reporust_rebootcancel

106,841 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Potential HLOD changes to prevent monument geometry not rendering immediately after connecting to a game
1 Year Ago
Fixed a remaining bug in how the dealer handles soft 17
1 Year Ago
Merge Main -> MoreCabooseFixes
1 Year Ago
Merge from media_projects/prototype_17
1 Year Ago
Merge in p17 cinematic assets
1 Year Ago
Fixed conflict between the card game "play" action text token and the main menu "play game" text token which is also just "play". Renamed mine to cards_play.
1 Year Ago
Minor fix for the way the dealer handles aces, now implementing the Soft 17 rule correctly
1 Year Ago
Remapped drumkit MIDI to more closely match standard MIDI conventions
1 Year Ago
Merge MoreCabooseFixes -> Main
1 Year Ago
Fixed poker table NullReferenceException when trying to play
1 Year Ago
Finally maybe an acceptable top topology for the flame mesh
1 Year Ago
D# on the drumkit is now bound to a high tom (was bound to snare which is already covered by G#)
1 Year Ago
Editor fixes
1 Year Ago
Replaced turnstile FBXs with prefabs in the scene
1 Year Ago
Added Turnstile
1 Year Ago
Added a cowbell to the drumkit (mapped to octave up+D) Made a MIDI mapping panel on the NoteBindings asset to more efficiently diagnose and modify MIDI mappings
1 Year Ago
Root merge
1 Year Ago
Merge from main
1 Year Ago
Scene backup
1 Year Ago
Fix trumpet b3 start pitch being off by 1 semitone
1 Year Ago
Added option to disable the use closest midi behaviour per instrument Added option to add additional MIDI codes to a note
1 Year Ago
Show the player's current card value in the main UI at the bottom. Removes confusion when look at scores when you have a split
1 Year Ago
Add an option to test MIDI inputs from the MidiJack editor window
1 Year Ago
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1 Year Ago
Merge Main -> MoreCabooseFixes
1 Year Ago
merge from MoreCaboseFixes
1 Year Ago
Fixed missing DoPrepare labels the static BlackJack machine (for modders), also fixes MissingReferenceException when running DoPrepareAll
1 Year Ago
merge from MoreCaboseFixes
1 Year Ago
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1 Year Ago
Potential build fix
1 Year Ago
Settings tweaks
1 Year Ago
Lower quality displacement and normals on _WATER_QUALITY_LOW
1 Year Ago
Lower quality water line on _WATER_QUALITY_LOW
1 Year Ago
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1 Year Ago
removed the penis
1 Year Ago
Merge from main
1 Year Ago
Nevermind we don't need to calculate conditional models clientside
1 Year Ago
Fixed dealer still playing his hand if all players busted
1 Year Ago
Let players participate in card game chat whenever they're at the table, not just when they're in the game. This aligns the ability to SEND card game chat with the ability to RECEIVE card game chat - these were previously misaligned.
1 Year Ago
Merge pr #40 for community UI
1 Year Ago
Handle entity links in seperate manager with an octree rather than physics lookups
1 Year Ago
Merge pr #43 for community UI
1 Year Ago
Fix cards chat messages not showing up for the other player(s) at the blackjack machine
1 Year Ago
Space out slot machine payout widgets so they fit the display spce better
1 Year Ago
Move LoadEntities() call in CustomNetworkHandler
1 Year Ago
Fixed voice chat and text chat not being available in the card game UI
1 Year Ago
Custom renderer works with Matrix4x4 rather than position only
1 Year Ago
Revert 76289 re dealer hitting on two aces. Behaviour was actually correct before.
1 Year Ago
Fix bets not swapping over when the split hand and main hand swap over. Bug was only noticeable when doubling on one hand and not the other, then winning on one and not the other
1 Year Ago
Fixed dealer hitting on two aces (dealer should always count all aces as 11 when deciding whether to hit - this was broken for two aces in another fix I did yesterday)