reporust_rebootcancel

123,979 Commits over 4,171 Days - 1.24cph!

4 Days Ago
merge from bradleyapc_allocs
4 Days Ago
merge from ch47_favouritism
4 Days Ago
Merge from main
5 Days Ago
█▌▊▅▍ ▌▌▊▍ ▄▇▋▉▌_▍▉▍▇▍█_█▅▌█▉▋▍▆_▌▍▇ -> █▆▇▇
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▌▍▉▉▊▆█▅▉▍ ▅██▇▌▋▋▉▌▆ `▄█▇▇▆▌█▇▍▉▆ = ▊▄▆▇` ▍▌▇▊█▊▊
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▇▊▌'▇ ▅▇▄▊█▊█▊▋▋▅▄▆▍▌▌▍▅▆▄ ▅▆ ▉▋▊▋▌█▊▆▍▍▍. ▋█▌▌▇ ▉▅▌▄▍ ▄▋▌▌▊▆▅▆▅█ ▌▅▍▌▆▍ ▋▋▍▍▉▌▆▄▉█ ▄▄▉ ▊▄▅▅ ▆▉▍▌▌▆▅▉▍▌ █▅▉█▄▉▇ ▌█▌ ▅▇▆█ ▋▇▅▆▅▊▉▇ (▊▄▊▇▆▅▍█▌█)
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▆▄█▍▆▊▅ ▊▆▌▍▄▇▋▋ ▌█▊▌▄▊▊▌ ▇▍▍▌▉ ▅▅▅▌ ▌▅▆▌ ▇▇▄ `▋▇▋█` ▌▋▇▆▄▉▊ ▊▊ ▌▋'▌ ▊▅▅ ▍▇▌▊ ▉▅▋ ▄▅ ▆█▍▉▄▉▄
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▋▋▋ `▊▌▋▊▅▅▉▆` ▆▋▆▄▆▄▄▋▊▉█▊▍ - ▌▆▍▍▌ ▇▋▊█▅▍▌▉ ▊▍▅▉▉▌▋▆ █▍▄█ █▉▆▄▉ ▊▇▄ ▌▌ ▉▋'▋ ▆▋▋▉▌ ▉▇▆ ▋▇▅▊ ▅ ▄▉▍▋█▇ ▍█▇▋ ▉ ▉▍▉▉▋▋▌▇▇▋ - ▆▄▄▊ ▊▇▋▅▋▅ ▅█ ▇▊ ▋▅▄▇▅ ▌▇▌ ▄▅▄ ▍▄▋▉ + ▍█▋▆█▌ ▉▌▄▌▄▆▆ + ▊▉█▄▉▌ ▌▉▊▉▆
5 Days Ago
Codegen + fix compile error
5 Days Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
5 Days Ago
Compile fixes
5 Days Ago
▄▅█▋▋▍ ▊ ▊▍▅▉▆ ▉▉ ▋▉▆█▉▆▇▆▅ ▌▄█▆▇▇▄█▆ ▌▍▋█ [▄▉▇▄▊▄▊▋▉] █▌ ▌▉▆ [█▅▉▋▌▌▍] ▊▋ ▆▊▇▆ ▍▋▇ █▊▋▇ ▉▋ ▄▉▉▇▉█▇ ▉▊▇▋ ▅▉▆▋ - ▅▄▍█▇'▋ ▅▇▆▋▋▄ ▅▄ ▆▅▆▋▋▅▄▅▉▇▉▇▆ ▊▆ ▉▅▇█▊▆▉ ▌▍▅▍▍▅▆▉▋ ▇▅█
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▉▌▋ ▉▇▄▆ ▅▌▌▌█ ▌▄▄▍▌▌▉ ▌▆▍▄'█ ▍▌▇▋▅▆▅▍ █▌ █▇▆▌▆█
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▄▉▄▇▌▅▋ ▊▋ █▅▊▅█▇▇▇▆.██▄▋▌▅▌.▆▉▄.▌█ ▋▋▄▌ ▄▇▇▅▄▌▄█ ▉▉█▋▅▌ (▇▄▆▆▄▇█ ▆▊▍▉▊▊)
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▉▆▇▅▇ ▆▇▅▊ ▄▇▍█ -> ▍▊▋▍▊█▄▍█_▊▋▋▉▊_█▉▊▇█▊▌▋
5 Days Ago
merge from admin_logging -> main
5 Days Ago
█▊▍ ▋█▉█▅ ▇▇▌▇▄▍▆█ ▅▇ █▆▊▄▇▄▉▆ ▍▆▄▄▊▍▌▋▄ - ▅▍▅▉▅▋▊ ▌▅▌▄▅ ▋▄ ▊▍▍▍ ▊▌█▇▍▅▆ - ▊▅▅▇▋▍ ▉▆▍▅ ▉▄▌▆█▄▅▅ ▆█▅▅▅▇▅▊▄ (▅▍ ▉▌ ▄▍▇'▉ ▉█▉ █ ▍▉▌▌▍▄▍ ▅▋▆▋▆▅▊▋ ▄█▄ ▋▆ ▄▍▇▇▇▆ ▉▄▉▊▌▉▊, ▊▆▌▆ ▆▅▇ ▆▉▇) - ▍▅▆ ▊▇▅▆▅▉▋▆ █▄ ▅▉▉▋▉▌▉▄▇▅▊▉█ ▍▋ ▅▍█ ▍█▉█▅▄▉ ▆▍▆ █▇▌▇▆▆ ▊▋ ▋▇ ▌▇▄ (▆▊ ▍▊ ▅▌▆█ ▍▊▆ ▇▍█▋▇█▆▆ ▍▆▊▍ ▇▆▆▅▇▄█▉▊▊█▇ ▌▅▇)
5 Days Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
5 Days Ago
merge from physics_bounds_commands
5 Days Ago
server commands to set and get physics world bounds for profiling purposes
5 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
5 Days Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
5 Days Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
5 Days Ago
Rebase on /main
5 Days Ago
LODs, prefab, collision for food barge checkout counter
5 Days Ago
merge from naval_update
5 Days Ago
Supplies barge store LODs and collision. Enabled GPU instancing on some mats.
5 Days Ago
Neutralized the tint on the sand footprints.
5 Days Ago
Scene backup
5 Days Ago
merge from batteringram_impacteffect_fix
5 Days Ago
merge from chandelier_fixes
5 Days Ago
Don't show raise/lower action on chandelier if you dont have building privilege
5 Days Ago
Adding missing bottom mesh to triangle hull prefab
5 Days Ago
fixed boat door pickup and repair, added guide mesh for door
5 Days Ago
Generate proto
5 Days Ago
subtract 130129 decay_scale_ui_fix
5 Days Ago
merge from main
5 Days Ago
split the glass part from boat door mesh to enable convex collision baker to work there
5 Days Ago
▉▅▍▆▄ █▅▉▉ ▅█▅▋_▅▅▅▊▇_▊▌▇_▉▊▄▇▋
5 Days Ago
merge from emission_queue
5 Days Ago
merge from trailtail
5 Days Ago
merge from fix_artificalwater_flow
5 Days Ago
merge from fix_corpse_storageboxes
5 Days Ago
merge from workshop_wearable_icon_fix
5 Days Ago
Merge from quicksave_to_gamesetup_save
5 Days Ago
Socket name fixes. Manifest Prefab updates.
5 Days Ago
Fixed battering ram impact effect string pool warning
5 Days Ago
merge from steaminventory_descriptions_fix
5 Days Ago
merge from store_typo_fix