Ago
merge from crossbow_flame_scope_fix
2 Years Ago
merge from qol_mixing_table_hv_ammo
2 Years Ago
merge from KeyCodeTime
2 Years Ago
merge from mediumbattery_size
2 Years Ago
Adjust speed down slightly from 5x to approximately 2.5x faster than before
2 Years Ago
If a codelock is locked, entering the "last used" code is now 5x faster than before
2 Years Ago
Custom inspector tool for messing with NPCVendingOrders First lot of travelling vendor orders complete
2 Years Ago
Added 'light flag' cinematic entities - useful for cutting/blocking light: • 3 variants; small, medium and large • Assigned to group 4 (misc) to allow independant hiding https://files.facepunch.com/paddy/20240524/v0i1IhWD86.mp4