130,552 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                exported updated wolf attack ledge animation
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                - ▊█▌▇▊▆▉ ▄▇▊▍▋▍▊▋▍ ▊█ ▊▌▆▄▄▄▄ (▆▆▌▉ ▆▋ ▇▋▉ ▌▄▅▅▄▌▅)
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                added early return when trying to load a sculpture data-set with a non-matching size
 
                
                
                
                
                
             
         
        
            
            
            
                
                marked marchingcubemanager to not be destroyed on load (fixes ice disappearing when after disconnecting from a server)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix catapult boulder exploding instantly in some cases
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Consolidate some code, cleanup.
Setup upgrade menus.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Removed unused audio components on the catapult
 
                
                
                
                
                
             
         
        
            
            
            
                
                Never cull battering ram wheels
 
                
                
                
                
                
             
         
        
            
            
            
                
                assigning new ice material to block
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                removed old dev dpvold prefab (unused)
 
                
                
                
                
                
             
         
        
            
            
            
                
                jungle building skin - prefabs for each block, prefab assignment in building grade script, building grade added
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add ice shader GUI, many colour tints, fix normals, and smoothness, and improve parallax effect
 
                
                
                
                
                
             
         
        
        
        
        
        
            
            
            
                
                Merge from shred_helicopters
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed tread animator changes affecting bradley
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed magnet crane modifying the on disk materials when moving, resulting in changed tread materials when checking in
Minor performance improvements in how we update the tread material, fixed visual tread speed being double calculated resulting in material animating twice as fast
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from cinematic_gestures
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Can now pick up minicopter, scrap transport helicopter and attack helicopter with the magnet crane in junkyard as long as they are turned off
These helicopters can be fed into the shredder for scrap, scrap is multiplied by the current health of the helicopter (eg. 50% hp = half the scrap listed below)
Attack Helicopter - 500 scrap
Scrap Transport helicopter = 300 scrap
Minicopter - 200 scrap
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow junkpiles to despawn if any loot is taken from them / any barrels are destroyed instead of requiring everything to be looted before it can despawn
- don't despawn if only the scientist is killed
- don't apply to diving sites
 
                
                
                
                
                
             
         
        
            
            
            
                
                BaseSculpture protobuf id 186 > 182
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Codegen, protobufs, manifest
Fix compile issue on Mailbox, allowedItems is now defined in StorageContainer
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adjust siege weapon protobuf ids to remove conflicts with other branches
Catapult 180 > 183
SiegeTower 181 > 184
Ballista 182 > 185
BallistaGun 183 > 186
BatteringRam 184 > 187
 
                
                
                
                
                
             
         
        
            
            
            
                
                When tracking scrap being purchased with items, track how many items are sold rather than the scrap (inverse of normal behaviour)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reduced temp radio size to 0.05m to prevent overlapping interaction with central locking system
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Include System reference, fixes compile error
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Revert all cockpit prefabs to their version from main
Reapply socket change
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Underwater visibility increase.
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from queue_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from analytics_rcon_improvements
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix compile errors on client
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from analytics_identity_mgmt