reporust_rebootcancel

138,588 Commits over 4,505 Days - 1.28cph!

2 Months Ago
merge from prototype -> apartment_complex_monument
2 Months Ago
Save++ Network++
2 Months Ago
Add EntityRef support to our RPC source generator
2 Months Ago
Lighting prefab
2 Months Ago
Merge from prop_assetscene_split
2 Months Ago
Split the props asset scene into two, one for commonly used prefabs and one for the rest Should help improve load times on most servers with modded maps by cutting down the number of prefabs that load
2 Months Ago
Merge from m16a2
2 Months Ago
Update files that are showing as different from main
2 Months Ago
Merge from m16a2/turret_burstfire
2 Months Ago
Merge from main
2 Months Ago
More fixes
2 Months Ago
Restore missed change in last commit Cache the invoke delegates in AutoTurret.Server
2 Months Ago
2 Months Ago
Resolve upkeep terminal in PostServerLoad() instead of inside Load() where the room can load before the upkeep terminal
2 Months Ago
Restore changes from merge
2 Months Ago
maintaining gas station spawns better car parts (w mockup prefab)
2 Months Ago
Update(tests): add TerrainHeightMap unit tests that cover GetHeight + GetNormal and their variants Tests: ran unit tests, some failures are unexpected
2 Months Ago
Merge from main
2 Months Ago
Make ElevatorStatic partial
2 Months Ago
Remove guest functionality of apartments: only have owners and only the owners can open and close the doors - if you want to share apartments with your friends, either be in the room or make a proper base
2 Months Ago
Fixes for burst firing in turrets, seems to work okay now Add a warning log if the next scheduled firing time in a turret is < the attack cooldown on the attached weapon as this fucked me. Should catch if it still occurs
2 Months Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
2 Months Ago
Pool mini game 3p anim update and vm anim set block out
2 Months Ago
Add EntityRef SyncVar support
2 Months Ago
Switch from hardcoded tech trash define to ItemAmount
2 Months Ago
got ui2 sculpture admin panel working
2 Months Ago
Manually lowered bear trap bounds and removed the mesh filter from the server trigger. Test passes
2 Months Ago
MonumentInfo auto fill tweaks
2 Months Ago
Created all monument info scriptables
2 Months Ago
Added execute method entrypoints for switching define symbols in order to make sure we can have both SERVER and CLIENT defines before running editor tests. Added modifications to jenkinsfile to use new FPBuild steps and updated fpb-config.json default parameters.
2 Months Ago
disable hit-guide shadow casting
2 Months Ago
dev rock mat
2 Months Ago
sail.deployed: - Set prefab position at origin - increased upper deploy volume X by 0.22 to be under the 0.5m overhang Test passes
2 Months Ago
set syncvar to autosave
2 Months Ago
fixed rock sculpture turning into ice on pickup
2 Months Ago
Trigger server notification on impact not stage 2 start
2 Months Ago
SatelliteData translation phrases
2 Months Ago
Added shelf 14935 - Reduce maxOverhangMetres to 0.5f - Exclude hidden item definitions - Only include deploy volumes that affect constructions - Include DeployVolumeEntityBounds - Do not include DeployVolumeEntityBoundsReverse - Account for sockets
2 Months Ago
Add support for EntityRefs to be sent via RPC. ID is extracted and sent on sending side ID is received and put into a new entity ref on the other side
2 Months Ago
Add storage adaptor sorting to vending machines, fridges, wall cabinet They previously didn't support it since they aren't regular storage containers
2 Months Ago
client-only guard AtmosphereVolumeDrawPass
2 Months Ago
on-deploy default data fix
2 Months Ago
gas station maintainable car lift mockup
2 Months Ago
minimal rock sculpture prefab setup
2 Months Ago
Merge from main
2 Months Ago
Cleaner, better way to support remote listeners (cctv, drone) hearing VOIP of others. Previous system used a messy secondary network group solution which was prone to bugs and connections being added twice to seperate lists New system specifically looks for cimputer mounted players - giving a much more reliable solution
2 Months Ago
buffer missuse fixes
2 Months Ago
wip glowing graffiti concrete tile setup. updated skins list, localization
2 Months Ago
merge from main
2 Months Ago
Basement corridor LODs and prefabs