reporust_rebootcancel

124,053 Commits over 4,171 Days - 1.24cph!

7 Days Ago
manifest
7 Days Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
7 Days Ago
shore crate now spawns on T0 beach - rare spawn
7 Days Ago
loot generation
7 Days Ago
merge from loot_generation
7 Days Ago
Added shore crate
7 Days Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
7 Days Ago
Merge from Hackweek_Spike_Trap
7 Days Ago
merge from meta_shift
7 Days Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
7 Days Ago
merge from ghostships
7 Days Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
7 Days Ago
merge from meta_shift
7 Days Ago
PT Boat Update
7 Days Ago
Merge from manual_anchor
7 Days Ago
Merge from parent
7 Days Ago
merge from commandblock_save_lastplayer
7 Days Ago
merge from rps_holster
7 Days Ago
merge from dropbox_wall_loot
7 Days Ago
merge from fix_bradley_apc_debris
7 Days Ago
merge from fix_sleeping_wetness
7 Days Ago
merge from fix_weapon_rearm_noclip
7 Days Ago
merge from qol_hardcore_convars
7 Days Ago
merge from buildingprivlidge
7 Days Ago
merge from bradleyapc_allocs
7 Days Ago
merge from ch47_favouritism
7 Days Ago
Merge from main
7 Days Ago
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▌▍▉▉▊▆█▅▉▍ ▅██▇▌▋▋▉▌▆ `▄█▇▇▆▌█▇▍▉▆ = ▊▄▆▇` ▍▌▇▊█▊▊
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▋▋▋ `▊▌▋▊▅▅▉▆` ▆▋▆▄▆▄▄▋▊▉█▊▍ - ▌▆▍▍▌ ▇▋▊█▅▍▌▉ ▊▍▅▉▉▌▋▆ █▍▄█ █▉▆▄▉ ▊▇▄ ▌▌ ▉▋'▋ ▆▋▋▉▌ ▉▇▆ ▋▇▅▊ ▅ ▄▉▍▋█▇ ▍█▇▋ ▉ ▉▍▉▉▋▋▌▇▇▋ - ▆▄▄▊ ▊▇▋▅▋▅ ▅█ ▇▊ ▋▅▄▇▅ ▌▇▌ ▄▅▄ ▍▄▋▉ + ▍█▋▆█▌ ▉▌▄▌▄▆▆ + ▊▉█▄▉▌ ▌▉▊▉▆
7 Days Ago
Codegen + fix compile error
7 Days Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
7 Days Ago
Compile fixes
7 Days Ago
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▉▌▋ ▉▇▄▆ ▅▌▌▌█ ▌▄▄▍▌▌▉ ▌▆▍▄'█ ▍▌▇▋▅▆▅▍ █▌ █▇▆▌▆█
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▉▆▇▅▇ ▆▇▅▊ ▄▇▍█ -> ▍▊▋▍▊█▄▍█_▊▋▋▉▊_█▉▊▇█▊▌▋
7 Days Ago
merge from admin_logging -> main
7 Days Ago
█▊▍ ▋█▉█▅ ▇▇▌▇▄▍▆█ ▅▇ █▆▊▄▇▄▉▆ ▍▆▄▄▊▍▌▋▄ - ▅▍▅▉▅▋▊ ▌▅▌▄▅ ▋▄ ▊▍▍▍ ▊▌█▇▍▅▆ - ▊▅▅▇▋▍ ▉▆▍▅ ▉▄▌▆█▄▅▅ ▆█▅▅▅▇▅▊▄ (▅▍ ▉▌ ▄▍▇'▉ ▉█▉ █ ▍▉▌▌▍▄▍ ▅▋▆▋▆▅▊▋ ▄█▄ ▋▆ ▄▍▇▇▇▆ ▉▄▉▊▌▉▊, ▊▆▌▆ ▆▅▇ ▆▉▇) - ▍▅▆ ▊▇▅▆▅▉▋▆ █▄ ▅▉▉▋▉▌▉▄▇▅▊▉█ ▍▋ ▅▍█ ▍█▉█▅▄▉ ▆▍▆ █▇▌▇▆▆ ▊▋ ▋▇ ▌▇▄ (▆▊ ▍▊ ▅▌▆█ ▍▊▆ ▇▍█▋▇█▆▆ ▍▆▊▍ ▇▆▆▅▇▄█▉▊▊█▇ ▌▅▇)
7 Days Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
7 Days Ago
merge from physics_bounds_commands
7 Days Ago
server commands to set and get physics world bounds for profiling purposes
7 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
7 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
7 Days Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
7 Days Ago
Rebase on /main
7 Days Ago
LODs, prefab, collision for food barge checkout counter