194,186 Commits over 4,079 Days - 1.98cph!

5 Years Ago
Added "previewurl" to steamworks.FileInfo, meant as a replacement to previewid
5 Years Ago
Oak and douglas fir material fixes
5 Years Ago
Disallow DoModal on non Popup panels to prevent bricking the game
5 Years Ago
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5 Years Ago
Creosote bush / mormon tea / ocotillo material tweaks
5 Years Ago
American beech and birch material fixes / fixed corrupted textures
5 Years Ago
Manually copied material settings for pines, willow bushes, spice bushes from the HDRP branch / Fixed corrupted pine textures
5 Years Ago
Fixed missing stable vendor name Fixed Saddle item SFX
5 Years Ago
Reference mesh, and test. folder setup.
5 Years Ago
Specular changes to bushes
5 Years Ago
Foliage material and texture fixes
5 Years Ago
Updated art source files
5 Years Ago
Shoreline wetness, terrain blend start.
5 Years Ago
Latest art drop
5 Years Ago
Redesigned Military Tunnels outdoors to make nicer road connections to rest of the map
5 Years Ago
New carpark model/prefab
5 Years Ago
Reduced HQM horse shoe sell order scrap cost
5 Years Ago
Fixed stable server up errors S2P Stables
5 Years Ago
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5 Years Ago
merge from horse_issues2
5 Years Ago
Manifest file rebuild
5 Years Ago
Merge from TaxiModule -> Main
5 Years Ago
Hack for kick button until interaction is fixed. Cast our own ray in the ShowIf, plus check angle and distance in CanKickPassengers
5 Years Ago
refresh cache reference when updating a custom design
5 Years Ago
Phrases
5 Years Ago
merge from /save200
5 Years Ago
network++ save++
5 Years Ago
Taxi kick button code
5 Years Ago
merge from main
5 Years Ago
Stables_b dressing tweak to avoid clipping by the openned gates (feel free to revert, it's a one sec change)
5 Years Ago
Openned the horse box gate, updated colliders Re-enabled collider in prefab
5 Years Ago
Even more north
5 Years Ago
Backup
5 Years Ago
Setting up taxi module kick button. Seating prefab update. Currently kick interaction is non-functional due to an existing player interaction bug. Manifest rebuild and code gen.
5 Years Ago
More north
5 Years Ago
Reduced horse spawns Small amount of boats now spawn procedurally again Place holder values just to get Staging wipe ready
5 Years Ago
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5 Years Ago
More northern face
5 Years Ago
▋▆▋▍▆ ▇▊▇▄█▅▅ ▇▍▌ & ▌▍▍▋▇▄
5 Years Ago
merge from main
5 Years Ago
Stable turret setup
5 Years Ago
Slightly decrease engine power in all modular cars
5 Years Ago
Thickened side colliders on taxi module and both armoured modules, to reduce client-side gunshot hits through the walls (server-side was already OK).
5 Years Ago
Stables safe zone Stables music - temp if we decide to use it Improved road connection
5 Years Ago
Add graphics.vm_horizontal_flip convar to flip viewmodels horizontally (for left handed players)
5 Years Ago
Removed horse shoe and horse armour sales from compound - now sold at stables Reduced cost of HQM horse shoe
5 Years Ago
added horse saddle + vendor + claiming
5 Years Ago
Cherry pick 2-module passenger fix
5 Years Ago
revert fix passenger long module
5 Years Ago
Telephone can be researched + crafting costs