128,902 Commits over 4,232 Days - 1.27cph!
    
    
    
        
            
            
            
                
                switched to automatic box pruning broadphase
- local testing showed 47% improvement
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Added a plane inside the water treatment tank to prevent players being blocked in it - S2P required
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                merge from xorswitch_restart_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Snap to zero paste option implementation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Copypaste compile fix
Added LoadFileFromBundles
Added snap to zero paste options
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                jungle_update -> boomerang
 
                
                
                
                
                
             
         
        
            
            
            
                
                BasePlayer and RPC factory compile fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed XOR Switch briefly sending power after a server restart
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherry pick from foliage_wind_phase 
118815 
                
                
                
                
                
             
         
        
            
            
            
                
                Reduced velocity of all darts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update the DLSS dll files to only load on Windows. Also, made sure to disable the option in the graphics menu for other operating systems
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick Conditional Armour [118751] -> cocoknight_armor_dlc
 
                
                
                
                
                
             
         
        
            
            
            
                
                Seismic detector: Fixed blinker emission script.
Blue sirenlight: Fixed light defaulting on after moving out and into cull range again.
Red sirenlight: Fixed shadow glitch.. maybe.
Electric heater: Heat shimmer outline improvement.
Electric furnace: Fixed LightEx making the cookie light too strong.
Small generator: Pulsed the exhaust because 1 cyl engine.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Switched piper nigrum pieces to Tree Layer
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added more precision to colliders for corner jungle ruin pieces. Set piper nigrum SFX components to trigger layer. Set piper nigrum meshes to World. Fixed scale issue with debris colliders.
 
                
                
                
                
                
             
         
        
            
            
            
                
                remvoved dead frames from tail end of crossbow viewmodel
 
                
                
                
                
                
             
         
        
            
            
            
                
                GUI toggle for using blue vertex channel as wind phase offset
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup HLOD for jungle_ziggurat scene
Repainted splats and topologies to try and blend into the jungle biome better (shorter transitions, straight into forest floor splat)
S2P
 
                
                
                
                
                
             
         
        
            
            
            
                
                Re-factored the ziggurat exterior/interior shell prefab to be by LOD group instead of merged by LOD tier. Set layer to World
Fixed jungle ziggurat LOD3 material missing its textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                made the bamboo ladders trigger volumes wider by .125
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restructure foliage grid to make use of native arrays in cell collect and command creation steps. Use wrapping smaller grid for foliage cells to keep to a reasonable size, while invalidating cells as the camera moves.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed foundation triangle not having its link to jungle skin piece
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed egg not hatching if server is restarted after egg was inserted
 
                
                
                
                
                
             
         
        
            
            
            
                
                Dramatically increased the rate that the sunlight stat increases on chickens
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from flamethrower_shield_fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Increase maximum vine swing distance from 35 > 45m
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from vine_launch_refactor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refactor vine launch point so each launch point isn't an entity
Shaves 3 separate child entities off every vine tree
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from protobuf_fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix RepairBench.ChangeSkin and ElevatorLift.Server_RaiseLowerFloor RPC errors
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow BufferStream to grow larger, but don't use the ArrayPool for it
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated the tree X marker data for mauritia flexuosa L/M variants
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix FakePhysicsRope server warning
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from vine_integration
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed chair.static mount pose
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from main (not compiling, copypaste conflicts need to be looked at)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Increase brightness of swinging vines to make them pop a bit more
 
                
                
                
                
                
             
         
        
            
            
            
                
                server.spawnVineTrees defaults to true
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Adjust dismount points to fix some violations when dismounting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Made a kapok tree material with no wind to apply to the vm