reporust_rebootcancel

135,402 Commits over 4,324 Days - 1.30cph!

9 Days Ago
Signal flare piggyback's off of the strobe light, and fires once when the computer is active.
9 Days Ago
Updated video, added shutter frame media
9 Days Ago
merge from artistpack_storepage
9 Days Ago
added kinematic body to ghostships, allows us to use MovePosition/MoveRotation for better physics behaviour
9 Days Ago
updated 3p shield anims exported
9 Days Ago
merge from main
9 Days Ago
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9 Days Ago
Cannon is no longer a IBoatBuildingPiece
9 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
9 Days Ago
turret_hotfix_networkrange_fix -> main
9 Days Ago
turret_rear_turret_aiming_fix -> main
9 Days Ago
Merge from naval_update
9 Days Ago
Merge from naval_missions
9 Days Ago
Add some extra guards and server error logs if saved missions objective count is wrong
9 Days Ago
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9 Days Ago
Merge from naval_update
9 Days Ago
Merge from main
9 Days Ago
Remove client error logs regarding mission objectives count being wrong Will still get logged on the server if it's still a problem. If it's wrong on either the client or server, it'll be wrong on both
9 Days Ago
Merge from naval_update
9 Days Ago
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9 Days Ago
mortar ammunition lods and materials
9 Days Ago
spawnpoint adjustment
9 Days Ago
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9 Days Ago
apartments greybox progress, early facade mockup test
9 Days Ago
merge from main
9 Days Ago
Merge from naval_update
9 Days Ago
Rework multiple boat station warning message display.
9 Days Ago
Paddle animation updates for in kayak and using paddle as weapon
10 Days Ago
Remove hold to place timer on boat building station
10 Days Ago
rebase on main
10 Days Ago
merge from main
10 Days Ago
merge from artist_pack_dlc
10 Days Ago
Disabled Tug boat spawns - they were the test bed which led to player built boats. Will explore reintroducing in future
10 Days Ago
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10 Days Ago
Add sidechecks to cannons to fix being able to rotate into no longer mountable spots.
10 Days Ago
Fixed incorrect settings on TC skins and xmas sled, doesn't look like it was breaking anything in game though
10 Days Ago
Added tests for checking common issues on redirects (item rarity, craftable, researchable, etc)
10 Days Ago
Default buoyancy batching to on.
10 Days Ago
Fix cannon handle spinning with buoyancy.
10 Days Ago
Merge from main
10 Days Ago
Fixed not able to skin space LR back into the default LR
10 Days Ago
Added a test for ensuring redirects are linked back to their source item, checks every redirect skin
10 Days Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
10 Days Ago
Applied same logic to eat and clear options
10 Days Ago
Slight reduction
10 Days Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
10 Days Ago
Increase front turret rotate speed by 200 units
10 Days Ago
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10 Days Ago
Refactor Easel LOS checks
10 Days Ago
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