reporust_rebootcancel

141,040 Commits over 4,383 Days - 1.34cph!

Yesterday
update apartment_complex_monument/prototype
Yesterday
Update manifest
Yesterday
Set up sound anim events for binoculars viewmodel, added sounds for deploy
Yesterday
Codegen
Yesterday
Merge from main
Yesterday
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
Yesterday
merge from main -> apartment_complex_monument
Yesterday
S2P'd some stuff to fix compact ceiling light regression.
Yesterday
Reapply the increased building blocked + added safezone from the merge
Yesterday
Merge from 3p_spectator_improvements
Yesterday
Fix potential NRE when starting debug camera
Yesterday
merge from main
Yesterday
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Yesterday
merge from apartment_complex_monument/prototype -> apartment_complex_monument
Yesterday
Take scrap from the apartment every 30m for rent payment
Yesterday
Remove TC prefab from medium apartment
2 Days Ago
merge from main
2 Days Ago
merge from main
2 Days Ago
merge from automated_testing
2 Days Ago
Fixed local client player being killed by the tests TearDown (entity snapshot clearing)
2 Days Ago
removed duplicate asmdef refs
2 Days Ago
Added baked textures for the LODBakerTestPrefab
2 Days Ago
Fixed a texture format issue within the LOD Baker that was preventing the correct texture slice from being sampled
2 Days Ago
Fix oilrigs not having navmesh when outside of map bounds
2 Days Ago
Apartment bed prefabs and lods
2 Days Ago
BDU set models, materials and textures added. Set up prefabs for all bdu/ballistic items.
2 Days Ago
Updated the LOD Baker to take into account per-mesh instance transformations and materials
2 Days Ago
Potential fix for ResetPath error spam
2 Days Ago
merge rust_relay_server -> main
2 Days Ago
edited 3p sprint update anim
2 Days Ago
Update second gingerbread npc, should fix nre
2 Days Ago
Skinning update for wooden armour jacket
2 Days Ago
Update source entity of wolf corpse, should fix broken head trophy
2 Days Ago
Merge from viewmodel_early_disable_fix
2 Days Ago
Move viewmodel clear config file
2 Days Ago
merged main -> rust_relay_server
2 Days Ago
vendingmachine_ui_refresh -> main
2 Days Ago
Reconfigured the LOD Baker GUI to work based on mesh instances with a prefab rather than meshes themselves, as you may want to bake multiple of the same mesh with different materials or transforms
2 Days Ago
Fix the weird input font
2 Days Ago
Changed vending machine loot panel over to a light + transparent theme to better go with the rest of the ui
2 Days Ago
Fixed passed/failed filter text width
2 Days Ago
Throw if the scoped convar doesn't have a SetOveride (methods)
2 Days Ago
Fixed scoped convars being case sensitive Failing to find a convar now throws, will fail the test if throwing during SetUp/TearDown or in the test body
2 Days Ago
Merge from viewmodel_early_disable_fix
2 Days Ago
Fix issues with third person anims still stopping early on molotov, bandage and syringe
2 Days Ago
Industrial Storage - added final lowpoly and bakes, rebuilt manifest
2 Days Ago
exported edited 3p jump animations and added correct jump anim to player animation controller
2 Days Ago
vendingmachine_ui_refresh -> main
2 Days Ago
Missed file
2 Days Ago
Fix 100 issues with the search bar in the sell order creator