reporust_rebootcancel

139,029 Commits over 4,352 Days - 1.33cph!

8 Days Ago
Animation update for the changed shader.
8 Days Ago
More light updates and fixes.
8 Days Ago
Merge: from main
8 Days Ago
Merge: from useplayerupdatejobs3/free_tasks - New: fork of Cysharp/UniTask with less allocs - Optim: reduce allocs around tasks in Jobs 3 mode Tests: jobs3 on craggy with 2 players, built client and booted
8 Days Ago
More fixes and consistency changes.
8 Days Ago
Merge from viewmodel_early_disable_fix
8 Days Ago
Fix issues with viewmodels disappearing
8 Days Ago
Merge from tunnel_netgroup_fix
8 Days Ago
Increase tunnel layer threshold from -40 to -20 so more underground tunnels get network culled from the surface (and the opposite)
8 Days Ago
Restored ctrl tab to cycle through item list and vehicle list categories
8 Days Ago
Rerun s2p for launch site
8 Days Ago
merge from waterwheel_deployable
8 Days Ago
merge from autoconnect_menu_fix
8 Days Ago
Moved the autoconnect command line stuff to happen at the end of bootstrap init so the main menu doesnt explode
8 Days Ago
waterwheel fixes: - added blocked warning when wearing incompatible clothes - fix blockbuilding volumes - fix rotation of manual use - fix can pickup with player mounted - add new protection asset, guns can damage now
8 Days Ago
merge from deployvolume_fixes
8 Days Ago
Fix fish trophy no longer placeable on walls
8 Days Ago
cinematic textures for hamster water wheel
8 Days Ago
merge from hatch_collider_fixes
8 Days Ago
Hopefully the last seal now
8 Days Ago
refactor to allow subscriptions to nodes of the Grid<>, this lets us sleep the polling when the coarse query grid is completely empty and resume ticking it when it is populated again
8 Days Ago
fix for "Back of water wheel very dark in shadows"
8 Days Ago
Reduce console input size, reduce size of auto complete entries
8 Days Ago
Optim: Jobs 3 - save allocs by using UniTask for sending entity snapshots asynchonously Think that's all existing tasks converted Tests: loaded on craggy and teleported to/from the island
8 Days Ago
Merge from main
8 Days Ago
Applied old console prefab
8 Days Ago
- Applied flaviens virtual scroll changes (minor changes to add better overscan) - Change font base size on autocomplete buttons - Reduce autocomplete button size
8 Days Ago
Merge from s2p_particle_flatten_fix
8 Days Ago
moved packet AddReference
8 Days Ago
WIP decals on rentable kiosk D, E, F (cont)
8 Days Ago
Fix for Visual and collider gap on Armored triangle hatch
8 Days Ago
Restore loadout save button
8 Days Ago
edited anim controller and latest m16a2 anims exported
8 Days Ago
Clean: get rid of handwritten UpdateSubs_AsyncState state machine Tests: unit tests
8 Days Ago
Green variant fixes.
8 Days Ago
Updated Foldable Table Prop Model to fix shading error Updated Foldable Table Prop Texture to 512 instead of 1024
8 Days Ago
Siren lights
8 Days Ago
- cap console ui refresh - add fast paths to text buffer - optimize autocomplete
8 Days Ago
Updating CAML skinning
8 Days Ago
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8 Days Ago
fixed offset holstered wooden shields
8 Days Ago
fixed offset piano sitting mount
8 Days Ago
fixed offset obsidian knife
8 Days Ago
fixed offset frontier hatchet holster position
8 Days Ago
Add crafting speed test item
8 Days Ago
Removed some mockup prefabs
8 Days Ago
Fixing bunny suit female A not having skeletonSkin script
8 Days Ago
main -> new_console-ui
8 Days Ago
put back some greybox materials on the apartment building interiors for readability
8 Days Ago
skybox_slider_fix -> main