reporust_rebootcancel

123,353 Commits over 4,171 Days - 1.23cph!

6 Years Ago
[D11][#3661] Fixed issue with dismissing kicked popup, fixed hide server names option appearing before opening server list
6 Years Ago
Just delete TMP_Text.SetText( * ) because it's junk
6 Years Ago
Fixed GameTip not showing in CKJ
6 Years Ago
[D11] [UI] Fixed reporting flow having redundant choices for disabling communincation. Fixed missing translation in English US file for server shutting down.
6 Years Ago
[D11] Fix free memory call
6 Years Ago
[D11] Fix free memory call
6 Years Ago
Making RustText.SetText an override RustText.SetText sets the text via text instead of calling base
6 Years Ago
updated code gen
6 Years Ago
Set all pfx LOD culling to dynamic. Basic trail and spin fx now working on cars.
6 Years Ago
[D11][#3769] Fixed been unable to access main menu when not connected to the internet
6 Years Ago
[D11] Bandit Camp Rotation Fix
6 Years Ago
Renaming variables on SelectedBlueprint in the hope that blueprint info will start working on the build
6 Years Ago
try again
6 Years Ago
wip main merge fixes
6 Years Ago
missed
6 Years Ago
phrases
6 Years Ago
enable read / write on CCTV gibs (error fix)
6 Years Ago
Add player.swapseat to swap the mounted seat of a specified player
6 Years Ago
Reinstate effect emission overrides for front wheels
6 Years Ago
Fixed impostor motion blur
6 Years Ago
Initial work on supporting new VFX. - Reverted SedanWheelSmoke to the version on Main and removed it from modular cars, now only used on the sedan again. - Removed old water and dirt effects. - Moved all tyre audio from SedanWheelSmoke to ModularCarAudio, some refactoring. - Added tyre audio support for grass and snow. - Refactored VehicleTerrainManager on the server side, renamed VehicleTerrainDamage. Data based on topology. - Added TerrainTypeMonitor on the client side, keeps track on what sort of terrain the vehicle is on. Data based on splats. - Hooked up all new tyre track and spin FX, but currently unused. - Modified grip physics.
6 Years Ago
Added player.dismount command Fixed player.mount sometimes mounting the client Mountable in the editor
6 Years Ago
Updated player preview
6 Years Ago
Fixed skin diffusion world-scale
6 Years Ago
Restored color buffer format; need to wait until it's a custom frame setting
6 Years Ago
Remove that change, was meant to be on a different branch
6 Years Ago
Add player.dismount command
6 Years Ago
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6 Years Ago
Fixed foliage displacement
6 Years Ago
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6 Years Ago
compile fix
6 Years Ago
added additional CCTV cameras at oil rigs, removed airfield armory and rotated dome top camera away from loot added cctv gibs electrical item information panel
6 Years Ago
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6 Years Ago
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6 Years Ago
Added planter_bottle mesh and materials
6 Years Ago
Touching GameUI.Prefab
6 Years Ago
added streamermode support for cameras
6 Years Ago
cctv access light
6 Years Ago
Merge from terrain_benchmark
6 Years Ago
Merge from main
6 Years Ago
A possible fix for the inconsistencies in terrain benchmarks.
6 Years Ago
missing file
6 Years Ago
computer station lights
6 Years Ago
Adjust garbage collection threshold
6 Years Ago
[D11][UI] Changed Credits screen to nolonger instantiate prefabs
6 Years Ago
Canyon - latest terrain build
6 Years Ago
Merge refactor and optimisation branch to main farming2 branch