194,072 Commits over 4,079 Days - 1.98cph!
merge from main - client only
Fix for Hapius Military Tunnel CullVolume NRE
LODs/COL for train tunnel stop module
Tunnel corridor and stairwell detail greybox complete
Move growable entity budgeted update into an ObjectWorkQueue
Use an ObjectWorkQueue to manage flame turret updates
▇▌▊▇▆▊▇▌ ▌▍▋▉▇▉▌▉▋ ▌▅█▌▌▊ █▅▆▇▉▄
▌▉▍▅▋▌▍▇ ▋▉▄ ▋▊▄▅▌▇ ▆▄ ▄▊ ▊█▅▄▉▉ ▍▋▋▋▊▍▆█ ▄▆▌▇ ▉█▄▄▄▍▆ ▇▋▉▍▆
▇▆▆▍▇▍█▌▊▅▇ ▍▍▉█▆ ▌▊▄▊▉▇▆▋▍▍ ▊▇▉ ▍▇▇▉▆▅▍▇ ▅▆▄▊▋▉▍ █▇▄ ▋█▌▅▍▌▆▊▍▍ █▄▇▆ ▅▇▊▋▍▇▊██ ▌▋▇▄▍▌ ▌▇▇▉ ▍▌▌▊▋█
▆▊▌▉█▅▉▌▇█ ▌▇▉ ▉▄ ▄▄▇▄▌▇ ▌▍▄▋▊▍ ▄▍▇▊▌, ▋▆ █▍▋ ▋▌▌▅▅▇▊▇▊ ▇▋▆ ▉▍▄▇▌ ▆▇ ▋▋▋▋▆▉▌ ▄▋ ▄▊▇ ▄▅▆▆█ ▅▋ ▅▉▆ ▋▅▇▅ ▌▇█▊█▍ ▍▄▅▍ ▍▅▊▉▇▇▍ ▇▄ ▄▊▅▇▊▉▆
▄▅ ▌ █▄▊█▄▊ █▊▅▉▊▇ ▄▍▇▇ ▇▉▅ ▋▆▇▇▄▆ ▉▋▄▋▅▆▌ ▌▆▋▌ ▇▊▉ ▍▌▊▌ ▌▇▊▊▅
▊▌▋▍ ▄▉▆▇ ▄▇▊▄▉ ▍▍ ▅▋▉▍▋▍ ▅█▄█▋▇
- ▅▉▄▊▊▊▋▌ ▌▍▌▆ ▌█▆▉ ▇▌▍▇▋ ▍▆ ▊▇▄█ ▉▌▅ ▅▋▅▅ ▄▋█▄ ▅▉ ▄▄▄ ▆▆ ▅▄▊▌▄█▆█▄█▆▆▇▇▉ ▆▆▍▋
- ▋▅▄▊ ▇▉▄▇▋▇▆▊▌▄█ ▆▄ ▌▋▋▊▍▇▅▊▋█▄▋▊▇▌▅ ▇█▅▄ ▇▆▇ ▍▅▉▅▋▋ █▆▍▄███
▊▆▇█▅ ▌▇▇▋ ▉▅█▅▍ ▉▌▍▆▌ ▍▊▊▅▇▆█ ▊▍▉▇▌ ▉▋▄▊ ▊▉ ▇▄▄▆▋█▅ ▋▆▊ ▊▋▍▇▋▋
▌▆▍▅▄ ▆▋▅▇ ▋█▋▊▋ ▄▆▌▆▉ ▆▌▊ ▌▅▍▉ ▄▋▍▆▊ ▍▄▋▍ ▌▋ ▉▉▅▆▌
▌▄▄▇▄ ▉▊█▌ ▊▋▉▌▅▇ ▌▅█ ▅▍▆▅ ▄█▋ ▌▋▅▉▆▋█ ▍▄ ▋▋▅ ▊▉▉▅ ▉▇▄▅▉▍▋█▍ █▅▍▇'▉ ▋▍▉▊▆▋█▍
Fix team dock index not being set properly, fixes not being able to kick players from team
▄▇▆▌ ▌▆▄▌ ▇ █▍▅▄▇█ ▄▊█▌ ▋▆ ▍▊▆▍▉ ▄▅▋ ▍▋▋
▉▄▉▊▇▇▉▇ ▆▅▆▇▇▌▋▇▆ ▋▋▇▅▊█▍ ▌▌▅▉█▄
▇█▅▍▆▉ ▆▊▇▋▆▊ ▆▊▊▋▇ ▊▇█▌▍▌
▄▋▌█▍█▅ ▋▅▋█ ▉▊▇ ▄▋▌▅▋▍ ▍█▆▉▋▆▇▌ ▅▆▍
Hapis: Various LOD improvements, especially on key cliffs and landmarks.
Too many other fixes to count (Thanks for all the bug reports!)
rename Compound to Outpost in help toast
Kill players who sleep while wounded
▍▉▄▉▄ ▍▇▋▊ ▆▉█▍▆▆▆▅▊->▊██
█▆▇▇▊ ▄▌▆▉ ▍▋▊▆ -> ▋▉▊▋▄▊▄▇▆█
Merge from /main/drone/shop
Added Airwolf back into Hapis
Also beware Hapis dumpster divers: Junkyard piles are hella radioactive now.
Buncha other tweaks.
Use UpdateSurroundingEntities instead of GroundWatch.PhysicsChanged when upgrading a building block
▇▅▉█▌▉▄ ▆▄█ ▌▉▉▊ ▋▅▄ ▉▉▉▋▆▋█ ▌█▉▇▋▄▊ ▌▅ ▋▋▄ ▍▌▊▄▉'▍ █▉▇▍▌█ ▇▄▋█▉▍█▄ ▇▅ ▉▇ ▍▋▉▍▋▄█▋ ▌▊▅ ▆▍█▍▌▋▅▄
▍▉▅'▍ ▊▇▅▆▅ ▇▊▋▌▆▆ ▄▋▇█ ▋▇█▅▊▋▍█ █▅▍▉ ▇▅▄▉'▌ ▌▌▍▊▉▋▆█▅▍▆▄
▋▊▄█▉ ▆▌▋█▉▅▊▄▄ > ▆▄▍█▇▉▅▄▌/▊█▆▆
▅▇▇ ▆▅▇ ▇▆▆▆█ ▌▇▉▉ ▇▉ ▌▇▅▍ ▋▋▇▇▉█▉▄ ▆█▆▋▉▊ ▌▄▋▉▊▍▆ ▄▌▅▊▌▇▋ ▆▄▋▅▋▆█ ▊▄▌▉
Hapis river flows downstream again. Next-gen.
▅▋▍▋▆▉█▆ ▄█▍▇▄█▅ ▅▊▊▆█▋▆ ▇▊▅▆▋▇█▊▊
More topological improvements and minor fixes.
phantom reclaim terminal on vanilla
Fixed duplicated map label
More tweaks based on feedback (thanks for all the lists!)
Added DProperty_Entity panel that act's as a entity picker row
DProperties now accept the same row types as the DTVar types are called
Added tooltips to server tags
Cherry pick - HLS weapons bug, base_ai OnTakeDamage changes, steamworks build script userconfig changes , crossbow viewmodel skin, bass.dll update
▌▆▉▆▌▅▅▆ ▉▄▅▍ ▋▆▋▊▊▅▍▋▅ ▇▇ █▍▉▇▍▅▍▆