137,082 Commits over 4,474 Days - 1.28cph!

10 Months Ago
Water bucket and jerry can entity, hold type and anim update
10 Months Ago
merge from burst_1_8_25
10 Months Ago
Sails and steering wheel can only be placed on construction
10 Months Ago
Empty more store pageoverlay texture refs
10 Months Ago
Basic fragment always spawn at blue card desk, remove from green manifest
10 Months Ago
More store texture refs moved to sprites
10 Months Ago
added lod setup for cannon
10 Months Ago
manifest
10 Months Ago
Merge from parent
10 Months Ago
Merge from main
10 Months Ago
greencard desk always spawns a single basic blueprint fragment
10 Months Ago
supply drop always spawns basic fragments
10 Months Ago
Lowerd chance of blueprint fragments in elite crates 20 basic blueprint fragments can now be upgraded to advanced
10 Months Ago
floating city 2 layout polish
10 Months Ago
merge from meta_shift
10 Months Ago
Medical barge, shifted location of security tower a bit for better flow
10 Months Ago
merge from main
10 Months Ago
Merge from foliage_instancing (indirect instancing fix)
10 Months Ago
Merge from main
10 Months Ago
Make foliage instancing compatible with indirect instancing
10 Months Ago
Add a hash of the map URL to the map download cache file name to prevent file name collisions Delete cached map and redownload when the version or checksum doesn't match what was expecfed
10 Months Ago
pt_boat_gameplay -> naval_update
10 Months Ago
We are moving! Fuel storage Item storage
10 Months Ago
Adjust water plane points for PID
10 Months Ago
Fix engine access Place mount points properly
10 Months Ago
Added working compass to the PT Boat Fix error on the RHIB Visuals (happens when added to a PT Boat)
10 Months Ago
Add AI support to the new PT Boat
10 Months Ago
Higher HP than RHIB Slower than RHIB Setup test item
10 Months Ago
merge from main
10 Months Ago
Engine speed adjustments Setup dual propellers
10 Months Ago
RHIB throttle animation can now support left or right side PT boat requires right sided throttle animation
10 Months Ago
Flag when textures are using an uncompressed format in the texture import analyzer tool
10 Months Ago
merge from fix_texture_analyzer_npot -> main
10 Months Ago
scientist_boat_ai -> naval_update
10 Months Ago
Enabled mipmaps on all atlased, need to review if they all need it later
10 Months Ago
More Waterworld map obstacles
10 Months Ago
Remove resolution field - not used Standard RHIB cleanup
10 Months Ago
Rewrite steer force system again (third times the charm) Boat position is merged with desired directional point before application Manifest
10 Months Ago
`Find Uncompressed Textures` tool will now flag textures that have texture compression "enabled" except it's disabled due to the texture not being a power of 2 - will flag with big yellow prefix text in console that the texture is uncompressed due to not being a power of 2 + having mipmaps enabled - will include in the sum of texture memory being used by uncompressed textures
10 Months Ago
Store page overlay are now using sprites instead of textures Converted all pages
10 Months Ago
Store steam DLC atlases
10 Months Ago
merge from cargo_oilrig_path_fix
10 Months Ago
Applied 131183 in the correct branch - Make sure to not ignore non terrain colliders that aren’t oil rigs when generating the path
10 Months Ago
merge from main
10 Months Ago
merge from store_atlases/coverimage
10 Months Ago
Frontier atlas
10 Months Ago
Added support for sprite in CoverImage, fixes messed up UVs when using atlases
10 Months Ago
Enable sprite packing on build
10 Months Ago
M15 pistol (50MB)
10 Months Ago
Exclude pack brandings assets from atlases, they need alpha and dont need to be POT Some fixes