199,284 Commits over 4,140 Days - 2.01cph!

8 Years Ago
Merge in the latest from Main.
8 Years Ago
google sheet balance implementation
8 Years Ago
Merged in Diogo's Rust changes (23042. 23045, 23073)
8 Years Ago
Scientists no longer shoots right through animals.
8 Years Ago
Better terrain map index to coordinate conversion
8 Years Ago
Water map is stored as short instead of float
8 Years Ago
Increased resolution of some terrain maps
8 Years Ago
Water map bake encoding fix
8 Years Ago
Re-baked custom map water textures
8 Years Ago
Rust merge selection (23039, 23040, 23056). Cherry picked changesets up to 23078.
8 Years Ago
main test
8 Years Ago
league panel UI prefab
8 Years Ago
update unit panel UI stuff
8 Years Ago
Tweaks
8 Years Ago
Fixed compile error in PlayerModel (forgot a little bit wrt BoneFollower removal).
8 Years Ago
Quickfix attempt for BoneFollower removal in WeaponOffsetEditor. Savas splat texture metas.
8 Years Ago
merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from main
8 Years Ago
Merge from snow_biome_revamp
8 Years Ago
Fixed AI Debugger NRE
8 Years Ago
Entity log window title content fix
8 Years Ago
Fixed AIDebugger.GetPreviousBestModule causing crash when activeSimTick is 0
8 Years Ago
AIDebugger tweaks
8 Years Ago
gang hq
8 Years Ago
.
8 Years Ago
Monument randomization script improvements and fixes
8 Years Ago
Added randomization scripts to ice lakes
8 Years Ago
Added ice lakes to map generation
8 Years Ago
Disabled compression on lake prefab scene terrain maps
8 Years Ago
Re-saved lake scenes / terrain assets
8 Years Ago
Reverting new changes that have been moved to the branch.
8 Years Ago
Leaderboard ProtoBuf
8 Years Ago
Fix for foliage bug introduced in 23073
8 Years Ago
Merge from main
8 Years Ago
Backup
8 Years Ago
Merged from Diogo changeset (23093)
8 Years Ago
fixed constant pingponging between player instigated GPV and non player one
8 Years Ago
Added map grid ref overlay
8 Years Ago
Rivers and roads check topologies in a radius when finding their paths
8 Years Ago
Barricade placement tweaks (concrete, stone and sandbag)
8 Years Ago
High external walls and gates require some space between them when placed parallel to each other (i.e. when stacking them)
8 Years Ago
leaderboard/league entry stuff playerdatabase.resetElo server command
8 Years Ago
AI logging improvements, added post process step at the end of each simtick to deal with parenting Fixed databrowser persisted asset selection causing bad cast errors
8 Years Ago
Removed ability to create gang. Removed ability to create emblem.
8 Years Ago
Misc
8 Years Ago
Fixed decision logs not being post processed
8 Years Ago
More
8 Years Ago
Nixed stupid tick id thing
8 Years Ago
Compile fix