138,462 Commits over 4,324 Days - 1.33cph!

6 Years Ago
static condle light group prefabs fishing villages lighting prefabs boat shops interior dressing end
6 Years Ago
boat shops interior dressing and lighting backup water spikes LOD distances optim
6 Years Ago
lobster :)
6 Years Ago
surfboard prefabs setup
6 Years Ago
backup villages
6 Years Ago
Adjusted distance from shore for fishing villages Improved LODs on pallet box set LOD distance tweaking on wooden buildings and large walkways / fishing nets
6 Years Ago
viewmodel and 3rd person oar anim updates set up throwing organised folders populated override controller
6 Years Ago
Workbench Tier 1 2 3 can now be picked up Workbenches now use condition Reduced T2 and T3 workbench health
6 Years Ago
Merge from flare_optimizations
6 Years Ago
Fix to stop CoverageQueries registering and unregistering too often.
6 Years Ago
subtracting 53975
6 Years Ago
skin approval + pre approval
6 Years Ago
▇ █▋▌▊▄ ▋▉█▋▉▄▊▅█▋▇▆▄▋▅ ▄▇▄ ▊▊▆▊▋▇▄▆▍ ▊▉▆▄▊ ▆▊▌ ▆▅▇ ▇█▇▄▆▅█▉ ▋▅▌ ▇▅▋▆ ▄▌▅ ▌▅▊▇▅▍▊▅
6 Years Ago
Merge from main
6 Years Ago
Merge from flare_optimizations
6 Years Ago
Merge from main
6 Years Ago
Possible fix for a rare exception
6 Years Ago
▋ █▌▇▉▍ ▊▄▉▅▇▊▌█▉▇█▍▌▄▆▇▅▉▄ ▅▆▆▌▊█▇▅█ ▄▍▆▌▄ ▊█▆▅▉▊ ▆▍▍▉▆▉▇▊▋█▇▆
6 Years Ago
Merge from main
6 Years Ago
merge from searchlight_electric
6 Years Ago
Fix debug camera jitter
6 Years Ago
Added deploy guide mesh for searchlight. Moved searchlight into electrical category.
6 Years Ago
Increased size of interact collider on hackable crate to cover the entire side of the crate, should be more accessible if there are things blocking the keypad
6 Years Ago
Merge Glass -> Main. Modular car cockpits now have glass.
6 Years Ago
More scene backups
6 Years Ago
Adjust glass strength on cockpit modules
6 Years Ago
▍▅▆▄▉▇ ▋▉ ▆▄▆▄▆▋
6 Years Ago
Damage texture now correctly handles renderers with multiple materials
6 Years Ago
client.connect will now fill in the connection screen properly and add the server to your history
6 Years Ago
Prefab updates
6 Years Ago
Restore missing glass impact prefab
6 Years Ago
Added new glass particle FX and assigned them to the car window glass
6 Years Ago
▋▌▊▇ ▍▇ ▅▉▆ ▅▇▋▋▉▆██ ▅▇▋ ▋▊▍▍▅▍▍▉▉
6 Years Ago
Merge from main
6 Years Ago
Updated workshop mesh exporter to store the exported mesh in a sub folder by item name (fixes case where different tiers of an item overwrote the same mesh since the mesh name was identical)
6 Years Ago
Merge from Main -> Glass
6 Years Ago
Experiments & files. Backup.
6 Years Ago
Tools
6 Years Ago
Tools
6 Years Ago
Removed unneeded anim component
6 Years Ago
▇ ▉▄█▌▊▄█▄█ ▅▋▇ ▆▊▆ ▌▄▌▋▇▆▌▊▇▇█▇▉▌▌▊▆▉▅ ▇▉▊▊▊▄▍▍▇ ▅▊▇▇▍ ▇▆▊▋▅▄ ▅▊▇▅█▅▋▌▅▊██ ▌▄ ▇▊▆▇▅▋▇▇ ▉▉▊▍▄█▆▉▅▌ ▅█▄▊▆▉ ▅▉▇▄▌▊▊ ▆▉ ▆▊▋▄▇▉█▋▋▅▌█▉ ▅▇▊▉▉ ▉▇▇▄▊█▋ ▅▊▇▆█▌▍██▌▋▉▉▋▇▊▋▆
6 Years Ago
State history rendering and convars
6 Years Ago
▌ ▊▍▌█▍▋▍▊▇▍ ▇▇▊▉ ▇ ▊▅▌▉▍ ▉▇▊▄█▌█▋█▋▌▄█▅ ▆▅▉ ▅▍▋▅▆ ▍▉▄▇▇▊▍ ▍▇▉▉█▆ ▇▇▋▄▅ ▆▆▅ ▊▄▇ ▌▉▇▆▄▍▌▌▋ ▆▇ ▄▄▄ ▉▌▌ ▉▇▆▉▍ ▌▌▋▌ ▅▌▉▍▄▇█ ▋█ ▋▇▋▍ ▇▋▋▊▍
6 Years Ago
better smoothing and fixed scaling on surfboard and surfboard_sign
6 Years Ago
Tools
6 Years Ago
Last few static prefabs
6 Years Ago
AnimtorLOD components
6 Years Ago
tools
6 Years Ago
more fishing village set dressing electric wires setup finished rowboat emblem by adding pedestal mesh Scene to prefab villages
6 Years Ago
Fixed third person animations not working while paddling