reporust_rebootcancel

122,445 Commits over 4,048 Days - 1.26cph!

12 Months Ago
merge from qol_turret_interference_feedback
12 Months Ago
Merged main into io_seismic_sensor
12 Months Ago
merge from qol_hammer_pie_menu_consistant
12 Months Ago
merge from qol_block_explosives_in_tc
12 Months Ago
merge from horses_backwards_movement
12 Months Ago
merge from electricfurnace_qol
12 Months Ago
merge from signs_io_ui_fix
12 Months Ago
Fixed remaining signs showing power usage 0
12 Months Ago
Some refactor/rework. Added restrained flag. Removed some RPCs. Restrained players can now be looted (not just surrendering) Fixed push menu showing for all players. Push now shows if restrained only. Interaction functionality is now tied to being restrained, not locked inventory.
12 Months Ago
Add paint.leftsided convar to change the painting UI to be on the left side of the screen instead of right
12 Months Ago
Updated physics material and destruction sound to metal
12 Months Ago
Fixed IOEntityEditor NREs with no outputs entities
12 Months Ago
When the electric furnace is full: - pause cooking instead of turning off - resume cooking when an item stack has been removed
12 Months Ago
Cannon Shell explosion replacement.
12 Months Ago
Updated Pushcart Materials and LOD Distance
12 Months Ago
Applied new lighting & FX.
12 Months Ago
Fixed cinematicentity.demohideobjects not working properly on CLIENT only
12 Months Ago
Updated Pushcart Material To Use New Mask Map
12 Months Ago
Updated Trolley and Dolly Props Updated Trolley and Dolly Materials, Textures and Colliders
12 Months Ago
Removed some junk files not meant to be submitted
12 Months Ago
Added seismic sensor to T2 tech tree, tweaked inventory grab & drop sounds
12 Months Ago
forgot to re-add a deferred mesh decal component
12 Months Ago
12 Months Ago
reverted shed overrides on the head shed prefab to let the nested roof prefab display the .asset baked model, insert the .asset in each LOD mesh filter.
12 Months Ago
- Horse direction is inverted when moving backwards - Obstacle detection supports backwards movement - Transition from walking > stopped > backwards is now slightly shorter - Transition from backwards > stopped now takes a second instead of instantly jolting - Holding sprint key into an obstacle while stationary will no longer deplete horse stamina
12 Months Ago
reimport for corru sheets and shed assets with corrected rotation and import settings. set physical mats , added baked vertex color asset.
12 Months Ago
Collider tweaks, more precise
12 Months Ago
fixed door awning position in storage warehouse building
12 Months Ago
Merge from main
12 Months Ago
some brick pile texture tweaks
12 Months Ago
compile fix
12 Months Ago
merge from fishing_changes_june_24
12 Months Ago
merge from analytics_server_profiling
12 Months Ago
merge from qol_salvaged_hammer_buff
12 Months Ago
merge from fix_mixing_table_save_scroll
12 Months Ago
merge from HeliHandbrake
12 Months Ago
merge from sprint_seed_fill
12 Months Ago
merge from HorseArmourPenalty
12 Months Ago
master house decal pass
12 Months Ago
Underlying framework for sending an event manifest to the player periodically that contains a generalised guide on how long until specific server events begin (designed to replace the server wide pop up event notifications) Sends a time remaining abstracted down to 1/5 pips rather than an actual time amount, each pip is 12 minutes Set up most of the backend and added support for events using TriggeredEventPrefab and PuzzleReset systems No UI setup yet
12 Months Ago
Reduced horse armour movement penalty by 25% from -3 to -2.25
12 Months Ago
Added working URL for items that are redirects of other items, where the other item has a list of skins and one of those skins has a redirect assigned which is the item. e.g. Arctic Hazmat.
12 Months Ago
Block the following items from being stored in TC - sulfur ore - sulfur - gunpowder - explosives - diesel - camera - laptop
12 Months Ago
Added working URL for items that are not skins or DLC packs, but are Steam items (e.g. Ice AK)
12 Months Ago
Fixed some more growables https://files.facepunch.com/jarryd/1b2811b1/Unity_ZHMbHU7RJH.mp4
12 Months Ago
Can now hold sprint to fill in vacant slots in a planter with any selected seeds
12 Months Ago
Fix showing rotation as possible after loading server save
12 Months Ago
Added working URLs for items that are not skins, but are DLC
12 Months Ago
merge from main -> qol_hammer_pie_menu_consistant