239,741 Commits over 3,837 Days - 2.60cph!

7 Months Ago
Merge from tutorial_island
7 Months Ago
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Abyss pack item tweaks
7 Months Ago
tint the dirt on floor_tile_02
7 Months Ago
Fix holstering not updating when picking up backpack
7 Months Ago
Fix holstered weapon not updating when dropping backpack
7 Months Ago
Add dirt blend floor_tile_02
7 Months Ago
For some reason it didn't subtract the PlayerInventory.cs change
7 Months Ago
Start by subtracting CS 92478
7 Months Ago
Slightly improve component selector search i.e. "MyComponent" will find the "My Component" component
7 Months Ago
merge from analytics_pooling_refactor -> main
7 Months Ago
Cleanup performance calculation code since we have threadsafe pooling now
7 Months Ago
Can no longer place a lock on the TC during the tutorial (it's not covered by the tutorial and kinda breaks the sequence)
7 Months Ago
Merge from main -> test_2022_3_20f1
7 Months Ago
Island group assignment fixes Fixed islands not getting their SpawnLocationIndex assigned on the client, leading to issues when tracking the ActiveIslands on the client
7 Months Ago
added boiler_b + updated artdev map + copper skin for pipe assets
7 Months Ago
Disable the red changeset text in the staging server browser (but only worked in the editor!)
7 Months Ago
Merge from main -> full_server_demos
7 Months Ago
Add `stash.reveal_tick_rate` (default 0.5s) to configure how often the server runs the detection code Require > 2s looking at stash to reveal it
7 Months Ago
Implicit conversion cleanup
7 Months Ago
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7 Months Ago
Fixed being able to spawn at outpost when dying during tutorial if server is in softcore
7 Months Ago
Change tutorial server tag to "tut"
7 Months Ago
Merge from main
7 Months Ago
Optimize use of Styles.IsDefault
7 Months Ago
7 Months Ago
More generic method fixes
7 Months Ago
Generic method binding fixes
7 Months Ago
7 Months Ago
Add Sweeper sample Don't query global stats for local games Add samples folder
7 Months Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
7 Months Ago
WIP full type library search #1466 https://files.facepunch.com/ziks/2024-02-27/sbox-dev_qIrVpyR3tI.mp4 Selected output / local instance nodes re-implementation
7 Months Ago
TTT: Fixed can_rag_pin_inno overwriting can_rag_pin in Magneto Stick (Community Contribution) Fixed func_breakable_surf crashes on spawn Added a warning when C_OP_WorldCollideConstraint gets insane values
7 Months Ago
Fixed can_rag_pin_inno overwriting can_rag_pin (#2059)
7 Months Ago
Fix hotload error involving duplicate properties Some more hotload skipping for TypeLibrary stuff Update Facepunch.ActionGraphs Fix in parameters Fix sound.play node regression
7 Months Ago
Removed no listings animation Optimised no listings Localised no listings text Single vendor now references no listings through gameobject
7 Months Ago
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7 Months Ago
updated insulation_a
7 Months Ago
Optimised accordion setup Open action no longer animates by default
7 Months Ago
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Consider panels visible until their transitions have ended Create menu-main.scene_c style Overflow returns Scroll if -x or -y are scroll Add GameJam category
7 Months Ago
Changed ordering of vendor list Accordions -> Small Listings -> No Listings
7 Months Ago
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Default implementation of NodeDefinition.Attributes
7 Months Ago
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7 Months Ago
7 Months Ago
Convert obsolete attributes into warnings automatically In parameter test In parameter fixes
7 Months Ago
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7 Months Ago
merge fix_demos_full_server_demos -> main