125,573 Commits over 4,171 Days - 1.25cph!

1 Year Ago
-digital clock prefab update -Textmaterial update -transparency tweaks
1 Year Ago
Prevent wolves beelining and being too easy to shoot when flanking at long range, merge unreachable state and flee state
1 Year Ago
wall paper viewmodel render script compoment added to prefab and vm anims edited so the wallpaper is lower
1 Year Ago
-Added Digital Clock model to its own prefab -Updated the Digital Clock Deployed Prefab to use the Digital Clock Model Prefab -Updated Digital Clock model to use RenderLOD -Changed glass opacity, Boosted text emissive and changed text position.
1 Year Ago
Add video headers for Sunburn and Soundtrack
1 Year Ago
Added Rust.Localization.Editor assembly for localization Editor code
1 Year Ago
Hook new wolves to population, allow spawning packs
1 Year Ago
merge from hackweek_arabic (pie menu, vitals, tool cupboard panel and crosshair interactions)
1 Year Ago
Hooked up fuel and health flashing warning lights - they sync up if they're both activated
1 Year Ago
Compile fix in LanguageSwitcher
1 Year Ago
Replace entity queries with query.process, prevent growl spam, pass target when intimidated
1 Year Ago
Skinning updates, burst cloth tweaks
1 Year Ago
More error handling
1 Year Ago
merge from main
1 Year Ago
Fix wolf leap attack being too spammy
1 Year Ago
Fix wolves being sitting ducks around lit campfires, or being too easily cheesed with torches
1 Year Ago
Fixed screen fading NREs when getting out of network range Blocked rotation
1 Year Ago
Tweaked clock deploy volumes and socket mods order
1 Year Ago
Fixed errors preventing Arabic language to load correctly
1 Year Ago
Merge: from main Tests: built all modes, built small house, cut a tree
1 Year Ago
Add error log to identify missing scene items
1 Year Ago
hooked up speedometer and fuel ticks
1 Year Ago
Merge from main
1 Year Ago
setting up wallpaper viewmodel.
1 Year Ago
weekly renders
1 Year Ago
Changed LOD settings for Digital Clock
1 Year Ago
code gen
1 Year Ago
merge from main
1 Year Ago
Merge SidecarAngleFix -> main
1 Year Ago
Collider adjustments
1 Year Ago
Reduce sidecar downward angle limit from -60 to -45
1 Year Ago
New sidecar box collider + duplicate
1 Year Ago
Write length of each packet in output demo data
1 Year Ago
Merge from safemode_prompt
1 Year Ago
Added a big scary are you sure prompt when pressing the safe mode button in the options menu Disables the button for 5 seconds to encourage players to read what that button does
1 Year Ago
Merge from truck_junkpile_terrain_fix
1 Year Ago
Moved the car parts spawner on junkpile_g so it shouldn't spawn underground
1 Year Ago
Reverted server map/pop/latency text to use the regular font instead of bold Reverted some dropdown texts in the settings that were set to uppercase
1 Year Ago
merge from digitalclock
1 Year Ago
Time text LOD Updated icon
1 Year Ago
Tweaks for new IK script.
1 Year Ago
Merge from workbench_rpc_fix
1 Year Ago
Added server.uselegacyworkbenchinteraction replicated convar, when enabled interacting with workbenches will open a loot panel with a button to open the tech tree instead of going striaght into the tabbed tech tree interface Should help with mod backwards compatibility
1 Year Ago
1 Year Ago
Changed some DPV textures to make the flashlight reflector work. Renamed plainlight_warm/cold because they weren't being used as such anymore. Setup DPV headlight.
1 Year Ago
Merge from parent
1 Year Ago
Merge from bradley_death_screen
1 Year Ago
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1 Year Ago
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1 Year Ago
more fish shoals, tweaked fish_shoal_small pivot as it was offset