194,906 Commits over 4,079 Days - 1.99cph!

4 Years Ago
Save memory on DungeonBaseLink by only filling volume and socket lists on the prefabs and the start pieces (replacing previous temp solution with a different temp solution)
4 Years Ago
Fixed NRE spam in edit mode after running the scene
4 Years Ago
Shore wetness is actually only present on shore, not deep underwater
4 Years Ago
EnvironmentVolumePropertiesCollection contains ocean / underwater overrides for directional light intensity, ambient light intensity and reflection probe intensity (can be customized on "Environment Collection" asset)
4 Years Ago
Fixed Potatoes and berries plants flagging the player as hostile when hit
4 Years Ago
█▇▉██▊▊▉ █▌▊▊/▄▄▊▌▌ ▆▊▄▄▄▆▄█ ▅▊█ ▄▇▍▆▋ ▋▍▉ ▉██▅, ▋▌▌▇▍ ▍▍▇▄▄▌▍ ▄▍ ▋█▄█▍▇ ▍▆█▄▍ █ ▍▆▄▅ ▆▇▌▉ ▆▅▅ ▌▅█▅▇▇ ▄▉▍▅▌ ▄▉ █▄█▄ ▅▉█▌█▉▄ ▊ ▆▍▋█
4 Years Ago
Can left click on an occupied io slot to "solo" that connection and only show the animated guide lines on that wire Once solo'd you can move around freely, left click to cancel the effect and highlight all connections as normal Only works while in TC auth
4 Years Ago
WIP map updates to support multiple underground layers
4 Years Ago
Added two more electrical outputs to the debug generator and increased power output from 100 to 600
4 Years Ago
Increased push force again. Set fuel tank bool on duo sub.
4 Years Ago
Reduce push force by 25%
4 Years Ago
Comment out the WaterFactor debug print in SubmarineAudio
4 Years Ago
Can press RMB while placing an electrical cable to remove the last placed point, hold RMB for a second to clear the whole line
4 Years Ago
- Keep submarine level unless there's no-one mounted (allows driver to swap seats without it surfacing) - Protections on submarine fuel looting
4 Years Ago
▅▋▅▌▄▅▇ ▉▍█▌▇▌▌
4 Years Ago
WIP submarine sounds
4 Years Ago
Compile fixes
4 Years Ago
Merge Main->Submarine
4 Years Ago
Updated train map renderers for all the updated train stations
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Set the maintenance side tracks to be secondary splines
4 Years Ago
Moved Work Cart spawns to the new maintenance rooms
4 Years Ago
▅▊▉ ▇▉▋▌▍'▇ ▊▇▍▇▌▉▅▍ ▌▋ ▆▊▍▊▉▆.
4 Years Ago
Procmap underwater fix
4 Years Ago
Procedural Map Underwater scene
4 Years Ago
Reworked lighting in all train tunnel entrance bunker modules to fix wall bleed and other issues
4 Years Ago
Tweaked platform colliders to make it easier to jump onto them
4 Years Ago
All DungeonBaseLink now have a reference to the DungeonBaseInfo they belong to stored
4 Years Ago
