198,704 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Sneaking in a minor pedal trike steer angle edit
1 Year Ago
Wallpaper skin setup wip
1 Year Ago
Fixed cyclist hands disconnecting from handlebars at full turn
1 Year Ago
adjusted roadside electrical prefab lodding distance - resolves late poping during driving fast
1 Year Ago
converting rotation constraints to radians when processed
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
drop tickrate on some cloth assets
1 Year Ago
contacts are found once at the beginning of the tick and solved alongside distance constraints
1 Year Ago
Merge from main
1 Year Ago
Adding my test saves
1 Year Ago
radtown redux S2P
1 Year Ago
environment volumes pass #1
1 Year Ago
Handcuffed players can now be force mounted to code locked cars
1 Year Ago
polished set dressing in the shed area
1 Year Ago
merge from main - RC
1 Year Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
1 Year Ago
Only allow bike driver to access fuel when someone is mounted
1 Year Ago
Initial work on supporting burnouts and fast turns with Ctrl. No releasable yet
1 Year Ago
Merge from main
1 Year Ago
Merge Bikes -> main
1 Year Ago
Minor spelling edit
1 Year Ago
Fix remaining incorrect barrel colours on small oil and S2P S2P stables_b, fixes search light facing the wrong way
1 Year Ago
Threshold edit
1 Year Ago
less smoke
1 Year Ago
moar smoke
1 Year Ago
Increased visual threshold for bike wheelspin FX
1 Year Ago
Grey out the set speed option if only non-compatible clips are selected
1 Year Ago
Created Rust.TimelineTools plugin Added Set Duration and Set Speed right click options, opens up a window to batch set the speed or duration of clips Compatible with domain reloads and Undo
1 Year Ago
Added wheel slip skid sounds for bikes. Reusing modular car content - some of this code could be de-duplicated in the future, with more time available.
1 Year Ago
Rotorwash FX play fixes. Fixed Minicopter not using the nested small wash prefab. Slight optimizations.
1 Year Ago
Fixed sidecar wheel visuals properly
1 Year Ago
Merge Bikes -> main
1 Year Ago
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1 Year Ago
- Pedal bikes now use the horse stamina bar to visually show sprint remaining - Send sprint info over the network again - Rearranged the Rust HUD to be able to show vehicle health and stamina bar at the same time - Horses now show their health in the HUD, mainly just so there isn't a hap in the stamina bars
1 Year Ago
Force multiplier 1.25
1 Year Ago
Merge Bikes -> main
1 Year Ago
Changed how the force on self from hurt triggers is calculated + code formatting
1 Year Ago
Add "HotReload" editor class that allows you to define temporary runtime fields without recompiling - Backed by a Dictionary<string,object>, only intended for use inside editor so it's ok if it's slow
1 Year Ago
Add hot reload package
1 Year Ago
Halved hurt trigger NPC damage for bikes
1 Year Ago
Merge Bikes -> main
1 Year Ago
Fixed anemic bike pushing force
1 Year Ago
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1 Year Ago
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1 Year Ago
Fix analytics & runtime profiling giving pooling warnings Discard analytics events right away when failing to upload - prevents it from causing a bunch of GCs when strong events that won't be uploaded
1 Year Ago
Increase bike return lerp speed
1 Year Ago
Increased bike steer return speeds
1 Year Ago
Preserve old steering behaviour on older vehicles. Enable new retainLerpSpeed option only for bikes
1 Year Ago
Fixed conflicting LODGroups on hazmat youtooz figurine