121,514 Commits over 4,048 Days - 1.25cph!
Fixed NRE when submitting items in a dropbox
Fixed a ladder volume that had gone AWOL.
Fixed 3 traffic cones that were terrain diving.
Fixed 3 loot boxes that would sometimes spawn kinda janky looking.
Some last minute polish:
A few splat nudges to fix occasional troublesome autospawn here and there
Fixed a sewer entrance where you'd annoyingly get your movement halted by the concrete curb underneath.
Temporary debugging for GetTotalPushingMass NRE
Automatically run console commands from server.cfg nexus/zone variables on server boot
Updated campfire emissive map
Added LODs and emissive map to the new campfire
Hapis: Fixed that stubborn Site A sewer terrain violation issue once and for all.
merge from map_encryption -> aux2
Fix NRE when server tries to load a map before calculating checksum
▄▄▌▇▄ ▅█▍▅▄ ▊▇▆ ▋▅▄▊ ▅▊▌▆ ▄▅▉▇
▅▊▇▅▆ ▄▊█▇▉▉▊▍▍ ▊▋▇▌▆ ▄▇▇▉▇ ▌▍▋ ▉▋▍▅▋▍▍▌▅. ▆▉▄▅▋▊▊ ▉▇▆▋ ▅▊▄▋▌▊▉▇▌▄
Merge from cached_server_browser -> aux2
merge from main/sound-misc-aug2022
Small Hapis bug fixes:
Lake boundary clipping slightly into Oxum subterrain.
Clutter spawns on a few terrain holes.
One missing ladder volume.
fix discontinuity at start of reactive target bullseye sound
add default armor break sound
modular car lift destroy sound
recycler open/close sounds
Expanded one terrain alpha hole to maybe fix a semi-potato quality issue.
Fixed HapisRoadsSplit not having read/write
Made opt-in, fixed compile error
Ore icons, more tweaking colors
Refactored the Hapis road network mesh:
Fixes collisions once and for all. No sinking through anywhere. Smoother driving.
100x better terrain adherence.
Merge from cached_server_browser -> aux2
Merge from map_encryption -> aux2
map_download_encrypted convar
Support downloading encrypted maps
Remove hardcoded map secret (from testing)
▊█▍▉▍ ▊▉▌▋▍██/▄▉▅▊█▍▄▉▇▇▍ ▉█▄▄▊ ▇▋▉▌
▅▅▆▇█ ▌▄▇▊ ▉▊▋▇_▄█▄▄_▆▍▆▅▄▌▆▇
Fix contacts button not showing/hiding correctly
Changing the update routine a bit
Fixed a floating box spawner Jakob found.
Made rock_formation_small read/writable, since a lower LOD mesh inside of it is sometimes used as a colmesh where the dedicated _COL was too inaccurate.
Reinforced fix for gliff gap #16