Added admin.underwater_scatter to further customize the underwater fog when underwater_effect is set to 0
4 Years Ago
Fixed that underwater_lab_glass would be drawn on top of the underwater shader, effectively making it glow in the dark (this also seems to resolve barely being able to see out of it)
4 Years Ago
Added additional requested custom map volume and trigger prefabs
4 Years Ago
added damage masks for both subs and updated detail tiling in their materials
4 Years Ago
merge from submarine
4 Years Ago
added bulkhead divider, tweaked uvs to accommodate it. tweaked meshes so they fit the curved hull better. added collision meshes, set up basic prefabs
4 Years Ago
Better implementation of Player.IsUserGroup (Community Contribution) Added second argument to util.Base64Encode - skipNewLines, defaults to false
4 Years Ago
Less fog inside underwater labs
4 Years Ago
Fixed options menu
4 Years Ago
▄▇▅▆▅▇ ▉▌▌ █▄▇▊▌ ▅▋▅▉ ▇▅▋'▅ ▌█ ▅█▉▌ ▊▍ ▉▌▉▊, ▆▌▅ ▉▍▌▉ ▆▆▋ ▅ ▅▄▍▋▋▍ ▊▇▊▊ ▌█▋▅▊ ▋▋▆▍▍ ▅▋▍▉▇▊▉ ▊▉▊ █▍▅ ▆▍█ ▉▄▌▍▌▉▍▍█ ▇▇ ▇▆▄▋ ▍▆▋▍▇▄██▅ █▍▋▍▅▍ ▇▉ ▅▆▆ ▋█▄▄▊ ▋▄▅▍▆▅█ █▌ ▉▊▇▆▊▇▅ ▉▊▉▌ ▋▍ ▋█▄▌▅ ▍▌▍▉▆▊ (▇▊▄▆▉▍▆ ▉▇ ▅▊▆ ▍▆▉▌ ▅▆▋ ▉▆▌▋ ▆▊▌█▄█▊▍▍) █▊▍▄▇▌ ▄▋▆▇ █▌▄▆▄▉ ▉▄▋▋ ▋▋██▌▋ ▊▊ █▅▄▋▆▋▋ ▇▇▉▉ ▆▆▄▆ ▍█▍ ▅▇▌▌██▍▅▅ ▋▆ █▅▉▅
4 Years Ago
Moon pools for BillBTestMap
4 Years Ago
▍▋▋▌▆▉▊ ▌▊▋▉▋▆▋▋ █▆▇▆▇█
4 Years Ago
Merge Submarine->HDRP_Art_Backport (Aux)
4 Years Ago
Increase submarine view distance (less fog)
4 Years Ago
Adjust mount positions for the subs to improve visibility as far as possible
4 Years Ago
▌▊▍▄█ ▄▍▌▅▆▊▊▉▋▍▍▉▌▅▌ ▍▊▌▇▉▉▇▄▍ ▄▇▆▅ █▅▊ ▅█▌█▍▉▋ ▄▄▌▍▌ ▆▍▆▍▍▇█▅ ▋▊█▌▊▌▍▄▍▇ (█▄▉▇▌ ▅▍▋▌, ▇▌▌▆▊, ▉█▌▍ ▌▇▇▋▄▍▌) █▍▄ ▋▅▊▋▅▊▇▍ ▇▌▅▅▍▅█▅▆ (▍▇▌▆▆▍ ▍▆▊▄▊▍▉▉, ▇▅▍▄▋▊▅▋ ▊▇▊▅▄) ▌▊▇▅▇▌▊ ▍▅▅ ▌▉▅ ▋██ ▊ ▊▍▌▇ ▌▄ ▄▅▋█▅▆▋█▊▄▌▅▊▆▌ ▇▅▌▉ ▆▄ ▅█▊ ▍▋▆▄▊
4 Years Ago
Fix copy/paste decay bug
4 Years Ago
▋█▅▅▊▉▅ ▌▊▌ ▊▉▋ ▊▅█ ▌ ▇▄▆█ ▊▅▍▅, ▄▍ ▊▌▌▌ ▆▉▇▋ █▌ ▋▅▅▌ ██ ▊▍▇▊ ▌▌█ ▌▅▄ ▉▊▄▆ ▆▄▉▊▉ ▄ ▋▍█▍ ▇▌▋▊▅ ▅▍ █▍▆ ▉▄▌▇▅▋█▄▊▅▄▋▊▅▉▋▊▉ ▇█▋▊█▇▆▍▄ ▌▊▍▅ ▅▋▌▊▆▆▆▉ ▋▊▋ ▆▆▍▊▅▉▄█▉ ▇▄ █ █▍▉█ ▅▅ ▋▉ (█▊ ▄▌▍▌ ▉▇█▇▍ ▊▌ ▍ ▇▅ ▇▊▌▉▋▅ ▇▋ ▄▆▇▋▊▋▄█) ▍▄▇▉▆▅▊▇▄ ▋▍▆█ █▊▉▉█ ▄█ ▆ ▆▌▆▇▇▋ ▋█▌▊ ▋▇▉▊ (▌▊▋▍▆▍▉ █▍▆▅, ▇▊▊▌, ▅▆▊▊▅ ▋▅▅▆▌▇ ▍▌▅ ▅▆▌ ▌▋ ▌) ▌▋█▋▉ ▋▋▌ ▄▅▄▄ ▄▉▊ ▇▄▋█ ▍▊▉▉▄ ▌▍▊▇▌ ▍▆▉▍▋▍▇▋▌▄▇▍▆▄▅▌▆▌▇ █▌▆▅▇▌▅▇▆ ▇▍▉▅ █▄▄ ▌ ▉▅▆▊▇▉ ▅▊ ▅▍▇█▇▆ ▊▅▆▌▄▋▄ ▅▅▊▉▄ █▍▉ ▅▉▅▄▆ ▇▅▊▋ ▅▆▅▉ ▆▌▌▍▌▅▆ █▌▉▄ ▇▋▇▄ ▊▄▆▅▅▅▍▇▅▇▅▍ █▉ ▉▋▋ ▊▉▍▆▋ ▊▅▆ ▋▄▆▍ ▅▊█▍▄▍▊ ▌▅▍█▆ █▊▉ ▋▆▋▍▇ ▌▇▋▆ █▌▍▇▅▌█▄▊█▄▋▊▍█▉ (▌▌▊▊ ▄ ▊▋▄▅█▄ ▍▅▍▅▋▍)
4 Years Ago
Added submarine decay, same as boats but with slightly longer times: - Indoors: No decay. - Outdoors: 240 minutes (rowboat = 180). - Deep water: 180 minutes (rowboat = 120).
4 Years Ago
▆▉▄ ▉▆▍▋
4 Years Ago
merge from submarine