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123,851 Commits over 4,171 Days - 1.24cph!

2 Years Ago
Set manual render bounds for l300
2 Years Ago
Autoset skips items with manual render bounds set.
2 Years Ago
more weapon peg setup
2 Years Ago
quarry track - flipped uvs on track belt
2 Years Ago
Minor post-merge cleanup
2 Years Ago
Merge selected changes from RagdollReqrite -> PhysicsLayerRevamp. This merge is actually basically everything from the branch EXCEPT the actual ragdoll rewrite, as it seems we'll need to go a different direction on the rewrite itself. I should really have put these other changes (the prefab updates, the corpse improvements) in this base branch instead from the start.
2 Years Ago
First bunch of weapons with new peg setup for horizontal/vertical mount styles
2 Years Ago
Merge Main -> PhysicsLayerRevamp
2 Years Ago
merge from save238 - staging wipe
2 Years Ago
subtracting merge from creation gibs
2 Years Ago
merge from respawn_changes
2 Years Ago
max sleeping bags 10 -> 15
2 Years Ago
merge from main
2 Years Ago
Merge Main -> RagdollRewrite
2 Years Ago
Adding additional terrain anchors to powerline platforms in order to prevent floating placement
2 Years Ago
BirthdayBalloonHandler is now an IClientComponent
2 Years Ago
Fix copy right click option not working on chat lines with emoji's in them
2 Years Ago
Mount anchor and engine interaction improvements. Mount position and pose is now correct
2 Years Ago
Enable correct options tab
2 Years Ago
Merge from respawn_changes/block
2 Years Ago
Fixed sleeping bags not getting sent to client when first connecting
2 Years Ago
Fixed sleeping bags not getting updated when first opening map
2 Years Ago
Buoyancy, mass, thrust, dismount points all adjusted
2 Years Ago
Merge from respawn_changes
2 Years Ago
Make the sleeping bag button on the map tied to a convar and enabled by default
2 Years Ago
Localized FX Bounce polish
2 Years Ago
Tugboat actually drives, fix LOD issue
2 Years Ago
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2 Years Ago
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2 Years Ago
Split CustomNetworkHandler.cs into two files: one for client & one for server
2 Years Ago
Compile fixes with new network ids and from merge
2 Years Ago
merge from main -> global_networking
2 Years Ago
Fill in zone count on nexus server browser Remove total player capacity from nexus server browser Update FP.Nexus
2 Years Ago
merge from keybind_system_2
2 Years Ago
Cherrypick then fix the key to switch skins being updated in context menu
2 Years Ago
Fix options menu closing when pressing ESC to clear a bind
2 Years Ago
Fix clearing bind with "ESC" clearing default realm (like +use) instead of context menu (+nextskin)
2 Years Ago
Progress in "Core/Foliage"
2 Years Ago
Prefab backup New prop light spotlight off Tweaks/fixes to a few light fixture mats.
2 Years Ago
Import Ashtray Models and Materials Setup Materials and Models
2 Years Ago
Fix cherrypick Add ConButton for nextskin & prevskin Update options menu to new button name
2 Years Ago
Separated the checkin desk glass and updated the prefab
2 Years Ago
Folder and Branch Setup for new ash tray props
2 Years Ago
Horse idles - Anim event update, updates to animator
2 Years Ago
Merge from nuclear_missile_silo
2 Years Ago
Exterior bounce
2 Years Ago
Made radio tower ladder collider thinner Added an invisible blocker below the missile to prevent loot from falling down and becoming unreachable Added NoSunlight tag to underground volumes in the NMS to prevent sun from leaking inside on certain seeds Scene2prefab
2 Years Ago
refreshed stone wall frame LOD0 to be higher detail
2 Years Ago
merge from save 238
2 Years Ago
Added renamed "Core/Generic" to ""Core/Generic (deprecated)"