reporust_rebootcancel

108,630 Commits over 3,867 Days - 1.17cph!

9 Years Ago
Uncrunching - because Crunch texture compression apparently does the opposite of what it's meant to
9 Years Ago
deploy guides can be empty
9 Years Ago
Crunch
9 Years Ago
Bundle textures
9 Years Ago
Fixed incorrect subsurface refraction Fixed glowy water at night; now properly lit using custom lighting model Updated water level; tidying up scripts, more coming
9 Years Ago
Tweaks
9 Years Ago
Fixed normal texture mode
9 Years Ago
some more animations for the semi-auto pistol view model
9 Years Ago
Crunching Shit
9 Years Ago
Fixed ArrayIndexIsEnumDrawer not working with structs/classes
9 Years Ago
Missed meta
9 Years Ago
Organization
9 Years Ago
Oops @ left in debug output
9 Years Ago
Fixed floating building parts Increased decay
9 Years Ago
Can place new Constructions in the editor without running manifest generation first
9 Years Ago
Fixed entity debugging flag not working as designed
9 Years Ago
Item defs don't have to be in Items/
9 Years Ago
RustEditor tweaks
9 Years Ago
Changing input to Input.GetAxisRaw - not sure it makes a difference
9 Years Ago
vegetable asset settings
9 Years Ago
Entities don't need to be in bundles folder
9 Years Ago
animations for the semi_pistol viewmodel - deploy / dryfire / fire
9 Years Ago
Windmill files update - models, collision, LODs, Gibs, animation
9 Years Ago
vegetable assets
9 Years Ago
RustEditor cleanup
9 Years Ago
Item Definition unit tests
9 Years Ago
rigged up the semi-auto pistol view model idle animation done
9 Years Ago
3rd person animations for player shivering (when he's cold, or he just got dumped by his girlfriend)
9 Years Ago
Renamed "Water Reflections" to "Water Quality" in tweaks UI Fixed water2 on OSX/GL; also fixed border mesh disappearing on restart water Added max bounds to water displacement [AMD freeze] Added water1 fallback when Water Quality set to 0, water2 when 1 [AMD freeze]
9 Years Ago
Moving testtools to the editor folder
9 Years Ago
SQLite bindings + unit tests
9 Years Ago
UnityTestTools
9 Years Ago
Added sqlite to native libraries
9 Years Ago
Compile fixes
9 Years Ago
Switch to built in analytics
9 Years Ago
Terrain parallax in bundled builds
9 Years Ago
Added graphics.dof
9 Years Ago
DS Console text is different colour if server is debugmode DS Console has current map name
9 Years Ago
Tweaked UVMIX parameters
9 Years Ago
Removed grid pattern from snow height map like the artist I am
9 Years Ago
Reverted world setup change that led to it being called twice when playing inside the editor
9 Years Ago
Another attempt to fix Unity terrain shader warning on startup
9 Years Ago
ProceduralObject NRE debugging
9 Years Ago
Updated community ent NRE fixes Updated error urls
9 Years Ago
Fix standard shader compiling to ps_2_0 instead of ps_3_0 on lowest lod
9 Years Ago
EAC compile fix (send help)
9 Years Ago
Windows compile fix
9 Years Ago
Standalone compile fix
9 Years Ago
Cleaned up convar structure Fixed status console command calling pool.status clientside
9 Years Ago
Replaced a bunch of horrible code with the new [CreateAssetMenu] attribute