reporust_rebootcancel

110,898 Commits over 3,897 Days - 1.19cph!

54 Days Ago
Polish to battering ram. Added decal components to entity.
54 Days Ago
Tweaked battering ram seat position Adjusted steering wheel min max angles, added playerModel steeringTargetDegrees
54 Days Ago
disable Halloween Dungeon spawns
54 Days Ago
sks viewmodel - reduce rotation sway to fix arms clipping camera
54 Days Ago
reduced per-cube temp allocs
54 Days Ago
lookup workarounds for unapproved salvage sword and stone pickaxe
54 Days Ago
Update: Filter instrumenting anotations based on class and namespaces - Added reporting of class and namespace into annotation log Currently only skipping ServerProfiler itself to avoid a recursion when invoking callbacks (will be tested in next submit). Tests: pressed play in editor - saw the instrumentation logs
54 Days Ago
Fixed siege tower raising
54 Days Ago
Compile errors
54 Days Ago
Tipped over siege tower wont parent players inside allowing to be used as combat cover with minimal glitching
54 Days Ago
BRZone material visibility improvements.
54 Days Ago
Fixed gap in battering ram drivers seat
54 Days Ago
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54 Days Ago
manifest
54 Days Ago
Merge from parent
54 Days Ago
Updated fuel gauge position and seat position on battering ram
54 Days Ago
Merge from mixingtable_click
54 Days Ago
Correctly respect max item stack sizes
54 Days Ago
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54 Days Ago
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54 Days Ago
converted to use burst and the jobsystem - still needs thought on multithreading, but about a 10x speedup from burst usage already
54 Days Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
54 Days Ago
Phrase update
54 Days Ago
Merge from main
54 Days Ago
Add backpack to render scene and setup render script.
54 Days Ago
Fixed non-host RPS players needing to own gesture pack to join a game Setup steam item for pack, mark all new gestures as unlocked with the pack
54 Days Ago
packages burst 1.8.16->1.8.17 collections 2.5.1
54 Days Ago
Merge from main
54 Days Ago
Merge from ai_wolf_iteration
54 Days Ago
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54 Days Ago
Fix compile error on client
54 Days Ago
merge from t1smg
54 Days Ago
Remove debug ddraw text
54 Days Ago
Icons
54 Days Ago
Reduce the distance the wolf will flee each time you try to scare it again with torch swings / lighting the torch suddenly in melee range (only noticeable if you spam and chase the wolf instead of moving away)
54 Days Ago
Clamps are now defined directly instead of as modified.
54 Days Ago
Merge from main
54 Days Ago
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54 Days Ago
Mark SKS as an independent item, not a redirect (fixes incorrect blueprint whenr researching and not appearing in industrial conveyor filter) Set up backpack holster position
54 Days Ago
Updated store media assets + preview prefabs
54 Days Ago
Possible BlackjackMainScreenUI.SetNextFaceExpression NRE fix
54 Days Ago
Merge from shields
54 Days Ago
Fixed shield remaining in 3rd person hands while gesturing
54 Days Ago
Fixed 3rd person gestures not working due to animator updates
54 Days Ago
Cherrypick 106954
54 Days Ago
Enabled shield compatibility on: Bone Club Bone knife Diver hatchet P17 Butcher Knife Sickle Vampire Stake Hatchet HC Revolver Combat Knife Machete Python Revolver Semi auto pistol All spears (wood/stone/seasonal) Nailgun
54 Days Ago
Fixed footstep effects being effected by equipped shield Possible stringpool fix
54 Days Ago
Parent merge
54 Days Ago
Codegen
54 Days Ago
Adjusted shield colliders