121,532 Commits over 4,048 Days - 1.25cph!
Ore icons, more tweaking colors
Refactored the Hapis road network mesh:
Fixes collisions once and for all. No sinking through anywhere. Smoother driving.
100x better terrain adherence.
Merge from cached_server_browser -> aux2
Merge from map_encryption -> aux2
map_download_encrypted convar
Support downloading encrypted maps
Remove hardcoded map secret (from testing)
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Fix contacts button not showing/hiding correctly
Changing the update routine a bit
Fixed a floating box spawner Jakob found.
Made rock_formation_small read/writable, since a lower LOD mesh inside of it is sometimes used as a colmesh where the dedicated _COL was too inaccurate.
Reinforced fix for gliff gap #16
browser_version convar to switch version for server browser
Hotfixed newly discovered cliff gap #25.
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Cherry picking "Tools/Update Loot Tables" NRE edge case fixes
Fixed another "Tools/Update Loot Tables" NRE edge case
Codegen, fixes missing commands
Reverting encryption to 2 by default (further testing)
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Table map + lockers and scene backup
merge from furnace_ui_rework
Fix NRE in console commands from gamemode
Merge from cached_server_browser -> aux2
Fix staging showing every server
merge from save_228 - fixes
Fixed container open sounds
Item icon background color didnt save
Fixed edge case that would cause exception when loading map file on certain seeds
Fix fireballs not spawning when crashing mini in safezone
Iterating blunt & slash variants.
Show demo info on the loading screen when loading a demo
Change colors to be lighter, made 6 icons fit
Static bbq match normal bbq
Made light switches pulse to make them more visible
Increased light view distance on the light switches
·Water treatment plant / better environment volume transitions in the sewers