147,554 Commits over 4,444 Days - 1.38cph!

3 Months Ago
Merge from main
3 Months Ago
Updated Krieg Backpack holster values
3 Months Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
3 Months Ago
Wetsuit female model update
3 Months Ago
prefabs/clothes ok
3 Months Ago
hooked up workshop prefab
3 Months Ago
restored clouds to skybox in workshop scene
3 Months Ago
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3 Months Ago
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3 Months Ago
resize gibs
3 Months Ago
Fixed clipping, normals and LODs on leather gloves
3 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
3 Months Ago
prefabs/ammo ok prefabs/building ok
3 Months Ago
Updated Electric Furnace Skinnable Asset
3 Months Ago
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
3 Months Ago
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
3 Months Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
3 Months Ago
3 Months Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
3 Months Ago
vehicles folder ok
3 Months Ago
Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
3 Months Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
3 Months Ago
industrial shelves - created shelf material colour variations.
3 Months Ago
industrial shelves - moved textures to its own folder.
3 Months Ago
Automated test suite
3 Months Ago
Merge from visual_config
3 Months Ago
Created Electric Furnace Skinnable Asset Basic Setup of Electric Furnace Skinnable Asset
3 Months Ago
testlist export
3 Months Ago
basic test that boat can be pasted and is floating in water
3 Months Ago
poker bandana setup
3 Months Ago
Setup all three workbench upgradeVisualPoints. Set as servercull.
3 Months Ago
Add placeholder placement transforms to Workbench1
3 Months Ago
Create placeholder visual prefabs for all upgrades. Link to them in their upgrade items.
3 Months Ago
Merge from main
3 Months Ago
3 Months Ago
Started adding support for cached spot light shadows
3 Months Ago
renaming some outliers left from previous folders, mostly _displ and _transmission types
3 Months Ago
Oven Textures and LOD0
3 Months Ago
merge from main
3 Months Ago
merge from automated_testing
3 Months Ago
Fix repair item target for the base industrial wall light (only did the variants before)
3 Months Ago
merge from main
3 Months Ago
Merge from test
3 Months Ago
Merge from main
3 Months Ago
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3 Months Ago
merge from new_console-ui
3 Months Ago
Allow TAB to cycle tabs from the console if the auto complete is hidden
3 Months Ago
Fixed console never creating new bucket entries based on time