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157,406 Commits over 4,566 Days - 1.44cph!

12 Months Ago
Mummymask repose
12 Months Ago
Update: GhostShip spawns navmesh instead of NavMeshSurface - Disabled NavMeshSurface on GhostSHip prefab (will need to do it for the rest later) This stops NavMeshSurface constrantly running add-remove navmesh every server frame. Need to figure out how to tie it to NPCs Tests: visualzied navmesh in editor via gizmos, checked profiler to not see any more NavMeshSurface::UpdateActive calls
12 Months Ago
Added missing volume changes to stair prefab. Removed the old volume check implementation now it's not used anywhere.
12 Months Ago
merge from deep_sea
12 Months Ago
Disable deep sea in the AutomatedTests scene
12 Months Ago
Restored copypaste snap to zero height option (was lost in the merge)
12 Months Ago
Fixed more copypaste merge issues
12 Months Ago
Holster updates for bows and boomerang
12 Months Ago
Child RendererBatch disabling now handles entities with multiple RendererBatch correctly
12 Months Ago
tshirt repose
12 Months Ago
merge from boat_building
12 Months Ago
merge from new_bbs_volume_checks
12 Months Ago
12 Months Ago
Remove debug drawing
12 Months Ago
Setup bbs required volumes for all relevant boat pieces
12 Months Ago
Bow animation updates to fix bugs
12 Months Ago
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12 Months Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
12 Months Ago
codegen
12 Months Ago
merge from gui_sculpting
12 Months Ago
Triangulated obj mesh
12 Months Ago
undid some questionable shader changes, need a way to supply a triplanar anchor for sculptures or it pans when rotating them in-gui
12 Months Ago
Burlap pants repose Male/Female + LODs
12 Months Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
12 Months Ago
codegen
12 Months Ago
merge from ice_sculptures/gui_sculpting - bit broken still
12 Months Ago
sculpture item not hidden
12 Months Ago
Jackhammer animation updates
12 Months Ago
RPG7 - Weapon rack position fixes
12 Months Ago
Shorts repose/lods
12 Months Ago
Fixed censorship not working on female torso
12 Months Ago
Fix lighting on render scene
12 Months Ago
Merge from parent
12 Months Ago
Cassette recorder animation updates
12 Months Ago
updated minifridge box collider
12 Months Ago
Fixed GPU instancing for mesh-based particle systems that have it enabled
12 Months Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
12 Months Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
12 Months Ago
minifridge techtree unlocking
12 Months Ago
merge from diving_goggles_fix
12 Months Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
12 Months Ago
Merge from main
12 Months Ago
Remove GIbbable components from immortal NPC vending machines Seems to cause some issue when loading a save in client+server mode
12 Months Ago
Merge from minifridge
12 Months Ago
Setup mini fridge softcore corpse
12 Months Ago
merge from fix_has_respawn_options -> main
12 Months Ago
scientist_boat_ai_improvements_3 -> naval_update
12 Months Ago
Fixed the AI Boat triggers on the oilrigs. S2P
12 Months Ago
Converted Minifridge to MeshLOD, match fridge LOD range
12 Months Ago
Plastic missed a file