reporust_rebootcancel

142,190 Commits over 4,413 Days - 1.34cph!

9 Days Ago
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9 Days Ago
merge from mainmenu_bits
9 Days Ago
image changes
9 Days Ago
Store cart blur
9 Days Ago
include proto files in project generation extensions so you can search for proto files in rider
9 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
9 Days Ago
Tweaked friend list background blur
9 Days Ago
Restored DLC store tiles description texts
9 Days Ago
Fixed steam inventory tab scrollbar
9 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
9 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
9 Days Ago
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9 Days Ago
Fixed some spraycan regressions when reskinning redirect items
9 Days Ago
Removed LOD components from skull trophies text
9 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
9 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
9 Days Ago
Add fragmentation ammo type, add new mortar UI, fix ammo UI not getting stuck on disconnect, fix mortar NRE on demo load, re-add ammo selection to mortars, setup magazine ammotypes on mortar.
9 Days Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
9 Days Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
9 Days Ago
merge from storepage_crypt
9 Days Ago
Crypt store page media
10 Days Ago
Add tick marks across binoculars
10 Days Ago
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10 Days Ago
merge from main
10 Days Ago
merge from automated_testing
10 Days Ago
Added +autotest command line arguments for server batchmode test runs
10 Days Ago
scoring fixes, first pass on basic ui for seeing scores
10 Days Ago
merge from cpu_batching_submesh -> main
10 Days Ago
Fix compile error after merge
10 Days Ago
merge from main -> cpu_batching_submesh
10 Days Ago
Codegen
10 Days Ago
merge from terrain_lower_fixes
10 Days Ago
Link up launch site height texture again S2P launch site, military tunnels
10 Days Ago
Mortar UI
10 Days Ago
industrial garage door - model update - placeholder textures - material update all still wip
10 Days Ago
merge from s2p_terrain_fix
10 Days Ago
merge from main Keep source on launch site scene
10 Days Ago
Add a comment
10 Days Ago
merge from automated_testing
10 Days Ago
merge from physicsmaterial_stringpool_fix
10 Days Ago
Fix impact effect / stringpool warning spam issues
10 Days Ago
merge from main -> cpu_batching_submesh
10 Days Ago
Possible fix for scene losing its reference to the height texture when running S2P with terrain lowering
10 Days Ago
Launch site fix test
10 Days Ago
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10 Days Ago
Explicitly request linear colours for R and RG render targets
10 Days Ago
hooked up industrial pack as steam unlock not the furnace
10 Days Ago
temporarily disabling physics.setbounds due to it breaking almost all collision in unity version 6.3.X - returns and logs a warning instead
10 Days Ago
Industrial torch - Added initial idle test + bespoke animator (ready for new anim set)
10 Days Ago
Industrial Storage - LODs and gibs, small texture update