reporust_rebootcancel

128,650 Commits over 4,201 Days - 1.28cph!

10 Months Ago
- Only allow holo and simple sight to be added to mini crossbow
10 Months Ago
Blowpipe reload update and view model camera pass
10 Months Ago
Lunar new year mask added. - set up prefabs - added materials - added model - added textures
10 Months Ago
Disable bradley & cargo ship
10 Months Ago
Also block the train tunnel entrances that spawn outside of monuments
10 Months Ago
Prevented shoot sound from firing twice
10 Months Ago
- Fixed bone arrow being used instead of fire arrow in viewmodel - Fixed strings wiggling back and forth
10 Months Ago
ProceduralMapTesting updates
10 Months Ago
merge from main -> primitive
10 Months Ago
merge from main -> primitive_gm
10 Months Ago
Commit reserialized wellipet .meta files
10 Months Ago
- Ballista missing Metal smooth map fix
10 Months Ago
merge from main -> primitive
10 Months Ago
merge from build_il2cpp_command_line -> main
10 Months Ago
Add support for build server to configure whether it wants to use master vs release IL2CPP builds
10 Months Ago
Added frustum culling for environment volume rendering. Added a better way to get the active environment volumes for rendering. Added support for the environment volume center and offset when rendering.
10 Months Ago
wip backpack/shield slot support
10 Months Ago
merge from primitive_gm -> primitive
10 Months Ago
Prevent scientists moving too close to player when seeking cover
10 Months Ago
S2P monuments with train tunnel entrances
10 Months Ago
▍▉▇▍▇█: ▅▄▉▋▋▇▉██▆ - ▅▋▍▆▌ ▆▌▉▍▋▆█ ▌█▋▆▌▄▋▄▋ ▉▌▅▇█▋▇▇▆ - █▌▌▌ ▍█▌▄▍▋▊▋▄▊▆ ▋▆▄▍██▉▊ █▉▊▍▋▍███ ▆▊▆▇▉▍▉▇ ▇▋▄ ▍▇▍▉ ▅▌▊▆▊▇▌▌▍▅. - █▆▇█ ▄▅▉▇▆█▇ ▇▍▅▆▉▊▅▊▉ ▋▅▉▅▋▌-▆▅▋▄ ▇▌▇▆ ▅▋▆▌▆▊█▊▅█▅▌▍ █▄▅▊▋▅█ ▇▆▋▆ ▊▆▌█ ▉▅▅▉ ▍▊▄█▇▌▍▄ ▄▄▄▄▍▍▍▌▅ ▊▇▊-▋▍▌▌▍▍▅▄▋▄▄▄ ▇▉▍▇█▉▋(▌▋▄▇▆▆ ▊▆▋ ▇▄ ▆▍▋█▌▄▋ ▅▉▇▊▌▇▄▄ ▄▊▇▄▉█ ▊▌▉▌▊▊&▉▊▇▋█▋▋ ▋▅▆▍) - ▋▍▊▆ ▄█ ▆▍▋▆▆▆ ▍▌▋ ▋▊▊ ▅▅ ▉▅▇▅▉▅ ▊▆ ▅▊▆▍▋▋ ▉▄▍▆▊█▇ ▍▍ ▇▆▇▇ ▌▊▍▄▅▍ ▄▇▊▉█. ▊▌▋▄▋: ▅▍▇▉▆▆ ▊▌█▍ ▋ ▌▉▅ ▄▌▆▌ ▋▉▅▉▅ ▍▊▇▍-▉▉-▉▋▊▇ - ▅▌▇ ▍▌▅▊▄▅▊▅▆ ▅▋▉▉▉▇▄ (▄▉▊▉ ▌█ ▌▌▇▄ ▇▌▆▅▉█▆▊▍█)
10 Months Ago
Speed reduction functionality
10 Months Ago
Added the stencil lighting method for rendering environment volumes
10 Months Ago
Horse whitelisted on monument static elevators
10 Months Ago
cinematic 4k textures
10 Months Ago
update from prim
10 Months Ago
▆▇▊ ▉▇▌▆█▆▊ ▊▋ ▍▊▌▇▉ ▍▊▄▇▉▍▋ ▌▊ ▋▊▋ ▊▊▇█ ▋▌▉▉▄▍ ▍▍▇▉▅▉ ▊▋▊ ▌▇▊█▌▌▋▊▇ ▌▋▋▅▊▋ ▉▍ ▆▇▆▌▆▋█ - ▄▋▅▄▄ ▌▅▆▍▅▋ █▍▅█▊▍ ▅▆▋▆▆▌ ▇▊▍▅ ▆▆█▌▉ ▉▅ █▅▋▋▊ █▊ ▉▋▄▌▇▊ ▋▌ ▋▇▊▄▄▆▌▍▋▇ ▅▋ ▍▍ █▆▆▌▋▋▆▌▅█ ▋▄ ▋█▋ █▇▆▇█ ▉▅ ▅▉▉▍▉▆ ▍█
10 Months Ago
texture tweaks, set up wallpaper item files with correct icons, tweaks to alpha so holes arent as big
10 Months Ago
Add trash pile to ferry terminal train entrances since it's a different prefab
10 Months Ago
Horse AI collider moved to server only
10 Months Ago
Re-enabled the minimum speed required to take damage, collision damage is still a bit weird.
