reporust_rebootcancel

129,482 Commits over 4,232 Days - 1.27cph!

13 Days Ago
merge from rpg_storepage
13 Days Ago
More geo reduction and hole removal on floating walkway kit pieces (WIP)
13 Days Ago
65 million cull volumes to deal with bleed on the paperthin walls and floors. Cool spotlight flare improvements. Fluor bulb material tweaks for updated tonemapping.
13 Days Ago
merge from naval_update
13 Days Ago
Merge from parent
13 Days Ago
All scientist LODs + prefab updates
13 Days Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
Rin
13 Days Ago
persistance++ blueprint wipe
13 Days Ago
RPG launcher store page
13 Days Ago
flipped steering wheels can't be mounted and flipped playerboats dismount all steeringwheels as well
13 Days Ago
merge from boat_flipped_wheel_mounting
13 Days Ago
shadow proxies for meshes with over 1 material in FCs
13 Days Ago
latest medical syringe anim updates
13 Days Ago
▉▊▇ ▋▉▆ ▆▌ ▉▋▍▊ ▄▋▄▇▍▆▉▆
13 Days Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
13 Days Ago
Tshirt.Long repose (female)
13 Days Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
13 Days Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
13 Days Ago
Merge from render_pipeline_testing
13 Days Ago
Added support for light cookies in RRP
13 Days Ago
Merge from main
13 Days Ago
miner hat repose
13 Days Ago
merge from elevator_power_qol
13 Days Ago
Remove leftover ItemModChildIO component on the elevator item
13 Days Ago
merge from main
13 Days Ago
Tshirt.Long repose (male)
13 Days Ago
▊█▊▆▄ ▍▌▇▍ ▍█▆▉▋▇▅▄▅_▄▄█▌▋_▉▊
13 Days Ago
▄▅▍▄▊▄█ ▌▌▉▋▉▍ ▆▊▉▊▉▍▊▇ ▉▉ ▆▉▅ ▊▉▄▆▆ ▌▍▆▄█▇▄▄▋ ▅▍▄▍ ▄██ ▌▅█ ▉ ▆▆▋▍▉▉▋ ▉██▍ ▋▉▇ ▌▉▊▆▆ ▅▊▉ ▆▉█▉▊ ▅▄▊▋▇▉▊ (▄▊ ▅▆'▉▌ ▊▉▉▇▆▅ █▉▅▌ ▋▊▍▆▍ ▊▍ ▆▉▍▌ ▉█▋)
13 Days Ago
▆▅▄█▍ ▅▋▇▋ ▇▅▆▆█▋▍▉▄_▉▅▄█▋▆▌▆▄▍▇▉▍▇▅
13 Days Ago
▊▌▇▅▉ ▇ ▇▌▊▍██▉ ▍▄▇▅██▋▍ ▅▉▍▋▉▅ ▇▄ ▋▊▅▋▋▋ ▊█▋, ▍▉ ▇▍▋▌▉▉▇ ▉█▄█▄▅▅ ▇▉▇█ █▍▅▍▋▌▇▇▋ ▋▅▇ ▌▇█ ▍▇▄█▊ ▇▅▆ ▉▍▄▆▉▍▉█ ▆▇▄ ▇▄▇▇▅▌▉ ▆▌▉ █▄▆▅▊▅ ▋▇▄▊
13 Days Ago
Merge from hackweek_boxsorting
13 Days Ago
Fixed sorting settings missing some localization
13 Days Ago
Protobuf
13 Days Ago
Merge from save273
13 Days Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
13 Days Ago
Added generic crockery props to project
13 Days Ago
▍▊▊▌▉▋ █▆▆▍ ▇▌ ▍▅▇ ██▉▅██ █▊▄ ▊▉▋▉
13 Days Ago
Fixed outdated material reference in some player seeds
13 Days Ago
changed material applied to knight armour helmet imports
Rin
13 Days Ago
Merge from save273 - Staging wipe
13 Days Ago
Merge from directional_foliage_displacement
13 Days Ago
Replace overwritten/corrupted texture bundle
13 Days Ago
Remove debug code and more clean up
13 Days Ago
Merge from main
13 Days Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
13 Days Ago
Switch fog of war back to the background thread, seems to work locally?
13 Days Ago
Merge from ttk_convars
13 Days Ago
Merge from attackheli_fixcar_changes
13 Days Ago
Merge from krieg_boulder_outline
13 Days Ago
Merge from egghunt_invis_fix