reporust_rebootcancel

132,991 Commits over 4,293 Days - 1.29cph!

1 Year Ago
Grenade launcher weapon fx de-crappification.
1 Year Ago
Added missing LOD and mesh convars
1 Year Ago
▉ ▋▌▄▆▅ ▅▅▊▉ ▄▅▄▇
1 Year Ago
More rendering settings, condensing others.
1 Year Ago
Separating catapult wheels into separate mesh pieces
1 Year Ago
Textures UI
1 Year Ago
merge from main
1 Year Ago
Rendering UI
1 Year Ago
merge from 107427 fix_community_ui_nre
1 Year Ago
Reparented some subemitters like this version of Unity wants them to be, even though the old layout seemed to work fine.
1 Year Ago
▋█▅▋▇▉▆▊ ▆█▍▉
1 Year Ago
New lingering puffs & secondaries to grenades.
1 Year Ago
Another fix for NRE when inventory is open and server shuts down
1 Year Ago
Cherry pick 107419, 107420, 107421, 107422 to correct branch
1 Year Ago
Dof Exposer will find any dof post process volume in the scene when resetting
1 Year Ago
Automatically fill in the Post Volume field when making a new DofExposer (if it's on the same gameobject)
1 Year Ago
Added button to copy current in-game values to DofExposer [Button] attributes can access Properties via the isTrue and isFalse parameters
1 Year Ago
DofExposer values are now multiplied correctly when taking hi res screenshots
1 Year Ago
▆█▇▉█▉ █▉▆▊▇▌▍▅█▍▌█▉▄▍▉▇▉▊▄▊▉▅▉▄▋▇▍▊▍▉▋█▋█▌█ ▇▌ ▊▌▍▉▆▆ █▅ ▌▇▊ ▄▌▍ █▌▍█▋▊▉▉▄ █▉ █▄▄▋▊▄▄
1 Year Ago
▋▅▊▇▄ ▊▄▄▅ ▆▉▄▆▉▋▇▇▌█▊▋▇▆▅▉▇▌▍▌▋▊▉▍▍▇ ▌▋ ▄▆▅▊▉▍▆▇ ▋ ▉▌█ ▄▅▍█▊▅█▍█▌▊▌▅▆█▊▄▅▇▆ ▌▊▆▉ ▇▄ ▆█▍▌▋▌▍█▋▉▊▄▇ ▋▍▍ ▆▆▊▇▉▇▉▉ ▇▊▅▊▉█ ▌▇▅▉ ▍▍▍▊ ▄▋▍▊ █▌▍▍ ▌▊ ▇▍▇▄▍▍█ ▍▍▇ ▉▅▋ ▇▌▇▋▇▍▋▋▍▍▉▆ ▌█▌▍▊▊▇ ▋█ ▇▊▄▌█▅ ▄▄▄ ▉▅▌▄ ▊▋▄▅ ▊ ▍▅▌▇ ▍▌▋▅▉ ▊▄▆▋▅▇▆▍▆▆▌▍▋ ▊▋ ▌██ █▌▌▄▌▉▄▇▊▉▍ ▋▆▅▇▊█▄▌▌▍█▋▊▉▌ ▆▋▆▉▅██ ▇▆▆ ▋▉▅▋▋▌▋▊▍▉▄▋▉▅▅▋▄ ▊▉▄▄▅▉▄▆▆▅▅██▆▌▌▄ ▍▍▌▅▅▄▊▄▊▍▋▉▅▄▇▇█▌▌ ▆▆▉▍▅██▊▊▆█▇▅▍▉▆ ▆▌▍██▇▍▉▉▆▋▅▄▋▄
1 Year Ago
Merge from store-ui-gestures-pack
1 Year Ago
Updated prefab assets
1 Year Ago
▄▉██▍▌ ▍▉▄▍▍▄▅▍█▋▊▆▆▅▉▅▊▄▊▉▅▇▇█▇▅▇▊▅▉▆▍▋▄▋ ▄▋▆▊▌█ ▋▉▌▅▌▌▋▇ ▍▌ ▇▋ ▇▋▊▅▉▊▋▋█▋ ▍█▊▉▅█▉▇█ █▌▅▇▋ ▉▇ █▆▉▇▆▊▍▅▇▇ ▄▌▆ ▉▌▅▄▄ ▉██▇ ▋▇ ▌▉▇▍▍ ▆▇ ▍▊▅▆ ▉▆▅█▆ ▉█ ▅▌▇ ▊▅▍▊▋
1 Year Ago
▍▍▄▄▄▄ ▄▉▋▆ ██▋▌
1 Year Ago
Reverted incorrect change to PageMedia prefab
1 Year Ago
▇█▉▍▋▋ ▌▄▅▇▋ ▉▆▆▉▇▊▍ ▄█▊█▉▊ ▍▄▄▍█▌▋▇ █▉▋ ▆█ ▅▉▅▇▄ ▋█▍▊▄
1 Year Ago
Adjusted text sizing on gesture wheel reset to default button
1 Year Ago
Merge from main
1 Year Ago
disable TOD dithering, redundant on top of global post process dither
1 Year Ago
Skin bundles
1 Year Ago
Adding new catapult skinned mesh
1 Year Ago
Hitting something with the battering ram damage its head The ram is unusable when the head is too damaged You can repair it using HQM