10 Months Ago
Add trash pile to block train tunnel monument entrances when train tunnels is disabled
10 Months Ago
Fixed last missing worldmodels
10 Months Ago
Add support for prefabs to be enabled to block the train tunnel entrances when train tunnels is disabled
10 Months Ago
updated wallpaper textures with less damage and darker tears and rescaled to 2048
10 Months Ago
▍▅▌▊▄ ▊ ▍██▉▇▌ ▇▇▄▊▊▆▇▊ ▉▄▊▌█▊▋▍▌ ▇▉▊ ▌▇▍▍▄█ ▉▍▅█ █▉▅▆▍█ █ ▉▄▅▋▍, ▍▌▉▍ ▅█▍▄▉▅▍▊ ▄▍█▄▊▅▋▇█ ▄▊▄▊▆▋▆█▇ ▇▇▍▌▇▅ ▇▄ ▇▅▄▅▍▇▉▉ ▆▍▄▇▌▌ ██▉▍ ▆█▇▍ ▊▊▉▅▌▊▋ ▅▉▆ ▊▊▋▊▆▆ ▅▆ ▉▅▍▋ ▆▅▉ █▍▉▆█ ▍▌ ▋███▊▋ ▉▌▋▄█ ▋▊▆▅▋ ▅▆▌▍▍'▅ ▍▍ ▇█▊█▋▆▍▅ ▇▌▍▇▆▌▊▇ ▋▊█▌▇▉█▆▇, ▅▇▄▉▍▍▉██▄ ▆▄▄▅▉▅ ▆█▌▇▋▉
10 Months Ago
Manifest Set up new wall divider items
10 Months Ago
Update skin list, make pack item for wallpapers
10 Months Ago
Disable following monuments in primitive - nuclear missile silo - oil rigs - excavator - underwater labs
10 Months Ago
Create ScriptableWorldConfig so we can override terrain generation for each gamemode - have to use a new object since gamemodes are spawned after the terrain is generated
10 Months Ago
Removed the hardcoded light intensity change Added a slider to each PropRenderer to control the intensity of both lights
10 Months Ago
Added EnvironmentVolumeCheck to check if a prefab overlaps certain environment volumes and reject placement if it does Added EnvironmentVolumeCheck to cliff_jutting to prevent them from overlapping the underground train tunnels
10 Months Ago
Server compile fix
10 Months Ago
Applied standard icon import settings to siege, crossbow and shield icons Removed an old temp shield icon
10 Months Ago
Put the arrow head debug spam behind a convar (MiniCrossbow.DebugMode)
10 Months Ago
Manifest rebuild, fixes some error spam when spawning crossbow
10 Months Ago
Fixed all the broken worldmodel links (Wrote an automated tool to copy them across, impossible to test them all but they seem fine after some spot checks)
10 Months Ago
Fixed broken deceleration by 110601
10 Months Ago
Horse inventories saving
10 Months Ago
Light bleed fix.