branchrust_reboot/maincancel

38,650 Commits over 4,536 Days - 0.36cph!

9 Months Ago
Merge from naval_update
9 Months Ago
Enable 222 new materials for GPU instancing (If you conflict with this changeset, simply override these changes and manualle re-enable GPU instancing on the affected materials afterwards)
9 Months Ago
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9 Months Ago
Merge from naval_update
9 Months Ago
merge indirect_instancing fixes
10 Months Ago
Potential fix for NPCAnimController NRE
10 Months Ago
Merge: from main - Bugfix: Removes client-side network group setting when updating parents - fixes phantom entities on cargoship and other global network entities Tests: flew around craggy, was able to pick up items, chop trees, kill animals. spawned cargoship and dropped items on it, spawned dressed player & killed him, then deleted them using console cmd - they got cleaned up as expected
10 Months Ago
Bugfix: handle spawn groups on non-baseentity gameobjects Tests: procgen 2.5k in editor
10 Months Ago
Fixed the bug with changing renderscale/dlss with Volumetric clouds set to Ultra that would blit the wrong texture to the screen
10 Months Ago
Fixed the render texture memory leak in the Icon Render scene
10 Months Ago
naval_update -> main - Staging wipe, Course locked, no piviting now
10 Months Ago
Merge from mute_dialog_warning_fix
10 Months Ago
Merge from heli_fixcars_changes_2
10 Months Ago
Merge from cargoship_updatemovement_nre_fix
10 Months Ago
Merge from deleteentitiesbyshortname_fix
10 Months Ago
Added a ConVar for toggling the texture dynamic memory budget adjustments
10 Months Ago
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10 Months Ago
Convert confetti cannon to meshlod Switch pfx_confetti material to Particles/Standard Surface as the rust standard material is no longer compatible with particles
10 Months Ago
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10 Months Ago
merge from space_checking_ore_spawners -> main
10 Months Ago
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10 Months Ago
merge from field_mismatch_fix
10 Months Ago
merge from ah_trajectory_mismatch_fix
10 Months Ago
merge from icon_renderer_path -> main
10 Months Ago
merge from space_station_building_skin - restored sitem
10 Months Ago
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10 Months Ago
merge from birthday2025 -> main
10 Months Ago
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10 Months Ago
merge from birthday2025 -> main
10 Months Ago
Fixed RenderedLOD hiding all LODs when using skinned mesh renderers
10 Months Ago
Added a way to dynamically increase the texture streaming memory budget if the desired texture memory is higher than the current memory budget. The will prevent blurry texture issues on GPUs with a lower amount of VRAM, as the desired texture memory will be met.
10 Months Ago
Made the texture.memory_vram_factor ConVar available to players as a temporary fix for those that still have the blurry textures issue. This isn't saved when changed to avoid issues in the future with players having the wrong memory budget.
10 Months Ago
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10 Months Ago
merge from puzzlereset_command_improvements
10 Months Ago
merge from guide_materials_tweaks
10 Months Ago
merge from techtree_open_default_level
10 Months Ago
Merge from hackweek_boxsorting
10 Months Ago
Merge from food_qol
10 Months Ago
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Fix compile error
10 Months Ago
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10 Months Ago
merge from birthday2025 fixed lod issue
10 Months Ago
merge from birthday2025
10 Months Ago
merge from birthday2025
10 Months Ago
merge from fix_health_info_popup -> main
10 Months Ago
merge from fix_health_info_popup -> main