195,819 Commits over 4,110 Days - 1.99cph!
Dedicated servers properly go into hibernation once all players have disconnected
Don't show convex roof triangle conditional models if something is attached to the top wall socket of the roof
Added "modifier variables" as a clean way of storing and modifying an external value related to a modifier type
Updated roof bounds to encompass conditional models
Prioritize concave corner conditional models over convex corner conditional models
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closing gaps on sheet metal roof corners
wooden_walkway_fishing_nets_a update with new textures
backup fishing net texture set art sources
backup large walkways scenes
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Merge from conditional_roof_corners
Merge from building_blocks_2020
Subtracting
53182 (SimplerBuildingColliders) since it doesn't improve performance and makes things more difficult to work with for artists and less unified
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Adjusting collision factors
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Remove hit force multiplier
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When faking car vs. player/AI/animal collision, use realistic masses for each of them as a starting point. Added new "RealisticMass" field.
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Description updates
Reduced icon sizes
Improved car ability to climb hills:
- Increased low-speed power by 25%
- Increased grip both on and off road by 7%
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Remove unused TriggerParent from 2module_passengers
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Compound fixes & related files
Lightened the picture frame glass albedo texture and changed the material so that images don't appear so dark.
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merge from main, merge fixes.
protobuf gen.
code gen.