1 Year Ago
- Upped crossbow built in magazine to 4 - Enabled fractional reload - Manifest
1 Year Ago
Initial item setup, just a duplicated crossbow for now
1 Year Ago
Extend lod1 to 50m (helps hide sharp lod transition from lod1 -> lod2)
1 Year Ago
Impose use distance on request raise
1 Year Ago
Codegen (was getting errors)
1 Year Ago
further progress
1 Year Ago
Bugfix: patch sheared frames when exporting json snapshot - In Editor EndOfFrame is called as part of nested GUI, which our profiler shears apart. For now we inject additional marks to maintain callstack structure - left a TODO to properly reconstruct a sheared frame - For now expanding frame scope to cover sheared period Tests: exported craggy snapshot and opened in perfetto - no more randomly trashed frames
1 Year Ago
dropped block scale a little
Rin
1 Year Ago
phrases
1 Year Ago
merge from main
1 Year Ago
Fixed SKS description using the SAR token
1 Year Ago
▋ █ ▌▄▋▅▍█ ▌▉▆▋▆▋ ▌█▆▇▊▋▌▌▌▋▍▆▆▇▇▋▍ ▌▍▆▍▍▆ █▋▅ ▅▍▉ ▊▄▋▋▌▍▆▇▋▋▍▋▌▊▄▄█ ▍▊▅▄▊▇▋ ▄▋ ▌▆▋▉▉▉▍▇▆▋▆▉▇ █▅█▅ ▅▄█▅▇▅ ▇▇▆ ▉▌█ ▍▊▍▋▄▄ ▍▉▆▆█▌▉▇▇▌▍▉▅▍▊▉▅ ▋▉▊█▅█ ▆▆▍ ▅▌▆▄▆▌▇ █▅ ▌▍▍▉▊▉▄ ▌▉ ▇▋█▌ ▌██▆ ▅▇▉▌▅▄▍▉▊▋▅ ▆▉▄▅▊▋▌ ▊▆▆▌▄█▆▍▌ ▉█▆ ▍▋▉▄ ▊▍▍▇▊▌▍▄▍▌ ▍▊ ▍▇▉▌▄▍▌ ▆▄▆ ▆▄▉▆▆▇ ▄█▋▇▊▉▇▆▊ ▇▅▋▆▅ ▍▆▉▊ ▍█▄▊▅▄▍▇▄█ ▊▍▌ █▊▊▍ ▉▅▊▍ ▇▍▇ ▅▋▋▅▍▌▇▄ █▌▆▋▇█▆▊█▇ ▉▍▉ ▋▉▋▄ ▊▆▇▄▍▋▉ ▉▊▉█▆▋▇▆▄▉█▄▅▍ ▆█▇█▅▊▌▄▋ ▇▅▄▄▇ ▉▍▍▉ ▄▊▆▊▍ ▋▇▊▍ ▇▌▍▇▉▉▅▇▋▄▊▋▅ ▋▉ ▍▅ ▆▆▊▄▊▅ ▊▌▍█▋▊▉ ▉▄▉▊▉▅▋ ▍▊█▍▍ ▌▍ ▇▋▍ ▍▋▋▋ █▅▍▌ ▊▋▇█ ▉▅█▋ ▅█ ▉▆█▅▇▅▆▊▌ ▋▅ ▌▅▆ ▄▍▉▄▌ ▋▅▍▉▌ ▌█ ▇█ ▄▇▉ ▅▊▉▋▉ ▉▋ ▇▉▉▌▆ ▆▋ ▌▉▄ ▇▊▉▇▌ █▆ ▉▋ ▊ ▇▍▌▋▉ ▉▅▍▆ ▊▉▉█ ▋ ▊▇ ▆▇▋▆ ▄ ▄▌ ▇▄█▋▅▆▆▆▆▌▍ ██▋ ▌▆▋▅▌▊▌▉ ▌ ▅▌▋▉ ▅▍ ▌█▉ ▆▄█▊ ▅▋▍▊ ▄█▆▋▉▇▆ ▊▇▅▍▅▆█ ▍▋ ▆▆▍█▋▄▆▇ █▇▅ ▇▆▆▄▍ ▅▅▊█▆▄▊█ █▌▋▌▍▆▆▋▄▋▇▍ ▌▉▌▍▅▍▇▅▅▌█ ▅▄▍▄▄▌▉▉▅▉█▍
1 Year Ago
Added a progress bar when reloading the catapult
1 Year Ago
Restored catapult files
1 Year Ago
Rotate all siege weapon wheels in a quaternion space instead of euler angles. Fixes all instances of gimbal lock on the Catapult/Ballista and Siege Tower wheels
1 Year Ago
Simple Vehicle Visuals now supports easy assignment of wheel rotate direction (X,Y or Z)
1 Year Ago
switched out ddraw hitguide for basic prefab setup and added some lerping to target pos to offset delay from interaction tick rate
1 Year Ago
Update: Factor out profielr exporting logic to a separate script - Also cleaned up a couple log outputs, as the collection seems sensible - Cleaned a couple already-done TODOs Tests: Did an export from editor and standalone server (6k size, 0 pop), loaded in perfetto