reporust_rebootcancel

124,143 Commits over 4,171 Days - 1.24cph!

7 Days Ago
require hammer for drone pickup to avoid menu issues for now
7 Days Ago
invert IsEmpty flag
7 Days Ago
get storage contents on pickup
7 Days Ago
Redo of Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
7 Days Ago
Undo of previous CL - too many files snuck in
7 Days Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
7 Days Ago
removed carton box collider, purely visual
7 Days Ago
merge from main
7 Days Ago
switched to fuelsmall loot panel, needs its own really
7 Days Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
7 Days Ago
merge from icelake_barricade_fix2
7 Days Ago
Apply icelake barricade fix on new branch
7 Days Ago
merge from siegeweapon_pulling_fix
7 Days Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
7 Days Ago
merge from tmproemoji_nre_fix
7 Days Ago
Fixed TmProEmojiRedirector NRE
7 Days Ago
Merge from main
7 Days Ago
merge from meta_shift
7 Days Ago
merge from rails_barricade_fix2
7 Days Ago
spike trap deployment pass
7 Days Ago
merge from jungle_storepage_fix
7 Days Ago
Added missing wallpaper to jungle store page
7 Days Ago
Forgot trainyard
7 Days Ago
merge from translate_error_fix
7 Days Ago
Fixed Translate.Get error when converting null strings to Phrase
7 Days Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
7 Days Ago
Cherrypick 129429
7 Days Ago
Add anchor to test save boat
7 Days Ago
merge from naval_update
7 Days Ago
inital spike trap gameplay pass
7 Days Ago
Full anchor functionality wip
7 Days Ago
Merge from dlc_blueprint_warning
7 Days Ago
merge from small spike trap
7 Days Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
7 Days Ago
merge from meta_shift
7 Days Ago
merge from physics_bounds_commands_fix
7 Days Ago
combined bounds used for both physx bounds commands
7 Days Ago
shore_crate spawn tweaks
7 Days Ago
Spike Trap Material Fix and texture resize
7 Days Ago
Merge from main
7 Days Ago
manifest
7 Days Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
7 Days Ago
shore crate now spawns on T0 beach - rare spawn
7 Days Ago
loot generation
7 Days Ago
merge from loot_generation
7 Days Ago
Added shore crate
7 Days Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
7 Days Ago
Merge from Hackweek_Spike_Trap
7 Days Ago
merge from meta_shift
7 Days Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80